Player Matchup

Olorun
Olorun
DarkStar0915
Olorun
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 146L
1,632 Elo+
Party 1
Pele
Pele
Noiran
Pele
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
300W - 318L
1,477 Elo+
Solo
Mulan
Mulan
PamcsaQueen
Mulan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 68L
1,721 Elo+
Party 1
Thoth
Thoth
Tuv4nb1
Thoth
Level 122
God Stats
1W - 5L
1,715 SR
Queue Stats
337W - 242L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
онтяжка
Cthulhu
Level 62
God Stats
8W - 5L
1,172 SR
Queue Stats
392W - 411L
1,470 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,585 Elo+

VS

Team Averages
Level 82
1,499 SR
1,529 Elo+
Scylla
Scylla
CeciLD
Scylla
Level 47
God Stats
5W - 1L
1,715 SR
Queue Stats
131W - 90L
1,613 Elo+
Party 2
Kali
Kali
Colonel_Morgan
Kali
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 129L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
WICK3D__SICK-
Nu Wa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 3
Ah Puch
Ah Puch
ggKillerprincess
Ah Puch
Level 119
God Stats
4W - 5L
1,279 SR
Queue Stats
109W - 117L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
lavinialh
Cabrakan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 4 / 10
12,668
667
24,456
24,485
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Noiran
Pele
19
4 / 5 / 8
12,245
644
9,362
16,723
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
7 / 6 / 9
13,071
688
15,356
20,261
24,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Thoth
Tuv4nb1
Thoth
20
5 / 5 / 9
12,925
680
26,816
18,114
7,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 5 / 11
11,544
608
15,589
20,960
28,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CeciLD
Scylla
20
10 / 2 / 11
15,402
811
32,364
14,623
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 13
12,913
680
11,393
21,521
10,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 7 / 13
11,396
600
13,144
18,528
8,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 14
13,588
715
26,507
17,916
8,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
lavinialh
Cabrakan
20
5 / 4 / 12
12,623
664
8,359
26,087
32,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
88
20
Kills
25
25
Deaths
20
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
CeciLD
Scylla
10
2
11
7.75
W
4
4
13
2.63
L
Olorun
3
4
10
2
L
Pele
Noiran
Pele
4
5
8
1.6
L
7
6
9
1.92
L
Thoth
Tuv4nb1
Thoth
5
5
9
1.9
W
0
7
13
0.93
W
6
3
14
4.33
W
Cabrakan
lavinialh
Cabrakan
5
4
12
2.75
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,579
Damage
91,767
100,543
Taken
98,675
78,612
Mitigated
66,312
40,616
Healing
36,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CeciLD
Scylla
32,364
3,308
4,409
2,232
14,623
6,849
1,650
10,528
4,095
69,312
0
W
11,393
4,383
3,006
7,858
21,521
10,551
1,602
14,906
6,523
0
26,010
L
Olorun
24,456
11,118
6,529
12,425
24,485
11,982
2,045
20,167
4,318
70,212
0
L
Pele
Noiran
Pele
9,362
397
2,649
4,253
16,723
6,911
0
13,946
2,777
0
28,616
L
15,356
1,152
1,639
2,913
20,261
24,104
954
15,383
4,878
0
26,428
L
Thoth
Tuv4nb1
Thoth
26,816
1,490
1,122
4,250
18,114
7,375
2,081
15,550
2,564
53,993
0
W
13,144
4,889
1,038
1,548
18,528
8,050
1,300
11,652
6,876
26,993
0
W
26,507
633
5,070
4,339
17,916
8,058
837
9,737
8,042
59,696
0
W
Cabrakan
lavinialh
Cabrakan
8,359
554
3,613
3,200
26,087
32,804
0
20,038
6,049
14,834
0
L
15,589
248
3,335
1,501
20,960
28,240
72
15,328
5,632
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
65,922
302
Minions Killed
212
0
Camps Cleared
0
1,635,943
Distance Traveled
1,672,515
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,402
811
95
5
0
314,755
1
W
Kali
12,913
680
20
1
0
350,324
0
L
Olorun
12,668
667
122
6
0
320,310
1
L
Pele
12,245
644
36
2
0
343,111
2
L
Mulan
13,071
688
25
1
0
334,744
0
L
Thoth
12,925
680
67
4
0
308,651
5
W
Nu Wa
11,396
600
22
1
0
317,550
0
W
Ah Puch
13,588
715
64
3
0
361,394
2
W
Cabrakan
12,623
664
11
1
0
328,492
2
L
Cthulhu
11,544
608
52
3
0
329,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role