Player Matchup

Artemis
Artemis
DarkFanq
Artemis
Level 20
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 3L
1,727 Elo+
Party 1
Guan Yu
Guan Yu
Kiridanxelo
Guan Yu
Level 17
God Stats
3W - 2L
1,819 SR
Queue Stats
69W - 63L
1,564 Elo+
Solo
Olorun
Olorun
OmegaBigUnit4
Olorun
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
29W - 18L
1,514 Elo+
Party 1
Camazotz
Camazotz
Pharophs
Camazotz
Level 15
God Stats
13W - 14L
1,671 SR
Queue Stats
116W - 134L
1,623 Elo+
Solo
Ymir
Ymir
ahmed225
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,377 Elo+
Party 1
Team Averages
Level 18
1,692 SR
1,561 Elo+

VS

Team Averages
Level 21
1,536 SR
1,559 Elo+
Hun Batz
Hun Batz
DenDeckenTom
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Geistix
Cthulhu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 35L
1,593 Elo+
Solo
Xbalanque
Xbalanque
StalinssShot
Xbalanque
Level 29
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Veezarа
Mercury
Level 20
God Stats
3W - 5L
1,555 SR
Queue Stats
213W - 228L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
fLeXxonFIRE
Sun Wukong
Level 17
God Stats
4W - 0L
1,847 SR
Queue Stats
29W - 25L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkFanq
Artemis
16
3 / 8 / 1
9,793
445
16,758
21,590
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Kiridanxelo
Guan Yu
16
4 / 7 / 0
10,615
483
9,532
21,760
32,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 10 / 0
9,122
415
12,221
22,076
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Pharophs
Camazotz
17
0 / 3 / 2
10,433
474
12,998
20,585
15,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 6 / 0
9,038
411
8,735
20,147
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DenDeckenTom
Hun Batz
20
12 / 1 / 12
12,503
568
18,550
18,544
8,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Geistix
Cthulhu
17
4 / 1 / 16
11,162
507
17,684
26,325
22,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
StalinssShot
Xbalanque
17
8 / 4 / 9
11,142
506
19,120
14,303
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Veezarа
Mercury
19
5 / 1 / 12
12,130
551
11,930
15,396
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fLeXxonFIRE
Sun Wukong
18
5 / 1 / 11
12,104
550
18,386
22,386
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
8
Kills
34
34
Deaths
8
3
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
DarkFanq
Artemis
3
8
1
0.44
W
Hun Batz
DenDeckenTom
Hun Batz
12
1
12
18
W
Cthulhu
Geistix
Cthulhu
4
1
16
12
L
Guan Yu
Kiridanxelo
Guan Yu
4
7
0
0.57
L
0
10
0
0
L
Camazotz
Pharophs
Camazotz
0
3
2
0.33
W
Xbalanque
StalinssShot
Xbalanque
8
4
9
3.13
W
Mercury
Veezarа
Mercury
5
1
12
11
L
Ymir
1
6
0
0.17
W
Sun Wukong
fLeXxonFIRE
Sun Wukong
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
85,670
106,158
Taken
96,954
89,714
Mitigated
65,916
38,424
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DarkFanq
Artemis
16,758
9,786
0
8,556
21,590
9,152
2,055
5,003
16,562
0
63,991
W
Hun Batz
DenDeckenTom
Hun Batz
18,550
7,135
0
284
18,544
8,541
0
6,077
12,317
0
102,600
W
Cthulhu
Geistix
Cthulhu
17,684
1,027
1,287
6,847
26,325
22,891
145
7,656
18,625
65,218
0
L
Guan Yu
Kiridanxelo
Guan Yu
9,532
1,285
1,938
8,062
21,760
32,818
0
1,901
19,284
712
41,534
L
12,221
4,909
799
7,452
22,076
9,554
388
2,513
19,438
71,573
0
L
Camazotz
Pharophs
Camazotz
12,998
4,182
0
8,865
20,585
15,814
832
715
19,606
0
79,195
W
Xbalanque
StalinssShot
Xbalanque
19,120
9,747
0
2,523
14,303
5,214
4,425
2,094
12,184
0
53,659
W
Mercury
Veezarа
Mercury
11,930
6,409
0
6,718
15,396
6,066
0
3,838
11,533
0
91,434
L
Ymir
8,735
1,409
0
2,752
20,147
22,376
612
7,552
12,570
31,611
0
W
Sun Wukong
fLeXxonFIRE
Sun Wukong
18,386
6,163
0
11,634
22,386
23,204
888
1,938
20,148
0
72,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
59,041
478
Minions Killed
574
0
Camps Cleared
0
1,765,686
Distance Traveled
2,280,798
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,793
445
121
6
0
325,475
1
W
Hun Batz
12,503
568
132
6
0
481,486
10
W
Cthulhu
11,162
507
92
4
0
458,138
2
L
Guan Yu
10,615
483
85
4
0
352,362
0
L
Olorun
9,122
415
105
5
0
326,827
5
L
Camazotz
10,433
474
136
6
0
392,698
5
W
Xbalanque
11,142
506
77
4
0
395,901
2
W
Mercury
12,130
551
140
6
0
525,895
5
L
Ymir
9,038
411
31
1
0
368,324
3
W
Sun Wukong
12,104
550
133
6
0
419,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role