Player Matchup

Neith
Neith
Coralice
Neith
Level 27
God Stats
2W - 3L
1,659 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Odin
Odin
KhanRedrum
Odin
Level 26
God Stats
2W - 1L
1,326 SR
Queue Stats
119W - 64L
1,693 Elo+
Solo
Anubis
Anubis
Praexxy
Anubis
Level 26
God Stats
2W - 3L
1,558 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 26
1,514 SR
1,564 Elo+

VS

Team Averages
Level 30
1,682 SR
1,613 Elo+
Ymir
Ymir
Geowl
Ymir
Level 58
God Stats
31W - 30L
1,520 SR
Queue Stats
295W - 264L
1,583 Elo+
Party 2
Neith
Neith
PABLOSkill13
Neith
Level 5
God Stats
2W - 1L
1,831 SR
Queue Stats
3W - 5L
1,673 Elo+
Solo
Chang'e
Chang'e
Tvutt
Chang'e
Level 26
God Stats
109W - 85L
1,695 SR
Queue Stats
279W - 240L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coralice
Neith
13
6 / 2 / 10
10,394
800
11,235
8,721
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
3 / 4 / 12
9,899
761
7,579
11,647
7,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Praexxy
Anubis
15
12 / 3 / 8
11,348
873
14,909
7,177
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geowl
Ymir
13
5 / 8 / 4
10,368
798
9,538
15,876
14,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 6 / 4
8,426
648
6,314
10,199
2,741
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Tvutt
Chang'e
11
2 / 7 / 6
8,788
676
7,756
11,074
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
9
9
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Coralice
Neith
6
2
10
5.5
L
Ymir
Geowl
Ymir
5
8
4
0.88
W
3
4
12
2.25
L
2
6
4
0.67
W
Anubis
Praexxy
Anubis
12
3
8
5.33
L
Chang'e
Tvutt
Chang'e
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
23,608
27,545
Taken
37,149
13,383
Mitigated
21,200
5,461
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coralice
Neith
11,235
5,182
0
1,943
8,721
2,468
1,538
5,975
2,646
0
27,117
L
Ymir
Geowl
Ymir
9,538
1,898
0
1,656
15,876
14,109
0
6,429
9,447
27,001
0
W
7,579
2,580
0
235
11,647
7,006
0
6,584
4,753
0
43,971
L
6,314
2,397
0
706
10,199
2,741
0
4,422
5,777
0
26,610
W
Anubis
Praexxy
Anubis
14,909
2,745
0
3,283
7,177
3,909
1,432
4,230
2,801
40,567
0
L
Chang'e
Tvutt
Chang'e
7,756
679
1,629
2,190
11,074
4,350
0
4,089
6,985
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
27,582
156
Minions Killed
121
0
Camps Cleared
0
668,694
Distance Traveled
639,372
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,394
800
33
3
0
217,414
1
L
Ymir
10,368
798
38
3
0
200,962
2
W
Odin
9,899
761
62
5
0
237,199
4
L
Neith
8,426
648
46
4
0
217,466
2
W
Anubis
11,348
873
61
5
0
214,081
2
L
Chang'e
8,788
676
37
3
0
220,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role