Player Matchup

Yemoja
Yemoja
DKamina
Yemoja
Level 16
God Stats
2W - 1L
1,332 SR
Queue Stats
130W - 120L
1,393 Elo+
Solo
Izanami
Izanami
Flashgf
Izanami
Level 26
God Stats
4W - 11L
1,153 SR
Queue Stats
229W - 315L
1,253 Elo+
Solo
Bellona
Bellona
KettleSettle
Bellona
Level 28
God Stats
14W - 10L
1,429 SR
Queue Stats
20W - 26L
1,199 Elo+
Solo
Osiris
Osiris
akabdestroyer
Osiris
Level 21
God Stats
3W - 0L
1,464 SR
Queue Stats
53W - 67L
1,230 Elo+
Party 1
Ra
Ra
moozarabee18
Ra
Level 7
God Stats
2W - 2L
1,204 SR
Queue Stats
2W - 4L
1,059 Elo+
Party 1
Team Averages
Level 20
1,317 SR
1,227 Elo+

VS

Team Averages
Level 8
1,500 SR
1,418 Elo+
Persephone
Persephone
Crisso
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,283 Elo+
Solo
Izanami
Izanami
Korytkačka
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 2
Bellona
Bellona
Maxfarenthide
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 137L
1,305 Elo+
Solo
Khepri
Khepri
Tumazaditogoloso
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
madarizadunajsk
Kali
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DKamina
Yemoja
14
7 / 1 / 10
9,770
575
9,340
12,639
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Flashgf
Izanami
16
5 / 1 / 9
10,039
591
6,552
9,282
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
KettleSettle
Bellona
16
9 / 0 / 3
10,442
614
10,502
9,513
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 0 / 3
9,389
552
8,977
12,532
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 2 / 8
9,114
536
4,971
6,212
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crisso
Persephone
12
1 / 4 / 1
7,105
418
9,004
8,676
2,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Korytkačka
Izanami
12
2 / 5 / 0
7,480
440
5,364
11,885
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
8
0 / 6 / 1
6,086
358
4,826
10,967
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 7 / 1
5,882
346
1,720
12,743
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 9 / 1
7,475
440
4,649
13,728
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
30
Kills
4
4
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Crisso
Persephone
1
4
1
0.38
W
Yemoja
DKamina
Yemoja
7
1
10
12
W
Izanami
Flashgf
Izanami
5
1
9
9.5
W
Bellona
KettleSettle
Bellona
9
0
3
10.5
L
Izanami
Korytkačka
Izanami
2
5
0
0.4
L
Bellona
0
6
1
0.08
L
0
7
1
0.07
W
9
0
3
10.5
L
1
9
1
0.17
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
25,563
50,178
Taken
57,999
34,036
Mitigated
27,096
20,677
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Crisso
Persephone
9,004
1,335
0
1,314
8,676
2,811
690
2,616
6,019
37,245
0
W
Yemoja
DKamina
Yemoja
9,340
2,079
3,037
2,473
12,639
9,810
1,595
3,909
8,605
26,510
0
W
Izanami
Flashgf
Izanami
6,552
4,514
0
4,641
9,282
3,169
3,997
4,004
5,228
0
59,136
W
Bellona
KettleSettle
Bellona
10,502
4,886
0
1,840
9,513
9,634
4,324
1,159
8,310
0
65,403
L
Izanami
Korytkačka
Izanami
5,364
3,744
0
2,585
11,885
4,074
716
3,865
7,792
0
44,402
L
Bellona
4,826
1,834
0
1,529
10,967
8,237
499
2,574
8,353
0
15,720
L
1,720
66
504
616
12,743
7,119
0
2,662
9,989
6,853
0
W
8,977
3,652
0
5,823
12,532
9,132
979
841
11,616
0
48,120
L
4,649
2,740
0
3,630
13,728
4,855
0
2,187
11,535
0
40,316
W
4,971
1,167
1,006
1,857
6,212
2,291
1,572
811
5,351
45,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
34,028
428
Minions Killed
266
0
Camps Cleared
0
1,625,043
Distance Traveled
1,359,542
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,105
418
71
4
0
255,877
4
W
Yemoja
9,770
575
38
2
0
304,192
4
W
Izanami
10,039
591
119
7
0
322,243
1
W
Bellona
10,442
614
110
6
0
359,504
0
L
Izanami
7,480
440
88
5
0
254,761
0
L
Bellona
6,086
358
23
1
0
316,182
0
L
Khepri
5,882
346
6
0
0
239,081
2
W
Osiris
9,389
552
67
4
0
349,134
2
L
Kali
7,475
440
78
5
0
293,641
2
W
Ra
9,114
536
94
6
0
289,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role