Player Matchup

Pele
Pele
PiciMadar
Pele
Level 8
God Stats
1W - 1L
1,435 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Vamana
Vamana
Samuelinsk
Vamana
Level 7
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 4L
1,180 Elo+
Solo
Vulcan
Vulcan
Sovereign14
Vulcan
Level 18
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
bigcloppe
Sun Wukong
Level 7
God Stats
6W - 3L
1,313 SR
Queue Stats
51W - 43L
1,436 Elo+
Solo
Thoth
Thoth
Ðoms
Thoth
Level 10
God Stats
1W - 1L
1,617 SR
Queue Stats
7W - 3L
1,913 Elo+
Solo
Team Averages
Level 10
1,434 SR
1,473 Elo+

VS

Team Averages
Level 14
1,683 SR
1,512 Elo+
Ares
Ares
Haaaaj
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Oshiv
Jing Wei
Level 14
God Stats
8W - 0L
1,907 SR
Queue Stats
89W - 74L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Ulrïc
Hun Batz
Level 15
God Stats
9W - 5L
1,711 SR
Queue Stats
70W - 59L
1,432 Elo+
Party 1
Neith
Neith
axtrolol
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
inlium
Hades
Level 27
God Stats
2W - 0L
1,796 SR
Queue Stats
48W - 33L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 8 / 10
10,330
1,033
9,317
16,126
6,833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
Samuelinsk
Vamana
17
1 / 8 / 12
10,083
1,008
10,082
20,788
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
4 / 10 / 8
10,992
1,099
17,259
15,103
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bigcloppe
Sun Wukong
17
5 / 9 / 8
11,203
1,120
11,237
21,113
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Ðoms
Thoth
17
5 / 2 / 9
11,434
1,143
23,546
9,062
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Haaaaj
Ares
18
6 / 4 / 21
11,977
1,198
11,915
20,583
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Oshiv
Jing Wei
18
5 / 2 / 19
11,698
1,170
14,285
13,651
4,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Ulrïc
Hun Batz
18
12 / 7 / 14
12,819
1,282
18,596
19,989
7,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
axtrolol
Neith
18
3 / 3 / 26
11,053
1,105
14,790
11,192
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
inlium
Hades
18
11 / 1 / 14
12,543
1,254
16,515
12,172
7,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
17
Kills
37
37
Deaths
17
47
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ares
Haaaaj
Ares
6
4
21
4.13
W
Jing Wei
Oshiv
Jing Wei
5
2
19
7.25
L
Pele
2
8
10
0.88
L
Vamana
Samuelinsk
Vamana
1
8
12
0.88
L
Vulcan
4
10
8
0.8
W
Hun Batz
Ulrïc
Hun Batz
12
7
14
2.71
W
Neith
axtrolol
Neith
3
3
26
5.33
L
Sun Wukong
bigcloppe
Sun Wukong
5
9
8
1
W
Hades
inlium
Hades
11
1
14
18
L
Thoth
Ðoms
Thoth
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,441
Damage
76,101
82,192
Taken
77,587
49,538
Mitigated
48,739
7,483
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Haaaaj
Ares
11,915
1,467
0
1,000
20,583
23,511
0
9,253
9,889
23,643
0
W
Jing Wei
Oshiv
Jing Wei
14,285
11,318
0
1,447
13,651
4,964
0
7,740
5,314
0
34,987
L
Pele
9,317
1,805
0
895
16,126
6,833
0
5,567
10,559
0
32,215
L
Vamana
Samuelinsk
Vamana
10,082
4,349
0
2,060
20,788
16,559
0
7,538
13,250
687
20,741
L
Vulcan
17,259
3,729
0
297
15,103
6,313
0
6,062
9,041
33,975
0
W
Hun Batz
Ulrïc
Hun Batz
18,596
9,715
0
6,081
19,989
7,747
0
9,675
9,584
215
36,117
W
Neith
axtrolol
Neith
14,790
8,489
687
2,231
11,192
4,965
0
5,806
5,013
0
37,349
L
Sun Wukong
bigcloppe
Sun Wukong
11,237
2,603
0
1,791
21,113
16,731
0
5,891
15,222
54
20,497
W
Hades
inlium
Hades
16,515
889
1,298
5,648
12,172
7,552
0
6,715
5,059
39,483
0
L
Thoth
Ðoms
Thoth
23,546
226
0
2,440
9,062
3,102
0
3,587
5,475
43,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
60,090
173
Minions Killed
224
5
Camps Cleared
8
994,018
Distance Traveled
977,914
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,977
1,198
17
2
0
196,663
0
W
Jing Wei
11,698
1,170
47
5
3
220,159
0
L
Pele
10,330
1,033
51
5
1
184,098
3
L
Vamana
10,083
1,008
15
2
0
168,773
0
L
Vulcan
10,992
1,099
40
4
0
214,911
0
W
Hun Batz
12,819
1,282
44
4
4
202,210
1
W
Neith
11,053
1,105
47
5
0
163,529
0
L
Sun Wukong
11,203
1,120
30
3
3
212,141
0
W
Hades
12,543
1,254
69
7
1
195,353
0
L
Thoth
11,434
1,143
37
4
1
214,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role