Player Matchup

Hercules
Hercules
A RayTodd86
Hercules
Level 5
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 4L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
BakBakHimzy
Cthulhu
Level 16
God Stats
15W - 17L
1,390 SR
Queue Stats
35W - 44L
1,465 Elo+
Party 3
Hera
Hera
Ninjathawng
Hera
Level 28
God Stats
3W - 4L
1,607 SR
Queue Stats
60W - 67L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
Primechadocho8
Kukulkan
Level 24
God Stats
20W - 16L
1,528 SR
Queue Stats
59W - 75L
1,403 Elo+
Party 3
Set
Set
devito54
Set
Level 66
God Stats
25W - 22L
1,510 SR
Queue Stats
125W - 137L
1,420 Elo+
Party 3
Team Averages
Level 28
1,512 SR
1,443 Elo+

VS

Team Averages
Level 34
1,473 SR
1,381 Elo+
Apollo
Apollo
Dior SB
Apollo
Level 23
God Stats
7W - 7L
1,287 SR
Queue Stats
25W - 27L
1,567 Elo+
Party 2
Susano
Susano
TS3 R3BIRTH
Susano
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,058 Elo+
Party 2
Baba Yaga
Baba Yaga
deus-POROROCA_
Baba Yaga
Level 28
God Stats
35W - 24L
1,577 SR
Queue Stats
57W - 46L
1,464 Elo+
Solo
Khepri
Khepri
gmoneystephen
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,408 Elo+
Party 1
Bellona
Bellona
papernoodles
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A RayTodd86
Hercules
13
0 / 6 / 0
7,321
431
473
12,283
5,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BakBakHimzy
Cthulhu
11
2 / 5 / 5
6,818
401
3,539
10,164
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
2 / 7 / 10
7,593
447
9,222
8,747
2,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
11
5 / 6 / 2
7,565
445
8,388
9,382
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
9 / 5 / 6
9,394
553
14,189
12,864
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dior SB
Apollo
13
7 / 3 / 7
8,493
500
7,513
10,945
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
12
4 / 6 / 6
8,102
477
6,311
11,793
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
deus-POROROCA_
Baba Yaga
16
8 / 3 / 4
9,763
574
13,171
8,998
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 12
8,847
520
6,935
8,365
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
papernoodles
Bellona
12
6 / 6 / 6
8,275
487
6,675
13,720
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
18
Kills
29
29
Deaths
19
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
A RayTodd86
Hercules
0
6
0
0
L
Cthulhu
BakBakHimzy
Cthulhu
2
5
5
0.9
W
Apollo
Dior SB
Apollo
7
3
7
3.5
L
2
7
10
1
L
Kukulkan
5
6
2
1
W
Susano
4
6
6
1.17
W
Baba Yaga
deus-POROROCA_
Baba Yaga
8
3
4
3.33
L
9
5
6
2.4
W
4
1
12
10
W
Bellona
papernoodles
Bellona
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
40,605
53,440
Taken
53,821
23,630
Mitigated
31,206
9,528
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A RayTodd86
Hercules
473
234
0
789
12,283
5,615
354
5,359
6,924
0
29,105
L
Cthulhu
BakBakHimzy
Cthulhu
3,539
241
1,440
891
10,164
6,384
58
2,957
7,112
20,691
0
W
Apollo
Dior SB
Apollo
7,513
3,396
0
1,832
10,945
4,220
928
4,897
6,048
0
31,486
L
9,222
2,348
1,018
1,179
8,747
2,879
642
2,798
5,799
31,446
0
L
Kukulkan
8,388
904
429
1,285
9,382
3,373
62
4,120
5,237
27,928
0
W
Susano
6,311
1,835
0
2,258
11,793
4,075
0
2,788
9,005
0
37,139
W
Baba Yaga
deus-POROROCA_
Baba Yaga
13,171
324
0
1,489
8,998
3,755
2,352
3,289
5,709
59,008
0
L
14,189
5,709
0
2,497
12,864
5,379
0
4,872
7,892
0
33,313
W
6,935
292
243
1,987
8,365
7,112
371
3,710
4,655
31,328
0
W
Bellona
papernoodles
Bellona
6,675
1,889
0
678
13,720
12,044
353
6,465
7,255
0
22,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
43,480
217
Minions Killed
304
0
Camps Cleared
0
1,513,715
Distance Traveled
1,592,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,321
431
58
3
0
258,821
1
L
Cthulhu
6,818
401
22
1
0
333,877
1
W
Apollo
8,493
500
49
3
0
290,101
2
L
Hera
7,593
447
47
3
0
278,595
0
L
Kukulkan
7,565
445
45
3
0
298,724
0
W
Susano
8,102
477
74
4
0
339,975
0
W
Baba Yaga
9,763
574
107
6
0
304,429
0
L
Set
9,394
553
45
3
0
343,698
1
W
Khepri
8,847
520
40
2
0
350,020
1
W
Bellona
8,275
487
34
2
0
307,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role