Player Matchup

Merlin
Merlin
BloomingXMoon
Merlin
Level 96
God Stats
5W - 2L
1,791 SR
Queue Stats
71W - 87L
1,464 Elo+
Solo
Athena
Athena
Changing Jay
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
MaIIIN BOY
Arachne
Level 129
God Stats
33W - 43L
1,382 SR
Queue Stats
439W - 504L
1,428 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,464 Elo+

VS

Team Averages
Level 92
1,510 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigSmokeHarold
Ah Muzen Cab
Level 65
God Stats
5W - 11L
1,313 SR
Queue Stats
195W - 242L
1,336 Elo+
Solo
Ra
Ra
Simoneau_tbnk
Ra
Level 82
God Stats
5W - 6L
1,501 SR
Queue Stats
42W - 53L
1,527 Elo+
Solo
Guan Yu
Guan Yu
rubendelao
Guan Yu
Level 129
God Stats
2W - 0L
1,716 SR
Queue Stats
47W - 43L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
12,379
619
27,414
14,409
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
13
0 / 8 / 6
11,234
562
5,448
22,339
25,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
MaIIIN BOY
Arachne
15
4 / 12 / 1
12,445
622
13,338
23,882
10,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSmokeHarold
Ah Muzen Cab
18
10 / 2 / 11
14,532
727
21,459
14,270
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

16
7 / 6 / 15
13,743
687
16,400
18,321
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
rubendelao
Guan Yu
18
8 / 0 / 15
13,840
692
16,121
23,968
31,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
25
25
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigSmokeHarold
Ah Muzen Cab
10
2
11
7.75
L
4
5
2
1
L
Athena
0
8
6
0.38
L
Arachne
MaIIIN BOY
Arachne
4
12
1
0.38
W
7
6
15
2.42
W
Guan Yu
rubendelao
Guan Yu
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
53,980
60,630
Taken
56,559
40,544
Mitigated
43,251
10,045
Healing
31,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigSmokeHarold
Ah Muzen Cab
21,459
4,007
1,412
4,858
14,270
4,867
2,098
7,835
6,078
0
102,537
L
27,414
325
150
3,463
14,409
4,872
0
2,809
11,325
74,269
0
L
Athena
5,448
1,780
0
820
22,339
25,020
0
5,497
16,467
17,372
0
L
Arachne
MaIIIN BOY
Arachne
13,338
9,167
0
5,612
23,882
10,652
0
8,170
15,411
0
45,827
W
16,400
1,851
5,529
6,628
18,321
7,031
403
10,681
7,040
60,537
0
W
Guan Yu
rubendelao
Guan Yu
16,121
3,999
2,358
10,270
23,968
31,353
1,004
12,605
10,548
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
42,115
226
Minions Killed
287
0
Camps Cleared
0
956,180
Distance Traveled
1,177,211
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,532
727
144
7
0
383,151
3
L
Merlin
12,379
619
118
6
0
298,686
0
L
Athena
11,234
562
32
2
0
333,031
2
L
Arachne
12,445
622
76
4
0
324,463
1
W
Ra
13,743
687
90
5
0
364,690
4
W
Guan Yu
13,840
692
53
3
0
429,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role