Player Matchup

Zeus
Zeus
ILoveSquanchin
Zeus
Level 89
God Stats
2W - 3L
1,240 SR
Queue Stats
199W - 226L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
PrEsS UnGa
Danzaburou
Level 29
God Stats
5W - 3L
1,561 SR
Queue Stats
30W - 24L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
XI Priizzyy IV
Cthulhu
Level 117
God Stats
2W - 2L
1,308 SR
Queue Stats
134W - 143L
1,534 Elo+
Party 2
Team Averages
Level 78
1,370 SR
1,555 Elo+

VS

Team Averages
Level 8
1,529 SR
1,281 Elo+
Kukulkan
Kukulkan
Game On8874
Kukulkan
Level 7
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Osiris
Osiris
Prodigial_Gaming
Osiris
Level 10
God Stats
1W - 2L
1,531 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Zeus
Zeus
blackblacky313
Zeus
Level 8
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 4
5,475
1,095
2,756
2,807
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
PrEsS UnGa
Danzaburou
7
4 / 2 / 7
5,294
1,059
1,918
4,286
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 10
5,406
1,081
1,983
3,144
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Game On8874
Kukulkan
5
0 / 6 / 1
3,863
773
312
4,139
1,330
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
3,674
735
651
919
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 4 / 0
4,087
817
2,070
3,581
1,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Game On8874
Kukulkan
0
6
1
0.08
W
6
0
4
8
W
Danzaburou
PrEsS UnGa
Danzaburou
4
2
7
3.75
L
0
1
0
0
W
1
0
10
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,657
Damage
3,033
10,237
Taken
8,639
3,224
Mitigated
3,061
3,499
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Game On8874
Kukulkan
312
224
0
0
4,139
1,330
0
2,109
1,934
2,832
0
W
2,756
277
0
910
2,807
609
893
645
2,162
12,361
0
W
Danzaburou
PrEsS UnGa
Danzaburou
1,918
776
0
1,276
4,286
1,226
875
1,062
3,224
0
9,895
L
651
264
0
0
919
674
0
408
509
0
3,665
W
1,983
219
82
1,231
3,144
1,389
580
713
2,431
10,618
0
L
2,070
215
0
0
3,581
1,057
0
1,956
1,451
7,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,175
Gold Earned
11,624
54
Minions Killed
22
0
Camps Cleared
0
265,785
Distance Traveled
153,312
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,863
773
6
1
0
57,972
1
W
Zeus
5,475
1,095
19
4
0
83,701
0
W
Danzaburou
5,294
1,059
15
3
0
85,362
0
L
Osiris
3,674
735
6
1
0
24,569
1
W
Cthulhu
5,406
1,081
20
4
0
96,722
2
L
Zeus
4,087
817
10
2
0
70,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role