Player Matchup

Rama
Rama
AicyD
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Bakú
Hercules
Level 153
God Stats
3W - 6L
1,218 SR
Queue Stats
401W - 222L
1,687 Elo+
Party 2
Awilix
Awilix
DiamondWasTaken
Awilix
Level 158
God Stats
7W - 0L
1,627 SR
Queue Stats
92W - 47L
1,865 Elo+
Party 2
Merlin
Merlin
Dieglol
Merlin
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 33L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
Séneca
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 153
1,469 SR
1,650 Elo+

VS

Team Averages
Level 151
1,513 SR
1,649 Elo+
Cupid
Cupid
Lille
Cupid
Level 160
God Stats
1W - 1L
1,675 SR
Queue Stats
25W - 14L
1,783 Elo+
Party 1
Sylvanus
Sylvanus
MiMOSA
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,747 Elo+
Party 1
Tiamat
Tiamat
motherwitcheyes
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
pepijnd
Anubis
Level 144
God Stats
0W - 3L
1,311 SR
Queue Stats
511W - 519L
1,622 Elo+
Solo
Thanatos
Thanatos
xRyper
Thanatos
Level 152
God Stats
4W - 6L
1,577 SR
Queue Stats
95W - 98L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AicyD
Rama
15
6 / 0 / 0
9,025
694
8,149
6,655
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Bakú
Hercules
10
1 / 2 / 8
6,583
506
5,735
9,194
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 2 / 4
8,123
625
9,878
7,338
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Dieglol
Merlin
13
1 / 1 / 1
7,380
568
4,859
5,814
1,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Séneca
Baron Samedi
14
3 / 0 / 3
7,846
604
6,334
8,323
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lille
Cupid
10
2 / 3 / 1
6,356
489
3,955
7,956
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MiMOSA
Sylvanus
7
0 / 5 / 2
5,056
389
2,919
11,547
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,169
475
6,051
9,925
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
pepijnd
Anubis
12
3 / 3 / 1
7,415
570
4,051
8,331
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xRyper
Thanatos
11
0 / 4 / 4
6,430
495
3,997
10,175
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
5
5
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
AicyD
Rama
6
0
0
6
W
Hercules
Bakú
Hercules
1
2
8
2.5
W
8
2
4
5
W
Merlin
Dieglol
Merlin
1
1
1
1.5
L
Cupid
Lille
Cupid
2
3
1
0.83
L
Sylvanus
MiMOSA
Sylvanus
0
5
2
0.2
W
Baron Samedi
Séneca
Baron Samedi
3
0
3
4.5
L
0
4
0
0
L
Anubis
pepijnd
Anubis
3
3
1
1.17
L
Thanatos
xRyper
Thanatos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
20,973
37,324
Taken
47,934
14,187
Mitigated
22,382
17,110
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AicyD
Rama
8,149
6,257
0
4,390
6,655
2,263
772
1,097
5,558
0
66,678
W
Hercules
Bakú
Hercules
5,735
2,173
0
4,178
9,194
4,404
113
2,701
6,493
0
12,055
W
9,878
4,172
0
2,105
7,338
2,159
0
2,019
5,244
0
40,194
W
Merlin
Dieglol
Merlin
4,859
659
0
546
5,814
1,278
368
2,154
3,660
56,825
0
L
Cupid
Lille
Cupid
3,955
2,379
317
3,113
7,956
2,176
0
0
7,956
0
35,260
L
Sylvanus
MiMOSA
Sylvanus
2,919
621
647
2,798
11,547
4,233
0
1,362
10,185
14,144
0
W
Baron Samedi
Séneca
Baron Samedi
6,334
896
109
5,782
8,323
4,083
308
4,450
3,348
44,622
0
L
6,051
1,207
0
4,422
9,925
9,382
389
5,462
4,129
36,715
0
L
Anubis
pepijnd
Anubis
4,051
116
0
3,894
8,331
3,464
0
2,101
6,230
52,047
0
L
Thanatos
xRyper
Thanatos
3,997
914
0
7,450
10,175
3,127
0
1,909
8,241
0
41,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
31,426
464
Minions Killed
378
0
Camps Cleared
0
1,338,246
Distance Traveled
1,139,662
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,025
694
134
10
0
231,151
4
W
Hercules
6,583
506
13
1
0
281,587
2
W
Awilix
8,123
625
65
5
0
322,990
5
W
Merlin
7,380
568
138
11
0
259,629
5
L
Cupid
6,356
489
79
6
0
186,961
4
L
Sylvanus
5,056
389
26
2
0
243,848
2
W
Baron Samedi
7,846
604
114
9
0
242,889
3
L
Tiamat
6,169
475
73
6
0
221,649
4
L
Anubis
7,415
570
112
9
0
215,846
3
L
Thanatos
6,430
495
88
7
0
271,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role