Player Matchup

Scylla
Scylla
Blackdeadcd
Scylla
Level 27
God Stats
13W - 10L
1,589 SR
Queue Stats
113W - 94L
1,449 Elo+
Solo
King Arthur
King Arthur
LiqourBandit
King Arthur
Level 17
God Stats
0W - 2L
1,403 SR
Queue Stats
29W - 39L
1,297 Elo+
Solo
Izanami
Izanami
ThaBearded1
Izanami
Level 17
God Stats
4W - 6L
1,808 SR
Queue Stats
95W - 75L
1,510 Elo+
Solo
Mercury
Mercury
helIdragon876
Mercury
Level 23
God Stats
1W - 4L
1,378 SR
Queue Stats
212W - 272L
1,304 Elo+
Solo
Guan Yu
Guan Yu
hizy1995
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,416 Elo+

VS

Team Averages
Level 32
1,538 SR
1,668 Elo+
Osiris
Osiris
Agentcy Wombat
Osiris
Level 27
God Stats
5W - 3L
1,689 SR
Queue Stats
80W - 74L
1,436 Elo+
Solo
Artemis
Artemis
Arandina
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,565 Elo+
Party 1
Set
Set
BrainierScarf32
Set
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 5L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
TwinSuspect1
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Nemesis
Nemesis
X CuChulainn
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 9 / 0
11,712
418
8,424
18,118
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LiqourBandit
King Arthur
20
3 / 6 / 4
12,069
431
10,786
27,524
28,766
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ThaBearded1
Izanami
20
1 / 10 / 0
12,289
439
8,603
17,759
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
17
2 / 11 / 2
11,321
404
6,758
23,491
7,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
hizy1995
Guan Yu
7
1 / 6 / 1
8,110
290
1,571
6,881
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 3
15,853
566
20,822
25,179
21,401
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Arandina
Artemis
14
2 / 1 / 5
12,394
443
4,029
6,807
2,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 11
18,597
664
21,315
21,197
15,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TwinSuspect1
Baron Samedi
20
4 / 3 / 3
15,824
565
5,253
11,195
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
X CuChulainn
Nemesis
20
13 / 2 / 8
18,101
646
19,923
32,227
20,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
13
Kills
42
42
Deaths
13
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
7
3
1.07
W
Artemis
Arandina
Artemis
2
1
5
4.5
L
Scylla
6
9
0
0.67
W
17
0
11
22.5
L
King Arthur
LiqourBandit
King Arthur
3
6
4
0.83
L
Izanami
ThaBearded1
Izanami
1
10
0
0.1
W
Baron Samedi
TwinSuspect1
Baron Samedi
4
3
3
1.83
W
Nemesis
X CuChulainn
Nemesis
13
2
8
8.5
L
Mercury
2
11
2
0.27
L
Guan Yu
hizy1995
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
71,342
93,773
Taken
96,605
53,111
Mitigated
66,319
15,790
Healing
41,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,822
8,634
0
8,147
25,179
21,401
1,257
3,095
21,119
0
94,882
W
Artemis
Arandina
Artemis
4,029
1,477
0
0
6,807
2,225
0
631
6,118
0
41,925
L
Scylla
8,424
331
195
3,308
18,118
6,603
0
2,303
15,633
42,042
0
W
21,315
11,591
412
8,162
21,197
15,955
3,083
583
20,487
0
147,373
L
King Arthur
LiqourBandit
King Arthur
10,786
1,271
0
3,412
27,524
28,766
352
0
27,524
429
52,185
L
Izanami
ThaBearded1
Izanami
8,603
5,587
0
4,515
17,759
6,438
0
0
17,759
0
100,400
W
Baron Samedi
TwinSuspect1
Baron Samedi
5,253
662
0
2,487
11,195
5,761
2,766
3,149
7,670
84,197
0
W
Nemesis
X CuChulainn
Nemesis
19,923
13,038
0
22,043
32,227
20,977
4,387
2,621
29,450
0
195,352
L
Mercury
6,758
3,360
0
3,860
23,491
7,665
98
1,599
21,808
0
69,100
L
Guan Yu
hizy1995
Guan Yu
1,571
347
0
500
6,881
3,639
0
1,013
5,796
0
8,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
80,769
492
Minions Killed
772
0
Camps Cleared
0
2,123,310
Distance Traveled
2,300,061
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,853
566
146
5
0
497,651
5
W
Artemis
12,394
443
86
3
0
243,869
3
L
Scylla
11,712
418
85
3
0
438,554
3
W
Set
18,597
664
202
7
0
522,326
2
L
King Arthur
12,069
431
90
3
0
465,260
1
L
Izanami
12,289
439
183
7
0
470,558
5
W
Baron Samedi
15,824
565
151
5
0
454,283
0
W
Nemesis
18,101
646
187
7
0
581,932
2
L
Mercury
11,321
404
117
4
0
540,538
0
L
Guan Yu
8,110
290
17
1
0
208,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role