Player Matchup

Apollo
Apollo
Dior SB
Apollo
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
25W - 27L
1,601 Elo+
Party 2
Ares
Ares
RaiderOfHope
Ares
Level 23
God Stats
3W - 4L
1,740 SR
Queue Stats
78W - 72L
1,415 Elo+
Solo
Nemesis
Nemesis
TS3 R3BIRTH
Nemesis
Level 5
God Stats
0W - 3L
1,361 SR
Queue Stats
3W - 5L
1,094 Elo+
Party 2
Hades
Hades
iTz K4ozZ
Hades
Level 26
God Stats
4W - 4L
1,552 SR
Queue Stats
70W - 77L
1,430 Elo+
Solo
Zeus
Zeus
wraithing101
Zeus
Level 25
God Stats
0W - 2L
1,182 SR
Queue Stats
114W - 128L
1,418 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,392 Elo+

VS

Team Averages
Level 29
1,526 SR
1,465 Elo+
Merlin
Merlin
Driftderelict7
Merlin
Level 28
God Stats
5W - 5L
1,514 SR
Queue Stats
16W - 16L
1,405 Elo+
Solo
Neith
Neith
Gum987
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Janus
Janus
ProfessorR0D
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Spenaso
Kali
Level 37
God Stats
20W - 8L
1,614 SR
Queue Stats
24W - 11L
1,445 Elo+
Party 1
Fenrir
Fenrir
holyalexcuh
Fenrir
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 101L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dior SB
Apollo
10
5 / 6 / 1
7,082
443
4,087
10,163
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
7,515
470
6,187
11,917
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
TS3 R3BIRTH
Nemesis
11
2 / 5 / 2
6,844
428
3,928
10,152
3,179
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
iTz K4ozZ
Hades
14
5 / 2 / 1
8,833
552
5,839
10,348
4,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 8 / 0
7,624
477
4,655
8,751
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,489
468
5,298
8,025
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Gum987
Neith
11
0 / 5 / 6
6,691
418
3,015
6,113
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 3 / 6
7,966
498
4,773
5,869
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Spenaso
Kali
14
6 / 4 / 6
8,839
552
7,047
11,954
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
16 / 1 / 3
10,513
657
13,671
10,801
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
17
Kills
23
23
Deaths
18
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dior SB
Apollo
5
6
1
0.92
W
1
5
5
0.7
W
Neith
Gum987
Neith
0
5
6
0.6
W
0
3
6
1
L
3
2
2
2
W
Kali
Spenaso
Kali
6
4
6
2.25
L
Nemesis
TS3 R3BIRTH
Nemesis
2
5
2
0.6
W
Fenrir
16
1
3
17.5
L
Hades
iTz K4ozZ
Hades
5
2
1
2.75
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
33,804
51,331
Taken
42,762
19,191
Mitigated
16,325
11,227
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dior SB
Apollo
4,087
2,407
0
2,136
10,163
3,403
381
1,437
8,726
0
21,317
W
5,298
397
0
627
8,025
2,511
172
3,698
4,327
27,343
0
W
Neith
Gum987
Neith
3,015
1,088
0
784
6,113
1,871
1,618
1,810
4,303
0
20,699
W
4,773
579
219
1,212
5,869
1,714
952
3,405
2,464
43,970
0
L
6,187
377
0
2,138
11,917
6,164
776
2,403
9,482
29,254
0
W
Kali
Spenaso
Kali
7,047
4,938
0
5,060
11,954
4,457
2,336
4,584
7,370
0
40,562
L
Nemesis
TS3 R3BIRTH
Nemesis
3,928
2,558
0
796
10,152
3,179
15
942
9,186
0
29,078
W
Fenrir
13,671
4,049
0
3,756
10,801
5,772
714
3,184
7,617
0
51,987
L
Hades
iTz K4ozZ
Hades
5,839
245
0
4,874
10,348
4,263
0
3,635
6,385
57,091
0
L
4,655
1,128
0
1,283
8,751
2,182
252
1,264
7,481
32,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
41,498
314
Minions Killed
325
0
Camps Cleared
0
1,296,878
Distance Traveled
1,426,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,082
443
39
2
0
245,258
0
W
Merlin
7,489
468
40
3
0
313,863
0
W
Neith
6,691
418
33
2
0
250,810
0
W
Janus
7,966
498
92
6
0
250,051
5
L
Ares
7,515
470
42
3
0
277,269
2
W
Kali
8,839
552
75
5
0
307,580
1
L
Nemesis
6,844
428
44
3
0
292,551
0
W
Fenrir
10,513
657
85
5
0
304,570
1
L
Hades
8,833
552
132
8
0
263,325
3
L
Zeus
7,624
477
57
4
0
218,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role