Player Matchup

King Arthur
King Arthur
F70o0ly_2
King Arthur
Level 61
God Stats
58W - 44L
1,449 SR
Queue Stats
322W - 323L
1,414 Elo+
Party 2
Pele
Pele
F70o0ly_3
Pele
Level 40
God Stats
28W - 23L
1,580 SR
Queue Stats
662W - 677L
1,433 Elo+
Party 2
Tiamat
Tiamat
JackRifter
Tiamat
Level 104
God Stats
27W - 10L
1,699 SR
Queue Stats
256W - 276L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
diamondsteve05
Baron Samedi
Level 88
God Stats
18W - 10L
1,635 SR
Queue Stats
148W - 133L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
thomasboys319
Heimdallr
Level 106
God Stats
17W - 17L
1,484 SR
Queue Stats
365W - 349L
1,464 Elo+
Party 1
Team Averages
Level 80
1,569 SR
1,463 Elo+

VS

Team Averages
Level 92
1,564 SR
1,492 Elo+
Jormungandr
Jormungandr
BraXTON071
Jormungandr
Level 68
God Stats
1W - 3L
1,368 SR
Queue Stats
15W - 17L
1,483 Elo+
Solo
Neith
Neith
DimebagRussell
Neith
Level 87
God Stats
2W - 4L
1,428 SR
Queue Stats
82W - 92L
1,420 Elo+
Party 3
Tiamat
Tiamat
Papa Lubb
Tiamat
Level 70
God Stats
6W - 7L
1,642 SR
Queue Stats
26W - 24L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
bravenwolf4
Tsukuyomi
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
130W - 109L
1,475 Elo+
Party 3
Chronos
Chronos
ii-Break-u
Chronos
Level 109
God Stats
10W - 8L
1,652 SR
Queue Stats
294W - 272L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F70o0ly_2
King Arthur
20
4 / 1 / 7
19,038
560
16,988
34,634
36,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
20
12 / 6 / 3
20,130
592
26,949
34,325
19,302
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
JackRifter
Tiamat
20
4 / 4 / 9
16,542
487
18,481
47,534
43,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
diamondsteve05
Baron Samedi
20
3 / 11 / 7
15,744
463
14,094
29,560
18,110
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
thomasboys319
Heimdallr
20
8 / 4 / 4
16,852
496
21,570
24,942
12,703
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BraXTON071
Jormungandr
12
0 / 4 / 2
10,337
304
6,552
13,521
7,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 8 / 6
15,335
451
20,571
26,742
10,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Papa Lubb
Tiamat
20
14 / 3 / 4
18,200
535
44,008
19,999
15,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
bravenwolf4
Tsukuyomi
20
4 / 9 / 8
16,360
481
20,081
29,415
14,072
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
ii-Break-u
Chronos
20
6 / 7 / 7
17,764
522
30,513
43,073
20,197
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
31
Kills
26
26
Deaths
31
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BraXTON071
Jormungandr
0
4
2
0.25
L
2
8
6
0.63
W
King Arthur
F70o0ly_2
King Arthur
4
1
7
7.5
W
Pele
12
6
3
2.25
W
Tiamat
JackRifter
Tiamat
4
4
9
2.13
L
Tiamat
Papa Lubb
Tiamat
14
3
4
5.33
L
Tsukuyomi
bravenwolf4
Tsukuyomi
4
9
8
0.89
W
Baron Samedi
diamondsteve05
Baron Samedi
3
11
7
0.59
L
Chronos
ii-Break-u
Chronos
6
7
7
1.36
W
Heimdallr
thomasboys319
Heimdallr
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,082
Damage
121,725
170,995
Taken
132,750
130,224
Mitigated
68,242
73,060
Healing
38,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BraXTON071
Jormungandr
6,552
2,283
468
1,089
13,521
7,704
0
3,767
9,640
38,493
0
L
20,571
5,009
0
8,022
26,742
10,955
2,270
9,588
16,976
0
112,932
W
King Arthur
F70o0ly_2
King Arthur
16,988
1,832
0
15,824
34,634
36,308
1,806
18,061
15,783
0
121,441
W
Pele
26,949
6,938
0
11,303
34,325
19,302
2,394
11,641
22,353
0
197,373
W
Tiamat
JackRifter
Tiamat
18,481
2,421
2,382
24,562
47,534
43,801
5,824
23,580
22,585
100,040
0
L
Tiamat
Papa Lubb
Tiamat
44,008
3,311
0
6,391
19,999
15,314
699
6,791
12,727
143,239
0
L
Tsukuyomi
bravenwolf4
Tsukuyomi
20,081
3,266
0
7,959
29,415
14,072
437
5,520
23,647
0
130,876
W
Baron Samedi
diamondsteve05
Baron Samedi
14,094
1,022
2,690
8,161
29,560
18,110
1,189
16,411
11,953
80,994
0
L
Chronos
ii-Break-u
Chronos
30,513
8,278
0
14,773
43,073
20,197
3,170
5,639
36,825
140,191
0
W
Heimdallr
thomasboys319
Heimdallr
21,570
14,047
0
8,138
24,942
12,703
3,853
11,561
13,021
0
124,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,306
Gold Earned
77,996
939
Minions Killed
961
0
Camps Cleared
0
2,855,130
Distance Traveled
2,671,477
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,337
304
81
2
0
267,722
6
L
Neith
15,335
451
224
7
0
572,773
4
W
King Arthur
19,038
560
210
6
0
670,600
5
W
Pele
20,130
592
237
7
0
600,416
3
W
Tiamat
16,542
487
149
4
0
553,717
2
L
Tiamat
18,200
535
236
7
0
636,174
7
L
Tsukuyomi
16,360
481
204
6
0
626,187
0
W
Baron Samedi
15,744
463
170
5
0
509,258
5
L
Chronos
17,764
522
216
6
0
568,621
3
W
Heimdallr
16,852
496
173
5
0
521,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role