Player Matchup

Guan Yu
Guan Yu
GMªkitten
Guan Yu
Level 20
God Stats
39W - 19L
2,069 SR
Queue Stats
90W - 48L
1,883 Elo+
Party 2
Nox
Nox
Imbear
Nox
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 3
Yemoja
Yemoja
Maylore93
Yemoja
Level 18
God Stats
1W - 0L
1,382 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
NehalemEX
Artemis
Level 153
God Stats
76W - 53L
1,643 SR
Queue Stats
192W - 149L
1,641 Elo+
Party 2
Sobek
Sobek
flo27xx
Sobek
Level 68
God Stats
2W - 3L
1,664 SR
Queue Stats
329W - 346L
1,551 Elo+
Solo
Team Averages
Level 64
1,652 SR
1,613 Elo+

VS

Team Averages
Level 78
1,553 SR
1,359 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
King_Hep
Bastet
Level 142
God Stats
0W - 2L
1,720 SR
Queue Stats
2W - 5L
1,489 Elo+
Solo
Hel
Hel
Skyarrovv
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,136 Elo+
Solo
Persephone
Persephone
Succanaro90
Persephone
Level 69
God Stats
25W - 28L
1,536 SR
Queue Stats
130W - 150L
1,387 Elo+
Party 1
Izanami
Izanami
winetu
Izanami
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
28W - 34L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GMªkitten
Guan Yu
15
7 / 2 / 7
10,027
1,003
9,744
13,242
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Imbear
Nox
14
1 / 1 / 7
7,786
779
4,935
3,811
1,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Maylore93
Yemoja
13
0 / 3 / 6
6,931
693
2,549
8,552
3,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
NehalemEX
Artemis
18
10 / 0 / 5
10,652
1,065
16,592
4,816
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
flo27xx
Sobek
13
0 / 2 / 7
6,908
691
1,958
11,123
7,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 5 / 5
8,399
840
6,975
10,967
4,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
King_Hep
Bastet
14
2 / 4 / 1
8,224
822
4,077
9,894
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
5,946
595
1,419
5,191
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Succanaro90
Persephone
14
3 / 5 / 2
7,779
778
7,752
8,490
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
winetu
Izanami
13
0 / 1 / 1
6,558
656
4,629
6,976
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
8
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
5
0.9
W
Guan Yu
GMªkitten
Guan Yu
7
2
7
5.25
W
Nox
Imbear
Nox
1
1
7
4.5
L
Bastet
King_Hep
Bastet
2
4
1
0.63
W
Yemoja
Maylore93
Yemoja
0
3
6
1
W
Artemis
NehalemEX
Artemis
10
0
5
12.5
L
0
3
0
0
L
Persephone
Succanaro90
Persephone
3
5
2
0.8
W
Sobek
flo27xx
Sobek
0
2
7
1.75
L
Izanami
winetu
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
24,852
41,544
Taken
41,518
28,450
Mitigated
14,830
13,085
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,975
1,664
0
1,680
10,967
4,067
175
3,211
7,756
0
27,354
W
Guan Yu
GMªkitten
Guan Yu
9,744
725
1,699
3,171
13,242
12,961
270
2,734
10,508
4,748
16,500
W
Nox
Imbear
Nox
4,935
88
0
250
3,811
1,618
0
1,280
2,531
25,829
0
L
Bastet
King_Hep
Bastet
4,077
1,112
0
1,338
9,894
3,871
0
3,167
6,727
0
20,879
W
Yemoja
Maylore93
Yemoja
2,549
501
2,221
1,462
8,552
3,790
108
2,565
5,987
12,934
0
W
Artemis
NehalemEX
Artemis
16,592
7,575
0
1,523
4,816
2,283
3,726
722
4,094
0
50,884
L
1,419
41
2,303
1,356
5,191
1,652
0
859
4,332
8,684
0
L
Persephone
Succanaro90
Persephone
7,752
157
0
802
8,490
3,131
120
2,851
5,636
29,395
0
W
Sobek
flo27xx
Sobek
1,958
141
639
2,120
11,123
7,798
0
2,264
8,859
13,265
0
L
Izanami
winetu
Izanami
4,629
2,543
0
2,134
6,976
2,109
0
1,247
5,729
0
23,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
36,906
230
Minions Killed
212
11
Camps Cleared
5
999,575
Distance Traveled
879,921
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,399
840
56
6
0
181,590
3
W
Guan Yu
10,027
1,003
21
2
4
230,981
3
W
Nox
7,786
779
73
7
1
196,237
3
L
Bastet
8,224
822
35
4
3
198,554
4
W
Yemoja
6,931
693
21
2
1
181,216
1
W
Artemis
10,652
1,065
92
9
4
190,353
2
L
Hel
5,946
595
11
1
1
131,132
0
L
Persephone
7,779
778
50
5
0
182,504
1
W
Sobek
6,908
691
23
2
1
200,788
3
L
Izanami
6,558
656
60
6
1
186,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role