Player Matchup

Nike
Nike
DESFASADO
Nike
Level 108
God Stats
14W - 6L
1,588 SR
Queue Stats
91W - 94L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lepronte
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Nabbopasquale
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Nomix7
Neith
Level 148
God Stats
7W - 5L
1,438 SR
Queue Stats
100W - 96L
1,529 Elo+
Party 2
Camazotz
Camazotz
jfgonzales
Camazotz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,457 Elo+

VS

Team Averages
Level 125
1,549 SR
1,536 Elo+
Eset
Eset
NotYourDay
Eset
Level 138
God Stats
12W - 8L
1,708 SR
Queue Stats
179W - 151L
1,548 Elo+
Solo
Amaterasu
Amaterasu
PAKISAURUS
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 105L
1,582 Elo+
Party 1
Skadi
Skadi
Roedern
Skadi
Level 135
God Stats
2W - 4L
1,422 SR
Queue Stats
333W - 292L
1,478 Elo+
Solo
Yemoja
Yemoja
VladRobo
Yemoja
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 156L
1,491 Elo+
Solo
Loki
Loki
ZeToastieZ
Loki
Level 125
God Stats
35W - 37L
1,613 SR
Queue Stats
227W - 201L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
1 / 1 / 0
3,713
743
1,023
3,294
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Lepronte
Cerberus
6
2 / 1 / 1
3,986
797
1,360
3,327
1,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 1
3,587
717
1,090
2,092
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Nomix7
Neith
6
1 / 0 / 1
3,944
789
713
2,358
456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
jfgonzales
Camazotz
6
1 / 1 / 0
3,706
741
2,374
5,285
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
3,947
789
1,593
2,241
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
PAKISAURUS
Amaterasu
6
0 / 1 / 1
3,282
656
2,145
4,588
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Roedern
Skadi
6
0 / 1 / 0
3,515
703
2,388
2,239
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
VladRobo
Yemoja
1
0 / 1 / 0
2,606
521
55
716
167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 1 / 1
3,849
770
1,478
2,634
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
5
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
0
1
W
Cerberus
Lepronte
Cerberus
2
1
1
2.5
W
1
2
1
0.75
W
Neith
Nomix7
Neith
1
0
1
1.5
L
2
2
0
1
L
Amaterasu
PAKISAURUS
Amaterasu
0
1
1
0.5
L
Skadi
Roedern
Skadi
0
1
0
0
L
Yemoja
VladRobo
Yemoja
0
1
0
0
L
2
1
1
2.5
W
Camazotz
jfgonzales
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,560
Damage
7,659
16,356
Taken
12,418
4,392
Mitigated
2,947
6,176
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,023
174
0
250
3,294
963
0
135
3,123
0
13,907
W
Cerberus
Lepronte
Cerberus
1,360
0
111
1,276
3,327
1,406
0
55
3,272
6,550
0
W
1,090
0
0
250
2,092
501
0
1,192
670
10,974
0
W
Neith
Nomix7
Neith
713
109
0
459
2,358
456
72
0
2,358
0
17,179
L
1,593
157
0
591
2,241
497
0
1,048
1,079
13,642
0
L
Amaterasu
PAKISAURUS
Amaterasu
2,145
1,130
0
2,595
4,588
1,437
0
0
4,588
0
8,658
L
Skadi
Roedern
Skadi
2,388
1,110
0
1,035
2,239
336
0
806
1,433
0
17,939
L
Yemoja
VladRobo
Yemoja
55
0
0
22
716
167
0
126
590
857
0
L
1,478
593
0
804
2,634
510
0
336
2,278
0
11,733
W
Camazotz
jfgonzales
Camazotz
2,374
728
0
3,830
5,285
1,066
0
0
5,285
0
13,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,936
Gold Earned
17,199
144
Minions Killed
116
0
Camps Cleared
0
490,085
Distance Traveled
441,929
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,713
743
35
7
0
109,054
1
W
Cerberus
3,986
797
24
5
0
103,310
1
W
Janus
3,587
717
20
4
0
102,756
0
W
Neith
3,944
789
38
8
0
80,451
1
L
Eset
3,947
789
40
8
0
105,951
3
L
Amaterasu
3,282
656
16
3
0
95,578
0
L
Skadi
3,515
703
33
7
0
98,511
2
L
Yemoja
2,606
521
2
0
0
25,351
1
L
Loki
3,849
770
25
5
0
116,538
0
W
Camazotz
3,706
741
27
5
0
94,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role