Player Matchup

Susano
Susano
Avocader
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,535 Elo+
Solo
Poseidon
Poseidon
DarkSickle
Poseidon
Level 18
God Stats
15W - 12L
1,416 SR
Queue Stats
82W - 87L
1,344 Elo+
Party 1
Cupid
Cupid
MissSenshi
Cupid
Level 17
God Stats
9W - 7L
1,263 SR
Queue Stats
81W - 85L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
SGTSLater
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 18L
1,474 Elo+
Party 1
King Arthur
King Arthur
mechman
King Arthur
Level 25
God Stats
4W - 5L
1,184 SR
Queue Stats
34W - 42L
1,300 Elo+
Party 1
Team Averages
Level 18
1,373 SR
1,398 Elo+

VS

Team Averages
Level 14
1,551 SR
1,326 Elo+
Ymir
Ymir
MaddFolk
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,327 Elo+
Solo
Chernobog
Chernobog
Partyboii90
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,310 Elo+
Party 2
Amaterasu
Amaterasu
Xenon78
Amaterasu
Level 28
God Stats
27W - 13L
1,754 SR
Queue Stats
191W - 168L
1,386 Elo+
Solo
Izanami
Izanami
eeeyra
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
kuro4500
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Avocader
Susano
19
7 / 1 / 6
11,063
582
8,063
14,673
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DarkSickle
Poseidon
17
14 / 2 / 5
11,576
609
16,966
10,504
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
16
7 / 2 / 1
9,733
512
8,049
13,194
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SGTSLater
Cthulhu
11
1 / 4 / 3
7,563
398
2,209
7,999
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
mechman
King Arthur
12
0 / 3 / 5
7,563
398
3,691
14,262
6,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 1
6,987
368
1,827
10,579
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Partyboii90
Chernobog
12
0 / 10 / 1
7,326
386
2,504
17,587
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Xenon78
Amaterasu
15
8 / 4 / 0
10,279
541
13,465
11,018
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
eeeyra
Izanami
15
3 / 4 / 1
9,831
517
8,890
12,285
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
kuro4500
Kukulkan
7
0 / 6 / 0
6,181
325
2,601
4,967
1,409
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
29
Kills
11
12
Deaths
30
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
Avocader
Susano
7
1
6
10
W
Poseidon
DarkSickle
Poseidon
14
2
5
8.25
L
Ymir
0
6
1
0.08
W
Cupid
7
2
1
3.75
L
Chernobog
Partyboii90
Chernobog
0
10
1
0.05
W
Cthulhu
SGTSLater
Cthulhu
1
4
3
0.63
L
Amaterasu
Xenon78
Amaterasu
8
4
0
2
L
Izanami
eeeyra
Izanami
3
4
1
0.88
L
Kukulkan
kuro4500
Kukulkan
0
6
0
0
W
King Arthur
mechman
King Arthur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
29,287
60,632
Taken
56,436
26,354
Mitigated
25,505
19,992
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Avocader
Susano
8,063
2,808
0
5,192
14,673
6,543
436
360
14,313
0
82,705
W
Poseidon
DarkSickle
Poseidon
16,966
2,899
0
250
10,504
3,820
240
2,116
8,318
79,271
0
L
Ymir
1,827
92
0
265
10,579
5,141
102
3,789
6,611
9,099
0
W
Cupid
8,049
3,424
194
8,366
13,194
4,410
1,075
1,415
11,779
0
66,130
L
Chernobog
Partyboii90
Chernobog
2,504
1,857
0
3,578
17,587
5,203
728
6,872
10,457
0
37,460
W
Cthulhu
SGTSLater
Cthulhu
2,209
575
0
834
7,999
4,626
518
198
7,801
12,052
0
L
Amaterasu
Xenon78
Amaterasu
13,465
5,139
0
3,006
11,018
9,793
0
2,441
8,545
0
49,501
L
Izanami
eeeyra
Izanami
8,890
4,736
0
4,812
12,285
3,959
680
3,478
8,677
0
63,823
L
Kukulkan
kuro4500
Kukulkan
2,601
208
0
0
4,967
1,409
0
1,798
2,971
16,007
0
W
King Arthur
mechman
King Arthur
3,691
886
573
4,583
14,262
6,955
561
269
13,993
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
40,604
453
Minions Killed
290
0
Camps Cleared
0
1,598,822
Distance Traveled
1,290,725
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,063
582
152
8
0
390,294
4
W
Poseidon
11,576
609
139
7
0
382,164
0
L
Ymir
6,987
368
14
1
0
185,484
2
W
Cupid
9,733
512
100
5
0
325,762
2
L
Chernobog
7,326
386
57
3
0
279,356
0
W
Cthulhu
7,563
398
25
1
0
198,684
0
L
Amaterasu
10,279
541
84
4
0
266,294
3
L
Izanami
9,831
517
115
6
0
353,900
4
L
Kukulkan
6,181
325
20
1
0
205,691
4
W
King Arthur
7,563
398
37
2
0
301,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role