Player Matchup

Cupid
Cupid
NGBRKing742
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,167 Elo+
Solo
Guan Yu
Guan Yu
ShadowDog_IQ-
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 1
Agni
Agni
SouIIey
Agni
Level 23
God Stats
7W - 1L
1,514 SR
Queue Stats
7W - 3L
1,378 Elo+
Party 2
Fenrir
Fenrir
iQ_Szymek
Fenrir
Level 12
God Stats
6W - 9L
1,262 SR
Queue Stats
13W - 22L
1,304 Elo+
Party 1
Pele
Pele
mastercheifrich
Pele
Level 10
God Stats
75W - 78L
1,290 SR
Queue Stats
75W - 85L
1,235 Elo+
Party 2
Team Averages
Level 13
1,413 SR
1,271 Elo+

VS

Team Averages
Level 9
1,444 SR
1,436 Elo+
Ra
Ra
ALEXtheOK
Ra
Level 5
God Stats
13W - 22L
1,493 SR
Queue Stats
23W - 38L
1,248 Elo+
Solo
Artemis
Artemis
BBG BigBaldGuy
Artemis
Level 24
God Stats
33W - 17L
1,478 SR
Queue Stats
66W - 46L
1,431 Elo+
Solo
Bellona
Bellona
Darwinx1022
Bellona
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
I-Neffex
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Medusa
Medusa
kchizek1928
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 28
11,998
1,091
10,382
14,509
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
19
4 / 7 / 26
11,670
1,061
11,951
17,714
12,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
SouIIey
Agni
19
5 / 2 / 27
12,367
1,124
15,135
9,239
3,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
iQ_Szymek
Fenrir
19
13 / 5 / 21
12,680
1,153
21,751
16,990
8,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 1 / 16
15,280
1,389
20,152
17,052
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 10
10,229
930
6,626
15,822
6,060
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
13 / 12 / 4
13,807
1,255
33,308
17,723
6,493
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Darwinx1022
Bellona
17
3 / 11 / 10
11,186
1,017
5,516
18,671
9,029
Tiamat
I-Neffex
Tiamat
16
2 / 8 / 5
10,320
938
9,599
14,414
8,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
16
0 / 10 / 9
10,066
915
12,450
20,484
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
56
49
Kills
18
19
Deaths
51
118
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
L
13
12
4
1.25
L
Bellona
Darwinx1022
Bellona
3
11
10
0.73
L
Tiamat
I-Neffex
Tiamat
2
8
5
0.56
W
5
4
28
4.75
W
Guan Yu
4
7
26
2.43
W
Agni
SouIIey
Agni
5
2
27
9.25
W
Fenrir
iQ_Szymek
Fenrir
13
5
21
4.7
L
Medusa
0
10
9
0.45
W
22
1
16
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,371
Damage
67,499
75,504
Taken
87,114
37,700
Mitigated
36,106
17,204
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,626
560
690
2,384
15,822
6,060
0
2,533
13,289
36,820
0
L
33,308
28,731
0
0
17,723
6,493
0
2,812
14,911
0
48,174
L
Bellona
Darwinx1022
Bellona
5,516
1,333
0
88
18,671
9,029
0
3,496
15,175
0
15,152
L
Tiamat
I-Neffex
Tiamat
9,599
1,345
0
1,564
14,414
8,324
0
2,380
12,034
26,142
0
W
10,382
3,843
535
3,297
14,509
6,209
0
4,522
9,987
0
26,963
W
Guan Yu
11,951
2,824
2,107
2,056
17,714
12,057
0
2,526
15,188
0
24,606
W
Agni
SouIIey
Agni
15,135
853
310
1,588
9,239
3,654
0
1,191
8,048
37,515
0
W
Fenrir
iQ_Szymek
Fenrir
21,751
6,320
546
2,537
16,990
8,460
0
2,959
14,031
0
28,272
L
Medusa
12,450
6,086
0
2,675
20,484
6,200
0
3,914
16,570
0
30,722
W
20,152
4,456
0
4,228
17,052
7,320
0
5,027
12,025
0
39,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
55,608
181
Minions Killed
171
1
Camps Cleared
6
1,060,245
Distance Traveled
804,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,229
930
69
6
0
143,451
0
L
Artemis
13,807
1,255
16
1
3
141,171
0
L
Bellona
11,186
1,017
19
2
0
154,721
0
L
Tiamat
10,320
938
39
4
0
173,526
0
W
Cupid
11,998
1,091
26
2
1
221,023
2
W
Guan Yu
11,670
1,061
33
3
0
190,954
1
W
Agni
12,367
1,124
56
5
0
191,197
1
W
Fenrir
12,680
1,153
14
1
0
189,292
1
L
Medusa
10,066
915
28
3
3
192,016
1
W
Pele
15,280
1,389
52
5
0
267,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role