Player Matchup

Sol
Sol
ASAPKAT3
Sol
Level 27
God Stats
80W - 71L
1,616 SR
Queue Stats
85W - 81L
1,598 Elo+
Solo
Anubis
Anubis
GeneralBrian1
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,340 Elo+
Party 2
Tiamat
Tiamat
Hrefa
Tiamat
Level 7
God Stats
7W - 16L
1,500 SR
Queue Stats
16W - 32L
1,419 Elo+
Solo
Ullr
Ullr
stampy716
Ullr
Level 3
God Stats
4W - 5L
1,443 SR
Queue Stats
14W - 21L
1,502 Elo+
Party 2
Cerberus
Cerberus
yolaws
Cerberus
Level 25
God Stats
2W - 2L
1,790 SR
Queue Stats
48W - 67L
1,670 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,506 Elo+

VS

Team Averages
Level 44
1,641 SR
1,608 Elo+
Ymir
Ymir
DeepSpecialT
Ymir
Level 5
God Stats
7W - 8L
1,596 SR
Queue Stats
7W - 8L
1,573 Elo+
Party 1
Izanami
Izanami
Ocean of Hades
Izanami
Level 147
God Stats
4W - 2L
1,808 SR
Queue Stats
65W - 47L
1,552 Elo+
Party 1
Osiris
Osiris
SeaEagle9207832
Osiris
Level 29
God Stats
4W - 4L
1,845 SR
Queue Stats
364W - 325L
1,691 Elo+
Solo
Jing Wei
Jing Wei
backdropped
Jing Wei
Level 18
God Stats
7W - 1L
1,457 SR
Queue Stats
72W - 74L
1,523 Elo+
Solo
Aphrodite
Aphrodite
o Pitufina B o
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,915
992
18,045
21,141
7,299
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 13 / 3
9,954
905
12,425
23,217
14,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Hrefa
Tiamat
18
1 / 4 / 5
10,832
985
8,316
12,916
9,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
1 / 9 / 3
9,489
863
4,686
12,361
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
yolaws
Cerberus
17
3 / 3 / 5
11,310
1,028
14,798
20,814
15,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

60

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 20
12,202
1,109
2,439
12,227
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
19 / 1 / 13
13,810
1,255
44,731
14,106
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 0 / 16
12,060
1,096
12,677
12,207
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
backdropped
Jing Wei
18
1 / 1 / 24
11,024
1,002
9,489
10,464
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
o Pitufina B o
Aphrodite
18
7 / 3 / 20
12,695
1,154
14,171
13,457
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
8
Kills
35
35
Deaths
8
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
2
3
20
4
L
1
13
3
0.19
L
Tiamat
Hrefa
Tiamat
1
4
5
0.88
W
19
1
13
25.5
W
6
0
16
14
W
Jing Wei
backdropped
Jing Wei
1
1
24
13
W
Aphrodite
o Pitufina B o
Aphrodite
7
3
20
5.67
L
Ullr
1
9
3
0.28
L
Cerberus
yolaws
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,270
Damage
83,507
90,449
Taken
62,461
51,648
Mitigated
32,313
13,593
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,045
5,342
645
2,930
21,141
7,299
0
6,903
14,018
53,435
0
W
2,439
0
0
1,123
12,227
12,481
0
10,936
1,291
25,614
0
L
12,425
368
0
2,348
23,217
14,325
0
3,782
19,021
27,865
0
L
Tiamat
Hrefa
Tiamat
8,316
804
0
2,864
12,916
9,749
0
2,521
10,164
32,151
0
W
44,731
38,453
0
2,947
14,106
4,567
0
12,321
1,785
0
69,453
W
12,677
3,426
0
3,605
12,207
7,070
0
10,114
2,093
2,822
27,526
W
Jing Wei
backdropped
Jing Wei
9,489
6,252
0
1,391
10,464
3,172
0
8,275
2,189
0
15,399
W
Aphrodite
o Pitufina B o
Aphrodite
14,171
1,504
4,585
7,150
13,457
5,023
0
11,938
1,519
28,889
0
L
Ullr
4,686
2,320
0
626
12,361
5,259
0
1,091
10,944
0
7,155
L
Cerberus
yolaws
Cerberus
14,798
427
622
3,558
20,814
15,016
0
2,212
18,319
34,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
61,791
208
Minions Killed
228
3
Camps Cleared
8
813,939
Distance Traveled
1,058,844
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,915
992
71
6
0
178,184
0
W
Ymir
12,202
1,109
57
5
0
210,002
0
L
Anubis
9,954
905
39
4
0
139,666
4
L
Tiamat
10,832
985
40
4
1
186,100
0
W
Izanami
13,810
1,255
74
7
2
210,448
0
W
Osiris
12,060
1,096
39
4
2
232,037
1
W
Jing Wei
11,024
1,002
14
1
0
215,593
2
W
Aphrodite
12,695
1,154
44
4
4
190,764
2
L
Ullr
9,489
863
4
0
0
109,895
4
L
Cerberus
11,310
1,028
54
5
2
200,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role