Player Matchup

Discordia
Discordia
Dabiz712
Discordia
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 10L
1,667 Elo+
Party 1
Neith
Neith
markgrannepe
Neith
Level 25
God Stats
14W - 13L
1,697 SR
Queue Stats
17W - 15L
1,448 Elo+
Party 1
Ymir
Ymir
versionbacsa
Ymir
Level 12
God Stats
6W - 0L
1,500 SR
Queue Stats
42W - 29L
1,445 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,520 Elo+

VS

Team Averages
Level 19
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
TSM_ToXicZy
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
TS_PANDA_YT
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
x_Dumbo17_x
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dabiz712
Discordia
14
15 / 3 / 7
11,175
860
18,629
11,045
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 15
9,817
755
4,874
4,400
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 15
10,314
793
9,616
13,083
13,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TSM_ToXicZy
Cthulhu
11
1 / 7 / 2
8,383
645
4,458
14,448
7,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TS_PANDA_YT
Izanami
12
3 / 8 / 1
9,367
721
6,835
14,424
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
1 / 9 / 2
8,221
632
1,412
10,726
4,515
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
5
5
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dabiz712
Discordia
15
3
7
6.17
L
Cthulhu
TSM_ToXicZy
Cthulhu
1
7
2
0.29
L
Izanami
TS_PANDA_YT
Izanami
3
8
1
0.44
W
4
1
15
11.5
W
5
1
15
12.5
L
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
12,705
28,528
Taken
39,598
17,845
Mitigated
17,155
9,941
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dabiz712
Discordia
18,629
1,551
826
3,707
11,045
3,392
660
1,084
9,652
50,312
0
L
Cthulhu
TSM_ToXicZy
Cthulhu
4,458
256
684
441
14,448
7,552
0
11,046
3,402
14,054
0
L
Izanami
TS_PANDA_YT
Izanami
6,835
3,731
649
1,904
14,424
5,088
0
10,076
4,348
0
44,608
W
4,874
3,083
0
672
4,400
1,319
1,756
1,011
3,389
0
26,735
W
9,616
1,071
539
4,197
13,083
13,134
155
3,063
10,020
32,468
0
L
Fenrir
1,412
650
417
185
10,726
4,515
0
7,135
3,591
0
6,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
25,971
141
Minions Killed
94
0
Camps Cleared
0
681,721
Distance Traveled
598,547
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,175
860
60
5
0
221,108
0
L
Cthulhu
8,383
645
12
1
0
189,688
5
L
Izanami
9,367
721
72
6
0
196,868
0
W
Neith
9,817
755
48
4
0
221,504
0
W
Ymir
10,314
793
33
3
0
239,109
3
L
Fenrir
8,221
632
10
1
0
211,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role