Player Matchup

Bellona
Bellona
In13styles
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Solo
Ra
Ra
Letsmakeithot
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 201L
1,392 Elo+
Solo
Fenrir
Fenrir
Littlepaulie
Fenrir
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
19W - 33L
1,546 Elo+
Solo
Olorun
Olorun
McPoro
Olorun
Level 20
God Stats
2W - 3L
1,630 SR
Queue Stats
23W - 20L
1,469 Elo+
Party 2
Khepri
Khepri
ZeccaPowa
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,437 Elo+
Party 2
Team Averages
Level 19
1,570 SR
1,403 Elo+

VS

Team Averages
Level 20
1,410 SR
1,512 Elo+
Izanami
Izanami
Dryzzzer
Izanami
Level 5
God Stats
9W - 7L
1,252 SR
Queue Stats
15W - 10L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Gyroneas
Cthulhu
Level 28
God Stats
18W - 17L
1,313 SR
Queue Stats
36W - 41L
1,493 Elo+
Party 1
Neith
Neith
Zesuo22
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
tooo4a
Tiamat
Level 26
God Stats
30W - 26L
1,486 SR
Queue Stats
233W - 210L
1,538 Elo+
Solo
Merlin
Merlin
vortex3000
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
In13styles
Bellona
11
0 / 3 / 4
6,323
452
2,470
8,947
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 5
6,696
478
8,056
10,725
4,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
7 / 2 / 2
7,949
568
5,418
9,826
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
McPoro
Olorun
11
3 / 3 / 6
6,990
499
8,364
9,634
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ZeccaPowa
Khepri
10
5 / 4 / 5
7,372
527
5,146
11,399
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dryzzzer
Izanami
11
5 / 7 / 3
7,986
570
5,427
7,903
2,212
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Gyroneas
Cthulhu
10
0 / 3 / 4
6,567
469
8,200
9,530
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Zesuo22
Neith
13
5 / 1 / 4
8,037
574
7,925
6,218
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
tooo4a
Tiamat
14
6 / 3 / 4
8,380
599
8,666
7,868
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
vortex3000
Merlin
11
0 / 3 / 8
7,079
506
5,792
9,699
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
17
Kills
16
16
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dryzzzer
Izanami
5
7
3
0.93
W
Cthulhu
Gyroneas
Cthulhu
0
3
4
0.67
L
Bellona
In13styles
Bellona
0
3
4
0.67
L
2
4
5
1.13
L
Fenrir
7
2
2
4
L
Olorun
McPoro
Olorun
3
3
6
2
L
Khepri
ZeccaPowa
Khepri
5
4
5
1.88
W
Neith
Zesuo22
Neith
5
1
4
7
W
Tiamat
tooo4a
Tiamat
6
3
4
2.67
W
Merlin
vortex3000
Merlin
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
36,010
50,531
Taken
41,218
28,151
Mitigated
16,407
15,168
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dryzzzer
Izanami
5,427
4,130
0
708
7,903
2,212
262
5,638
2,265
0
24,833
W
Cthulhu
Gyroneas
Cthulhu
8,200
581
309
2,168
9,530
3,702
0
6,614
2,891
22,372
0
L
Bellona
In13styles
Bellona
2,470
436
0
588
8,947
6,296
0
4,887
4,060
3,507
25,700
L
8,056
1,004
500
4,787
10,725
4,215
26
3,961
6,764
38,279
0
L
Fenrir
5,418
547
0
3,227
9,826
5,901
0
3,081
6,745
0
32,097
L
Olorun
McPoro
Olorun
8,364
4,336
568
4,572
9,634
3,896
648
4,914
4,720
39,335
0
L
Khepri
ZeccaPowa
Khepri
5,146
371
0
926
11,399
7,843
0
5,815
5,584
13,395
0
W
Neith
Zesuo22
Neith
7,925
3,833
0
2,798
6,218
2,127
3,561
2,451
3,692
0
33,131
W
Tiamat
tooo4a
Tiamat
8,666
1,535
633
3,178
7,868
5,252
1,627
3,591
4,157
46,521
0
W
Merlin
vortex3000
Merlin
5,792
423
0
3,009
9,699
3,114
0
3,602
6,072
40,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
38,049
307
Minions Killed
303
0
Camps Cleared
0
1,304,178
Distance Traveled
1,231,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,986
570
53
4
0
226,987
0
W
Cthulhu
6,567
469
22
2
0
245,689
7
L
Bellona
6,323
452
67
5
0
292,748
3
L
Ra
6,696
478
73
5
0
241,392
0
L
Fenrir
7,949
568
77
6
0
286,353
2
L
Olorun
6,990
499
77
6
0
235,978
2
L
Khepri
7,372
527
13
1
0
247,707
0
W
Neith
8,037
574
65
5
0
249,345
1
W
Tiamat
8,380
599
85
6
0
259,253
4
W
Merlin
7,079
506
78
6
0
250,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role