Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
D1ngD0ngSauce
Osiris
Silver IV
Level 129
God Stats
1W - 8L
972 SR
Queue Stats
24W - 42L
897 MMR
Solo
Kukulkan
Kukulkan
Silver V
DankRonnie808
Kukulkan
Silver V
Level 106
God Stats
22W - 15L
1,569 SR
Queue Stats
143W - 166L
664 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,347 SR
1,020 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,467 SR
717 MMR
Neith
Neith
Silver III
Voodoo_Magick
Neith
Silver III
Level 69
God Stats
31W - 50L
1,521 SR
Queue Stats
629W - 677L
1,096 MMR
Solo
Janus
Janus
Bronze II
ishwalamew
Janus
Bronze II
Level 106
God Stats
1W - 6L
1,454 SR
Queue Stats
180W - 334L
418 MMR
Party 1
Bellona
Bellona
Bronze IV
slaudawg
Bellona
Bronze IV
Level 105
God Stats
55W - 129L
1,426 SR
Queue Stats
62W - 172L
637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 1 / 9
11,791
694
13,848
13,102
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 0 / 16
12,014
707
11,183
12,203
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
DankRonnie808
Kukulkan
16
8 / 0 / 15
12,022
707
15,503
5,633
2,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuChaacCu ChulainnDanzaburouBaba Yaga

VS

Bans
AphroditeAnubisHadesPersephoneZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
8,876
522
8,511
16,418
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
1 / 9 / 0
9,054
533
5,538
12,158
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
slaudawg
Bellona
11
0 / 8 / 1
8,449
497
7,442
19,448
20,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
24
Kills
1
1
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
9
13.5
W
7
0
16
15
W
Kukulkan
DankRonnie808
Kukulkan
8
0
15
15.5
L
0
7
1
0.07
L
Janus
1
9
0
0.11
L
Bellona
slaudawg
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
21,491
30,938
Taken
48,024
15,655
Mitigated
29,666
9,870
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,848
4,157
616
2,457
13,102
4,757
989
2,860
9,886
0
43,120
W
11,183
2,190
0
5,764
12,203
8,580
1,015
1,832
10,241
0
48,835
W
Kukulkan
DankRonnie808
Kukulkan
15,503
1,181
0
1,033
5,633
2,318
492
408
5,221
75,221
0
L
8,511
1,308
610
3,674
16,418
5,741
23
5,921
10,497
0
39,083
L
Janus
5,538
118
433
1,865
12,158
3,905
0
2,890
9,268
32,789
0
L
Bellona
slaudawg
Bellona
7,442
2,413
24
4,384
19,448
20,020
0
6,808
12,640
0
22,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
26,379
225
Minions Killed
134
0
Camps Cleared
0
921,345
Distance Traveled
771,985
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,791
694
55
3
0
288,268
0
W
Osiris
12,014
707
57
3
0
316,518
0
W
Kukulkan
12,022
707
113
7
0
316,559
0
L
Neith
8,876
522
57
3
0
259,204
5
L
Janus
9,054
533
57
3
0
249,300
4
L
Bellona
8,449
497
20
1
0
263,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role