Player Matchup

Vamana
Vamana
DeadpooL69XF
Vamana
Level 22
God Stats
3W - 8L
1,503 SR
Queue Stats
124W - 115L
1,587 Elo+
Solo
Medusa
Medusa
Iamtolzen
Medusa
Level 18
God Stats
2W - 3L
1,211 SR
Queue Stats
70W - 62L
1,585 Elo+
Solo
Tiamat
Tiamat
Phosu
Tiamat
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 40L
1,624 Elo+
Solo
Bastet
Bastet
XAntiHunterX
Bastet
Level 24
God Stats
4W - 5L
1,746 SR
Queue Stats
74W - 73L
1,658 Elo+
Solo
Sylvanus
Sylvanus
ttremonti
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,607 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,612 Elo+

VS

Team Averages
Level 5
1,509 SR
1,911 Elo+
Tiamat
Tiamat
Godlike Baka
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
2,037 Elo+
Party 1
Cthulhu
Cthulhu
Knaji
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,955 Elo+
Party 1
Chang'e
Chang'e
Koshka Gang
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
2,005 Elo+
Party 1
Neith
Neith
Rukshuk
Neith
Level 4
God Stats
4W - 5L
1,547 SR
Queue Stats
4W - 11L
1,522 Elo+
Solo
Thanatos
Thanatos
Serving Food102
Thanatos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 2L
2,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 7 / 5
9,795
408
11,564
21,540
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Iamtolzen
Medusa
19
6 / 3 / 6
11,931
497
15,159
17,336
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Phosu
Tiamat
15
5 / 6 / 4
9,859
411
14,534
16,413
9,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
7 / 7 / 5
10,646
444
11,765
19,970
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ttremonti
Sylvanus
16
2 / 5 / 5
10,432
435
7,143
20,022
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 6 / 11
13,365
557
21,008
17,952
14,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Knaji
Cthulhu
16
1 / 4 / 12
10,987
458
13,797
17,625
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Koshka Gang
Chang'e
20
7 / 1 / 9
14,921
622
11,956
18,949
18,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rukshuk
Neith
17
2 / 7 / 3
10,943
456
4,459
15,022
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
9 / 4 / 10
13,530
564
20,169
20,319
8,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
21
Kills
28
28
Deaths
22
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
7
5
0.5
W
Tiamat
9
6
11
2.42
L
Medusa
Iamtolzen
Medusa
6
3
6
3
W
Cthulhu
Knaji
Cthulhu
1
4
12
1.75
W
Chang'e
Koshka Gang
Chang'e
7
1
9
11.5
L
Tiamat
Phosu
Tiamat
5
6
4
1.17
W
Neith
Rukshuk
Neith
2
7
3
0.5
W
Thanatos
9
4
10
3.5
L
Bastet
7
7
5
1.36
L
Sylvanus
ttremonti
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,165
Damage
71,389
95,281
Taken
89,867
57,692
Mitigated
64,097
22,544
Healing
48,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,564
5,771
0
5,360
21,540
15,955
0
10,858
10,466
0
54,979
W
Tiamat
21,008
1,935
0
3,513
17,952
14,686
3,227
8,576
9,356
72,267
0
L
Medusa
Iamtolzen
Medusa
15,159
7,331
0
6,373
17,336
8,420
156
6,722
10,534
0
106,625
W
Cthulhu
Knaji
Cthulhu
13,797
946
1,239
2,297
17,625
16,790
330
5,150
12,405
40,624
0
W
Chang'e
Koshka Gang
Chang'e
11,956
693
3,444
12,676
18,949
18,360
2,927
1,476
17,148
113,247
0
L
Tiamat
Phosu
Tiamat
14,534
935
143
5,655
16,413
9,855
298
10,691
5,288
53,621
0
W
Neith
Rukshuk
Neith
4,459
2,303
0
3,438
15,022
5,416
722
3,161
11,761
0
58,247
W
Thanatos
20,169
4,619
0
21,404
20,319
8,845
260
3,314
16,855
0
98,201
L
Bastet
11,765
4,885
0
125
19,970
6,812
0
7,777
11,929
0
64,786
L
Sylvanus
ttremonti
Sylvanus
7,143
847
1,303
3,585
20,022
16,650
64
9,445
10,303
33,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,663
Gold Earned
63,746
467
Minions Killed
619
0
Camps Cleared
0
2,057,218
Distance Traveled
2,159,041
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,795
408
91
4
0
420,659
0
W
Tiamat
13,365
557
110
5
0
427,966
1
L
Medusa
11,931
497
151
6
0
406,795
10
W
Cthulhu
10,987
458
57
2
0
424,449
2
W
Chang'e
14,921
622
210
9
0
390,656
0
L
Tiamat
9,859
411
77
3
0
418,239
1
W
Neith
10,943
456
106
4
0
393,972
0
W
Thanatos
13,530
564
136
6
0
521,998
1
L
Bastet
10,646
444
92
4
0
430,517
0
L
Sylvanus
10,432
435
56
2
0
381,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role