Player Matchup

Sun Wukong
Sun Wukong
MDKxDodo
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
MDKxSammy
Danzaburou
Level 116
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 8L
1,212 Elo+
Party 2
Ah Puch
Ah Puch
OhNo_88
Ah Puch
Level 108
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 5L
1,276 Elo+
Party 2
Team Averages
Level 117
1,559 SR
1,275 Elo+

VS

Team Averages
Level 93
1,605 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Halkyros
Ah Puch
Level 116
God Stats
11W - 10L
1,680 SR
Queue Stats
275W - 200L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
Tommy-Olya
Kuzenbo
Level 41
God Stats
32W - 23L
1,634 SR
Queue Stats
279W - 256L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MDKxDodo
Sun Wukong
17
4 / 5 / 5
13,404
638
8,980
19,475
14,011
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MDKxSammy
Danzaburou
18
2 / 2 / 7
13,711
653
13,215
18,834
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
OhNo_88
Ah Puch
18
6 / 4 / 2
13,504
643
25,281
15,488
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 2 / 6
13,231
630
20,524
16,488
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Halkyros
Ah Puch
17
5 / 6 / 3
13,219
629
16,419
13,255
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Tommy-Olya
Kuzenbo
15
1 / 4 / 7
12,021
572
8,541
22,054
25,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
11
11
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
6
4
L
Ah Puch
Halkyros
Ah Puch
5
6
3
1.08
W
Sun Wukong
MDKxDodo
Sun Wukong
4
5
5
1.3
W
Danzaburou
MDKxSammy
Danzaburou
2
2
7
2.75
W
Ah Puch
OhNo_88
Ah Puch
6
4
2
1.75
L
Kuzenbo
Tommy-Olya
Kuzenbo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
45,484
53,797
Taken
51,797
25,703
Mitigated
37,170
23,441
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,524
4,635
0
7,243
16,488
7,007
572
6,413
9,671
0
72,480
L
Ah Puch
Halkyros
Ah Puch
16,419
0
0
3,512
13,255
4,858
42
6,985
5,777
75,221
0
W
Sun Wukong
MDKxDodo
Sun Wukong
8,980
1,519
1,762
6,017
19,475
14,011
102
7,560
11,915
0
48,218
W
Danzaburou
MDKxSammy
Danzaburou
13,215
4,102
0
9,712
18,834
6,569
1,351
8,540
10,294
0
86,266
W
Ah Puch
OhNo_88
Ah Puch
25,281
568
0
5,950
15,488
5,123
287
8,951
6,537
82,097
0
L
Kuzenbo
Tommy-Olya
Kuzenbo
8,541
2,802
0
5,218
22,054
25,305
0
10,473
11,016
34,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
38,471
310
Minions Killed
268
0
Camps Cleared
0
1,048,854
Distance Traveled
1,042,663
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,231
630
99
5
0
360,425
0
L
Ah Puch
13,219
629
137
7
0
335,871
1
W
Sun Wukong
13,404
638
54
3
0
347,537
1
W
Danzaburou
13,711
653
156
7
0
344,650
4
W
Ah Puch
13,504
643
100
5
0
356,667
5
L
Kuzenbo
12,021
572
32
2
0
346,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role