Player Matchup

Danzaburou
Danzaburou
CatfishJoe
Danzaburou
Level 28
God Stats
7W - 3L
1,504 SR
Queue Stats
13W - 7L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
ExzironGerth
The Morrigan
Level 27
God Stats
8W - 15L
1,354 SR
Queue Stats
348W - 399L
1,421 Elo+
Solo
Chronos
Chronos
PoisonSpike
Chronos
Level 151
God Stats
10W - 7L
1,698 SR
Queue Stats
600W - 315L
1,675 Elo+
Party 1
Team Averages
Level 69
1,519 SR
1,502 Elo+

VS

Team Averages
Level 57
1,500 SR
1,486 Elo+
Camazotz
Camazotz
ChineseSlave
Camazotz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
RJ52689
Cthulhu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 156L
1,513 Elo+
Party 2
Olorun
Olorun
mons320
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatfishJoe
Danzaburou
18
5 / 7 / 12
15,057
717
15,356
16,618
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
ExzironGerth
The Morrigan
11
0 / 16 / 9
11,585
552
3,075
31,006
15,662
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
PoisonSpike
Chronos
20
17 / 2 / 4
16,872
803
42,433
22,226
8,978
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChineseSlave
Camazotz
16
10 / 10 / 8
14,376
685
14,335
23,875
9,928
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
RJ52689
Cthulhu
17
3 / 7 / 12
14,349
683
14,714
28,097
33,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
mons320
Olorun
20
11 / 5 / 8
15,673
746
23,833
22,459
8,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
22
Kills
24
25
Deaths
22
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CatfishJoe
Danzaburou
5
7
12
1.57
W
Camazotz
ChineseSlave
Camazotz
10
10
8
1.4
L
The Morrigan
ExzironGerth
The Morrigan
0
16
9
0.28
L
Chronos
PoisonSpike
Chronos
17
2
4
9.5
W
Cthulhu
RJ52689
Cthulhu
3
7
12
1.29
W
Olorun
mons320
Olorun
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,864
Damage
52,882
69,850
Taken
74,431
32,144
Mitigated
52,321
16,213
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CatfishJoe
Danzaburou
15,356
10,607
0
3,259
16,618
7,504
0
10,706
5,912
0
57,670
W
Camazotz
ChineseSlave
Camazotz
14,335
2,723
0
8,360
23,875
9,928
844
15,478
7,962
0
36,640
L
The Morrigan
ExzironGerth
The Morrigan
3,075
1,145
244
3,062
31,006
15,662
0
13,065
17,941
12,962
0
L
Chronos
PoisonSpike
Chronos
42,433
18,051
0
9,648
22,226
8,978
0
14,808
7,418
133,624
0
W
Cthulhu
RJ52689
Cthulhu
14,714
1,771
0
2,262
28,097
33,902
175
15,400
12,310
36,396
0
W
Olorun
mons320
Olorun
23,833
14,602
1,077
12,582
22,459
8,491
2,665
13,626
8,589
109,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
44,398
256
Minions Killed
215
0
Camps Cleared
0
1,032,075
Distance Traveled
1,068,311
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,057
717
70
3
0
317,048
3
W
Camazotz
14,376
685
36
2
0
352,218
1
L
The Morrigan
11,585
552
17
1
0
301,575
1
L
Chronos
16,872
803
169
8
0
413,452
2
W
Cthulhu
14,349
683
55
3
0
373,215
1
W
Olorun
15,673
746
124
6
0
342,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role