Player Matchup

Danzaburou
Danzaburou
HypnosReaper
Danzaburou
Level 7
God Stats
4W - 1L
1,340 SR
Queue Stats
124W - 105L
1,515 Elo+
Party 2
Thor
Thor
MarkapSins
Thor
Level 26
God Stats
2W - 1L
1,522 SR
Queue Stats
44W - 37L
1,622 Elo+
Solo
Thoth
Thoth
Myzoth
Thoth
Level 6
God Stats
2W - 1L
1,327 SR
Queue Stats
19W - 11L
1,776 Elo+
Solo
Ymir
Ymir
justaginger2004
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 99L
1,515 Elo+
Party 2
Arachne
Arachne
kortuspor
Arachne
Level 27
God Stats
11W - 8L
1,619 SR
Queue Stats
81W - 74L
1,631 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,612 Elo+

VS

Team Averages
Level 17
1,577 SR
1,665 Elo+
Thor
Thor
AzuRNemesiS
Thor
Level 17
God Stats
3W - 2L
1,713 SR
Queue Stats
266W - 241L
1,562 Elo+
Solo
Artio
Artio
Grivius21
Artio
Level 6
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 3L
1,696 Elo+
Party 1
Discordia
Discordia
MrsVIX
Discordia
Level 27
God Stats
4W - 6L
1,853 SR
Queue Stats
498W - 363L
1,704 Elo+
Party 3
Jing Wei
Jing Wei
PatemaOnlyOne
Jing Wei
Level 6
God Stats
4W - 3L
1,272 SR
Queue Stats
6W - 3L
1,696 Elo+
Party 1
Cerberus
Cerberus
TheBaNNikk
Cerberus
Level 28
God Stats
6W - 2L
1,773 SR
Queue Stats
260W - 168L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HypnosReaper
Danzaburou
13
7 / 4 / 2
8,204
547
13,565
10,619
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 1
7,459
497
4,910
7,051
2,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Myzoth
Thoth
15
5 / 2 / 1
9,140
609
12,031
10,318
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 6
6,251
417
4,142
9,849
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
kortuspor
Arachne
15
7 / 4 / 4
9,243
616
9,263
12,422
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 1
8,294
553
5,903
14,090
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Grivius21
Artio
12
2 / 6 / 4
7,244
483
5,004
12,890
8,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
MrsVIX
Discordia
14
7 / 2 / 2
8,593
573
11,377
9,088
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
PatemaOnlyOne
Jing Wei
12
2 / 5 / 4
7,067
471
3,430
13,795
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
TheBaNNikk
Cerberus
9
1 / 2 / 5
6,714
448
6,099
9,998
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
22
Kills
18
18
Deaths
22
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
Artio
Grivius21
Artio
2
6
4
0.67
W
Danzaburou
HypnosReaper
Danzaburou
7
4
2
2
W
3
3
1
1.17
L
Discordia
MrsVIX
Discordia
7
2
2
4
W
Thoth
Myzoth
Thoth
5
2
1
2.75
L
Jing Wei
PatemaOnlyOne
Jing Wei
2
5
4
0.8
L
Cerberus
TheBaNNikk
Cerberus
1
2
5
1.75
W
0
5
6
0.6
W
Arachne
kortuspor
Arachne
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,911
Damage
31,813
50,259
Taken
59,861
22,633
Mitigated
24,173
13,446
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,903
2,474
0
2,594
14,090
4,692
0
4,316
9,749
0
42,811
L
Artio
Grivius21
Artio
5,004
638
222
3,786
12,890
8,934
0
2,146
10,669
20,496
0
W
Danzaburou
HypnosReaper
Danzaburou
13,565
6,196
0
2,924
10,619
3,658
794
5,405
5,214
0
42,758
W
4,910
1,596
0
887
7,051
2,582
1,161
3,398
3,653
0
29,291
L
Discordia
MrsVIX
Discordia
11,377
515
0
2,856
9,088
2,884
0
3,366
5,697
54,591
0
W
Thoth
Myzoth
Thoth
12,031
350
0
4,110
10,318
3,282
0
4,601
5,717
64,776
0
L
Jing Wei
PatemaOnlyOne
Jing Wei
3,430
2,701
0
5,721
13,795
3,551
780
3,685
9,960
0
30,475
L
Cerberus
TheBaNNikk
Cerberus
6,099
508
0
2,696
9,998
4,112
0
2,285
7,613
23,425
0
W
4,142
1,159
0
325
9,849
6,130
492
4,651
5,198
14,290
0
W
Arachne
kortuspor
Arachne
9,263
5,981
0
5,200
12,422
6,981
1,304
4,425
7,997
0
57,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
37,912
342
Minions Killed
344
0
Camps Cleared
0
1,387,996
Distance Traveled
1,343,294
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,294
553
86
6
0
246,289
6
L
Artio
7,244
483
37
2
0
287,369
0
W
Danzaburou
8,204
547
74
5
0
248,623
2
W
Thor
7,459
497
44
3
0
237,944
0
L
Discordia
8,593
573
114
8
0
283,093
3
W
Thoth
9,140
609
114
8
0
308,467
12
L
Jing Wei
7,067
471
66
4
0
298,928
0
L
Cerberus
6,714
448
41
3
0
227,615
0
W
Ymir
6,251
417
22
1
0
276,532
2
W
Arachne
9,243
616
88
6
0
316,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role