Player Matchup

Geb
Geb
Calahan
Geb
Level 119
God Stats
5W - 5L
1,714 SR
Queue Stats
278W - 264L
1,512 Elo+
Party 3
Guan Yu
Guan Yu
Langlam
Guan Yu
Level 145
God Stats
16W - 7L
1,865 SR
Queue Stats
739W - 677L
1,539 Elo+
Party 3
Janus
Janus
Rahkoi
Janus
Level 140
God Stats
69W - 38L
1,609 SR
Queue Stats
629W - 549L
1,549 Elo+
Party 3
Skadi
Skadi
Rosecry
Skadi
Level 107
God Stats
197W - 180L
1,559 SR
Queue Stats
329W - 283L
1,558 Elo+
Party 3
Fenrir
Fenrir
saneb
Fenrir
Level 138
God Stats
4W - 8L
1,498 SR
Queue Stats
289W - 266L
1,658 Elo+
Party 3
Team Averages
Level 130
1,649 SR
1,563 Elo+

VS

Team Averages
Level 114
1,470 SR
1,585 Elo+
Poseidon
Poseidon
ExoticCreature
Poseidon
Level 115
God Stats
1W - 3L
1,268 SR
Queue Stats
139W - 149L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
Hydragonair
Cernunnos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,733 Elo+
Party 2
Ah Puch
Ah Puch
PAKISAURUS
Ah Puch
Level 104
God Stats
0W - 1L
1,713 SR
Queue Stats
132W - 105L
1,570 Elo+
Party 1
Loki
Loki
ZeToastieZ
Loki
Level 125
God Stats
35W - 37L
1,599 SR
Queue Stats
227W - 201L
1,570 Elo+
Party 1
Tyr
Tyr
jfgonzales
Tyr
Level 138
God Stats
1W - 2L
1,271 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 3 / 6
6,997
466
3,859
8,653
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Langlam
Guan Yu
15
5 / 2 / 2
8,768
585
6,475
10,364
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Rahkoi
Janus
16
3 / 1 / 8
9,350
623
6,121
5,394
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Rosecry
Skadi
13
1 / 1 / 2
7,516
501
3,308
6,720
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
saneb
Fenrir
16
11 / 1 / 4
9,733
649
11,477
9,133
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 6 / 1
8,183
546
5,787
8,176
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hydragonair
Cernunnos
12
2 / 3 / 0
7,160
477
4,490
6,807
2,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
PAKISAURUS
Ah Puch
12
0 / 6 / 1
7,189
479
3,700
6,914
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
6,701
447
3,011
7,477
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
6,431
429
5,523
13,330
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
1
3
6
1.33
L
Poseidon
3
6
1
0.58
L
Cernunnos
Hydragonair
Cernunnos
2
3
0
0.67
W
Guan Yu
Langlam
Guan Yu
5
2
2
3
L
Ah Puch
PAKISAURUS
Ah Puch
0
6
1
0.08
W
Janus
Rahkoi
Janus
3
1
8
7
W
Skadi
Rosecry
Skadi
1
1
2
2
L
2
3
1
0.83
L
0
3
3
0.5
W
Fenrir
saneb
Fenrir
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
22,511
40,264
Taken
42,704
17,744
Mitigated
12,782
13,747
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,859
315
0
1,659
8,653
4,622
831
2,099
6,480
17,109
0
L
Poseidon
5,787
1,253
0
1,476
8,176
1,493
386
526
7,608
46,013
0
L
Cernunnos
Hydragonair
Cernunnos
4,490
1,952
0
2,562
6,807
2,122
900
2,382
4,403
0
40,372
W
Guan Yu
Langlam
Guan Yu
6,475
1,246
89
3,707
10,364
5,725
753
3,797
6,251
0
48,106
L
Ah Puch
PAKISAURUS
Ah Puch
3,700
253
0
92
6,914
1,889
0
1,828
4,952
40,969
0
W
Janus
Rahkoi
Janus
6,121
218
0
1,661
5,394
1,651
895
1,523
3,871
63,786
0
W
Skadi
Rosecry
Skadi
3,308
1,599
0
2,782
6,720
1,791
1,863
0
6,720
0
45,633
L
3,011
605
0
2,544
7,477
1,888
0
1,281
6,114
0
27,978
L
5,523
565
0
3,475
13,330
5,390
0
3,617
9,647
0
24,828
W
Fenrir
saneb
Fenrir
11,477
2,564
0
3,849
9,133
3,955
270
1,612
7,455
0
57,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
35,664
448
Minions Killed
390
0
Camps Cleared
0
1,538,023
Distance Traveled
1,258,013
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,997
466
15
1
0
297,254
5
L
Poseidon
8,183
546
107
7
0
240,735
1
L
Cernunnos
7,160
477
96
6
0
245,860
2
W
Guan Yu
8,768
585
103
7
0
297,293
1
L
Ah Puch
7,189
479
103
7
0
210,556
0
W
Janus
9,350
623
138
9
0
340,011
4
W
Skadi
7,516
501
86
6
0
268,513
3
L
Loki
6,701
447
54
4
0
241,083
0
L
Tyr
6,431
429
30
2
0
319,779
2
W
Fenrir
9,733
649
106
7
0
334,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role