Player Matchup

Discordia
Discordia
Choppy_1985
Discordia
Level 28
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 10L
1,857 Elo+
Party 2
Chiron
Chiron
Gibs4113
Chiron
Level 37
God Stats
3W - 0L
1,617 SR
Queue Stats
54W - 56L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
PrettyWookie32
Guan Yu
Level 91
God Stats
7W - 2L
1,735 SR
Queue Stats
48W - 37L
1,616 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vialoid
Ah Muzen Cab
Level 104
God Stats
8W - 9L
1,388 SR
Queue Stats
174W - 181L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
insaneryda
Kukulkan
Level 28
God Stats
67W - 61L
1,529 SR
Queue Stats
147W - 145L
1,483 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,590 Elo+

VS

Team Averages
Level 69
1,530 SR
1,507 Elo+
Mulan
Mulan
AtlasOfTheDeep
Mulan
Level 149
God Stats
0W - 4L
1,541 SR
Queue Stats
55W - 53L
1,550 Elo+
Party 3
Fafnir
Fafnir
NqXR
Fafnir
Level 119
God Stats
0W - 1L
1,769 SR
Queue Stats
61W - 49L
1,691 Elo+
Party 3
Izanami
Izanami
TrulyRogue
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,500 Elo+
Party 3
Freya
Freya
expertpancake76
Freya
Level 31
God Stats
3W - 4L
1,339 SR
Queue Stats
172W - 198L
1,417 Elo+
Solo
Tiamat
Tiamat
girlgame345
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 181L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Choppy_1985
Discordia
19
7 / 1 / 14
12,755
1,063
17,548
5,622
2,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Gibs4113
Chiron
18
5 / 3 / 14
11,839
987
14,414
13,157
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 1 / 24
12,867
1,072
13,157
20,135
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Vialoid
Ah Muzen Cab
20
14 / 0 / 16
14,472
1,206
39,455
9,584
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
insaneryda
Kukulkan
18
2 / 3 / 18
11,040
920
13,955
6,831
2,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,683
890
16,658
29,599
38,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
NqXR
Fafnir
17
1 / 1 / 6
11,753
979
8,531
22,382
37,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
TrulyRogue
Izanami
15
1 / 6 / 3
9,821
818
6,155
11,964
6,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 5
10,479
873
12,166
22,440
12,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
2 / 7 / 6
10,638
887
8,150
18,632
10,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
31
Kills
8
8
Deaths
31
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Discordia
Choppy_1985
Discordia
7
1
14
14
W
Chiron
Gibs4113
Chiron
5
3
14
4
L
Fafnir
NqXR
Fafnir
1
1
6
4
W
3
1
24
15
L
Izanami
TrulyRogue
Izanami
1
6
3
0.42
W
Ah Muzen Cab
Vialoid
Ah Muzen Cab
14
0
16
22
L
2
9
5
0.5
L
Tiamat
2
7
6
0.71
W
Kukulkan
insaneryda
Kukulkan
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,529
Damage
51,660
55,329
Taken
105,017
40,040
Mitigated
105,328
21,923
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,658
3,384
0
2,086
29,599
38,666
0
6,921
22,678
0
41,441
W
Discordia
Choppy_1985
Discordia
17,548
575
301
2,559
5,622
2,268
0
2,064
3,483
54,314
0
W
Chiron
Gibs4113
Chiron
14,414
9,411
1,440
2,420
13,157
5,540
0
6,895
6,037
0
26,755
L
Fafnir
NqXR
Fafnir
8,531
2,523
0
5,157
22,382
37,459
0
8,082
14,300
23,156
0
W
13,157
2,098
3,739
8,654
20,135
25,018
0
11,146
8,789
0
19,197
L
Izanami
TrulyRogue
Izanami
6,155
4,597
0
298
11,964
6,017
0
3,883
8,081
0
10,580
W
Ah Muzen Cab
Vialoid
Ah Muzen Cab
39,455
19,284
0
2,591
9,584
4,334
0
5,573
3,936
0
62,778
L
12,166
3,493
582
2,969
22,440
12,302
0
6,273
16,167
22,954
0
L
Tiamat
8,150
1,667
0
3,232
18,632
10,884
0
6,344
12,288
23,143
0
W
Kukulkan
insaneryda
Kukulkan
13,955
1,522
0
219
6,831
2,880
0
3,169
3,562
28,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,973
Gold Earned
53,374
234
Minions Killed
168
8
Camps Cleared
3
1,114,110
Distance Traveled
979,729
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,683
890
64
5
0
221,566
0
W
Discordia
12,755
1,063
86
7
4
216,436
0
W
Chiron
11,839
987
41
3
1
193,788
0
L
Fafnir
11,753
979
15
1
1
222,638
0
W
Guan Yu
12,867
1,072
6
1
0
270,478
1
L
Izanami
9,821
818
21
2
0
139,539
0
W
Ah Muzen Cab
14,472
1,206
63
5
2
243,290
0
L
Freya
10,479
873
30
3
2
208,649
0
L
Tiamat
10,638
887
38
3
0
187,337
0
W
Kukulkan
11,040
920
38
3
1
190,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role