Player Matchup

Neith
Neith
Norbifohn8
Neith
Level 3
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Ares
Ares
Olhiug
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 2
Kali
Kali
Vto908
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Medusa
Medusa
caphowdy6t9
Medusa
Level 17
God Stats
49W - 57L
1,447 SR
Queue Stats
51W - 67L
1,447 Elo+
Solo
Kukulkan
Kukulkan
sanmol96
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,541 SR
1,430 Elo+

VS

Team Averages
Level 21
1,452 SR
1,386 Elo+
Mercury
Mercury
LegitBeast6918
Mercury
Level 25
God Stats
7W - 8L
1,329 SR
Queue Stats
117W - 137L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
LegitSliinky
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 311L
1,360 Elo+
Party 1
Bellona
Bellona
Limitless Twin
Bellona
Level 18
God Stats
4W - 17L
1,227 SR
Queue Stats
45W - 77L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Snaggin Twin
Danzaburou
Level 24
God Stats
8W - 11L
1,532 SR
Queue Stats
45W - 60L
1,408 Elo+
Party 1
Anubis
Anubis
oPoolz
Anubis
Level 24
God Stats
31W - 18L
1,673 SR
Queue Stats
79W - 98L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 3 / 4
5,979
460
4,308
6,585
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Olhiug
Ares
8
1 / 5 / 2
5,883
453
2,719
8,920
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Vto908
Kali
3
0 / 4 / 0
4,354
335
735
3,714
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
2 / 3 / 1
6,952
535
4,792
9,724
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
sanmol96
Kukulkan
10
1 / 5 / 0
6,006
462
2,474
5,622
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,088
545
5,258
9,259
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LegitSliinky
Cthulhu
9
1 / 1 / 9
5,941
457
3,897
5,833
2,111
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 0
6,681
514
2,971
7,828
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Snaggin Twin
Danzaburou
15
9 / 0 / 1
9,355
720
5,203
4,564
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
oPoolz
Anubis
11
2 / 2 / 1
6,695
515
5,021
6,201
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
19
20
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Cthulhu
LegitSliinky
Cthulhu
1
1
9
5.5
W
3
1
0
3
L
Neith
1
3
4
1
L
Ares
Olhiug
Ares
1
5
2
0.4
W
Danzaburou
Snaggin Twin
Danzaburou
9
0
1
9.5
L
Kali
Vto908
Kali
0
4
0
0
L
Medusa
2
3
1
0.83
W
Anubis
oPoolz
Anubis
2
2
1
1.25
L
Kukulkan
sanmol96
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
22,350
34,565
Taken
33,685
11,553
Mitigated
15,903
5,716
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,258
2,598
501
4,411
9,259
2,918
0
360
8,899
0
41,394
W
Cthulhu
LegitSliinky
Cthulhu
3,897
439
554
282
5,833
2,111
342
1,199
4,634
15,596
0
W
2,971
1,074
207
3,107
7,828
5,936
0
915
6,913
0
23,930
L
Neith
4,308
2,306
0
1,809
6,585
1,865
360
1,927
4,633
0
18,256
L
Ares
Olhiug
Ares
2,719
271
0
714
8,920
4,268
119
2,229
6,666
12,392
0
W
Danzaburou
Snaggin Twin
Danzaburou
5,203
2,485
0
1,123
4,564
1,587
136
679
3,885
0
52,655
L
Kali
Vto908
Kali
735
735
0
116
3,714
805
0
645
3,069
0
3,133
L
Medusa
4,792
2,114
0
3,077
9,724
2,924
669
1,330
8,265
0
37,823
W
Anubis
oPoolz
Anubis
5,021
230
207
2,792
6,201
3,351
758
2,040
4,161
30,527
0
L
Kukulkan
sanmol96
Kukulkan
2,474
336
0
0
5,622
1,691
134
2,787
2,835
23,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
35,760
177
Minions Killed
323
0
Camps Cleared
0
1,006,444
Distance Traveled
1,114,778
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,088
545
83
6
0
238,659
0
W
Cthulhu
5,941
457
27
2
0
231,896
0
W
Bellona
6,681
514
55
4
0
215,069
2
L
Neith
5,979
460
29
2
0
227,798
0
L
Ares
5,883
453
18
1
0
240,090
0
W
Danzaburou
9,355
720
107
8
0
227,776
0
L
Kali
4,354
335
4
0
0
130,445
0
L
Medusa
6,952
535
73
6
0
190,560
2
W
Anubis
6,695
515
51
4
0
201,378
2
L
Kukulkan
6,006
462
53
4
0
217,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role