Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Big_Abomb
Ymir
Level 106
God Stats
8W - 6L
1,285 SR
Queue Stats
225W - 197L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
Jstar412
Erlang Shen
Level 56
God Stats
1W - 1L
1,367 SR
Queue Stats
190W - 174L
1,544 Elo+
Party 1
Osiris
Osiris
gabriel coelho8
Osiris
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 58L
1,600 Elo+
Party 2
Apollo
Apollo
smurfy2good
Apollo
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 1
Team Averages
Level 117
1,431 SR
1,535 Elo+

VS

Team Averages
Level 117
1,681 SR
1,600 Elo+
Fafnir
Fafnir
D7ahchas
Fafnir
Level 125
God Stats
5W - 2L
1,489 SR
Queue Stats
277W - 252L
1,614 Elo+
Party 3
Chronos
Chronos
IAMLORDELALALA
Chronos
Level 102
God Stats
3W - 1L
1,776 SR
Queue Stats
758W - 718L
1,571 Elo+
Solo
Cupid
Cupid
Joly_Jolie
Cupid
Level 135
God Stats
1W - 2L
1,716 SR
Queue Stats
119W - 105L
1,601 Elo+
Solo
Serqet
Serqet
KFLN Ryan
Serqet
Level 96
God Stats
1W - 2L
1,525 SR
Queue Stats
360W - 296L
1,633 Elo+
Solo
Guan Yu
Guan Yu
Sniperpro6713
Guan Yu
Level 125
God Stats
12W - 5L
1,897 SR
Queue Stats
450W - 413L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 3
8,549
534
6,247
5,741
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 0 / 5
8,237
515
6,159
9,133
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Jstar412
Erlang Shen
13
0 / 1 / 3
7,630
477
4,562
8,079
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
8,411
526
8,577
16,130
11,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
16
4 / 1 / 1
8,920
558
6,777
9,108
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D7ahchas
Fafnir
14
2 / 2 / 2
9,516
595
11,014
15,423
16,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 1 / 0
7,645
478
4,682
5,705
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
13
0 / 0 / 1
7,491
468
5,727
7,493
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
KFLN Ryan
Serqet
13
2 / 4 / 1
7,645
478
3,511
10,915
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
11
1 / 3 / 0
7,470
467
3,282
12,953
4,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
Ymir
2
0
5
4.5
L
Fafnir
D7ahchas
Fafnir
2
2
2
1.5
L
0
1
0
0
L
Cupid
0
0
1
0.5
W
Erlang Shen
Jstar412
Erlang Shen
0
1
3
1.5
L
Serqet
KFLN Ryan
Serqet
2
4
1
0.63
L
Guan Yu
1
3
0
0.33
W
2
3
0
0.67
W
Apollo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
28,216
48,191
Taken
52,489
29,215
Mitigated
29,236
17,173
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,247
692
0
2,017
5,741
1,789
303
2,430
3,131
65,270
0
W
Ymir
6,159
1,609
0
1,664
9,133
7,759
0
2,177
6,542
25,160
0
L
Fafnir
D7ahchas
Fafnir
11,014
4,208
0
6,282
15,423
16,178
46
1,402
13,937
47,673
0
L
4,682
1,050
0
1,821
5,705
1,891
0
2,591
3,040
57,122
0
L
Cupid
5,727
2,618
560
4,379
7,493
2,875
714
888
6,605
0
48,948
W
Erlang Shen
Jstar412
Erlang Shen
4,562
2,102
0
1,500
8,079
4,278
569
610
7,393
0
58,237
L
Serqet
KFLN Ryan
Serqet
3,511
667
0
2,910
10,915
3,360
0
2,437
8,424
0
42,071
L
Guan Yu
3,282
460
476
3,746
12,953
4,932
42
4,820
8,077
0
31,322
W
8,577
4,608
0
8,934
16,130
11,794
0
9,464
6,498
0
46,548
W
Apollo
6,777
4,501
0
3,058
9,108
3,595
614
605
7,865
0
70,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
39,767
502
Minions Killed
455
0
Camps Cleared
0
1,514,928
Distance Traveled
1,523,935
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,549
534
151
9
0
326,630
1
W
Ymir
8,237
515
37
2
0
303,775
5
L
Fafnir
9,516
595
88
6
0
275,692
1
L
Chronos
7,645
478
124
8
0
276,308
5
L
Cupid
7,491
468
112
7
0
290,961
3
W
Erlang Shen
7,630
477
97
6
0
323,970
2
L
Serqet
7,645
478
74
5
0
330,919
1
L
Guan Yu
7,470
467
57
4
0
350,055
1
W
Osiris
8,411
526
88
6
0
260,496
1
W
Apollo
8,920
558
129
8
0
300,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role