Player Matchup

Izanami
Izanami
CryingZulu
Izanami
Level 92
God Stats
11W - 6L
1,598 SR
Queue Stats
178W - 125L
1,660 Elo+
Party 3
Discordia
Discordia
Pacific05
Discordia
Level 3
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 5L
1,211 Elo+
Party 3
Ares
Ares
RansyHerp
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,561 Elo+
Party 1
Achilles
Achilles
tayton
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,514 Elo+
Party 1
Arachne
Arachne
xXDarkWolf34Xx
Arachne
Level 24
God Stats
3W - 1L
1,524 SR
Queue Stats
23W - 18L
1,634 Elo+
Party 3
Team Averages
Level 31
1,529 SR
1,516 Elo+

VS

Team Averages
Level 15
1,533 SR
1,507 Elo+
Nu Wa
Nu Wa
Erema6969
Nu Wa
Level 26
God Stats
73W - 68L
1,555 SR
Queue Stats
263W - 271L
1,495 Elo+
Party 2
Artemis
Artemis
Magneticko
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Khepri
Khepri
Mamoruhik
Khepri
Level 21
God Stats
6W - 5L
1,608 SR
Queue Stats
204W - 196L
1,538 Elo+
Party 2
Merlin
Merlin
MrPlay4Kill2
Merlin
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Izanami
Izanami
S3Z4M
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryingZulu
Izanami
20
31 / 2 / 12
16,065
1,785
40,970
15,494
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Pacific05
Discordia
18
3 / 5 / 32
10,648
1,183
14,372
7,893
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
5 / 3 / 19
10,688
1,188
7,007
14,251
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
tayton
Achilles
16
5 / 3 / 24
10,440
1,160
12,778
13,697
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 23
10,492
1,166
4,676
9,883
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Erema6969
Nu Wa
15
5 / 8 / 9
10,040
1,116
13,870
11,762
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Magneticko
Artemis
15
4 / 15 / 7
9,949
1,105
9,857
21,435
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Mamoruhik
Khepri
15
1 / 8 / 10
9,919
1,102
6,182
21,971
24,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
15
3 / 5 / 9
9,577
1,064
13,738
9,441
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
S3Z4M
Izanami
15
3 / 13 / 10
9,419
1,047
12,517
19,088
8,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
61
49
Kills
16
16
Deaths
49
110
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
CryingZulu
Izanami
31
2
12
18.5
L
Nu Wa
Erema6969
Nu Wa
5
8
9
1.19
L
Artemis
Magneticko
Artemis
4
15
7
0.5
L
Khepri
Mamoruhik
Khepri
1
8
10
0.75
L
Merlin
3
5
9
1.5
W
Discordia
Pacific05
Discordia
3
5
32
3.8
W
Ares
5
3
19
4.83
L
Izanami
S3Z4M
Izanami
3
13
10
0.62
W
Achilles
tayton
Achilles
5
3
24
5.67
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,803
Damage
56,164
61,218
Taken
83,697
37,474
Mitigated
53,247
11,353
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CryingZulu
Izanami
40,970
33,353
0
7,621
15,494
6,445
0
8,250
7,196
0
86,986
L
Nu Wa
Erema6969
Nu Wa
13,870
3,608
0
0
11,762
5,047
0
2,737
9,000
40,526
0
L
Artemis
Magneticko
Artemis
9,857
6,895
0
2,026
21,435
10,434
0
4,351
16,916
0
19,268
L
Khepri
Mamoruhik
Khepri
6,182
480
0
924
21,971
24,660
0
6,945
14,578
16,064
0
L
Merlin
13,738
566
0
730
9,441
4,135
0
2,973
6,382
30,049
0
W
Discordia
Pacific05
Discordia
14,372
1,131
0
0
7,893
3,072
0
4,498
3,395
33,897
0
W
Ares
7,007
288
0
1,044
14,251
13,281
0
7,499
6,752
16,002
0
L
Izanami
S3Z4M
Izanami
12,517
8,331
0
1,526
19,088
8,971
0
4,096
14,892
0
29,430
W
Achilles
tayton
Achilles
12,778
5,219
0
887
13,697
10,615
0
8,824
4,873
155
23,156
W
4,676
3,692
0
1,801
9,883
4,061
0
4,719
5,066
0
10,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
48,904
206
Minions Killed
159
6
Camps Cleared
3
765,323
Distance Traveled
707,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,065
1,785
120
13
1
152,025
0
L
Nu Wa
10,040
1,116
60
7
0
142,876
1
L
Artemis
9,949
1,105
5
1
0
129,647
3
L
Khepri
9,919
1,102
21
2
2
152,986
0
L
Merlin
9,577
1,064
42
5
1
152,248
0
W
Discordia
10,648
1,183
42
5
0
140,098
0
W
Ares
10,688
1,188
6
1
2
158,356
0
L
Izanami
9,419
1,047
31
3
0
130,089
1
W
Achilles
10,440
1,160
23
3
1
166,926
1
W
Arachne
10,492
1,166
15
2
2
147,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role