Player Matchup

Cthulhu
Cthulhu
GavinKAI7
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 3
Baron Samedi
Baron Samedi
SHAZAM300012
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Williamzilla637
Kukulkan
Level 11
God Stats
0W - 4L
1,268 SR
Queue Stats
9W - 21L
1,273 Elo+
Party 3
Danzaburou
Danzaburou
Xavianthgoat
Danzaburou
Level 13
God Stats
7W - 6L
1,581 SR
Queue Stats
11W - 18L
1,311 Elo+
Solo
Zeus
Zeus
stag_king2012
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,470 SR
1,379 Elo+

VS

Team Averages
Level 21
1,458 SR
1,280 Elo+
Agni
Agni
SouIIey
Agni
Level 23
God Stats
7W - 1L
1,331 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Wiki_nova14k
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,156 Elo+
Solo
Chaac
Chaac
WoodedOwl789873
Chaac
Level 28
God Stats
13W - 6L
1,531 SR
Queue Stats
65W - 68L
1,328 Elo+
Solo
Yemoja
Yemoja
guter078
Yemoja
Level 24
God Stats
3W - 0L
1,654 SR
Queue Stats
125W - 108L
1,193 Elo+
Solo
Pele
Pele
mastercheifrich
Pele
Level 8
God Stats
75W - 78L
1,277 SR
Queue Stats
75W - 85L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GavinKAI7
Cthulhu
13
0 / 1 / 0
8,350
759
533
1,163
521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SHAZAM300012
Baron Samedi
15
0 / 16 / 3
9,464
860
10,656
20,708
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
13
0 / 0 / 0
8,350
759
343
532
146
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xavianthgoat
Danzaburou
16
3 / 3 / 2
10,910
992
8,485
15,448
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 10 / 2
10,532
957
14,844
18,865
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
SouIIey
Agni
17
6 / 2 / 10
10,843
986
11,521
8,540
3,640
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
16
1 / 2 / 13
9,960
905
11,529
8,212
2,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
9 / 1 / 9
11,329
1,030
12,349
8,964
10,640
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
guter078
Yemoja
18
0 / 0 / 22
10,820
984
3,783
6,073
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 0 / 11
12,659
1,151
13,848
10,353
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
94
5
Kills
29
30
Deaths
5
7
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GavinKAI7
Cthulhu
0
1
0
0
L
Baron Samedi
SHAZAM300012
Baron Samedi
0
16
3
0.09
W
Agni
SouIIey
Agni
6
2
10
5.5
W
Merlin
1
2
13
3.75
L
Kukulkan
0
0
0
0
W
9
1
9
13.5
L
Danzaburou
Xavianthgoat
Danzaburou
3
3
2
1.33
W
Yemoja
guter078
Yemoja
0
0
22
11
W
13
0
11
18.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
53,030
56,716
Taken
42,142
21,819
Mitigated
25,392
4,728
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GavinKAI7
Cthulhu
533
53
0
25
1,163
521
0
681
482
483
0
L
Baron Samedi
SHAZAM300012
Baron Samedi
10,656
2,177
476
871
20,708
8,581
0
9,254
10,477
22,862
0
W
Agni
SouIIey
Agni
11,521
984
0
727
8,540
3,640
0
5,568
2,972
26,142
0
W
Merlin
11,529
1,203
0
971
8,212
2,983
0
4,817
3,395
21,037
0
L
Kukulkan
343
120
0
0
532
146
0
330
202
343
0
W
12,349
3,536
0
2,883
8,964
10,640
0
5,972
2,967
0
34,020
L
Danzaburou
Xavianthgoat
Danzaburou
8,485
2,826
0
1,569
15,448
5,965
0
8,146
7,302
0
20,012
W
Yemoja
guter078
Yemoja
3,783
1,648
6,084
2,165
6,073
3,710
0
3,873
2,200
12,180
0
W
13,848
3,146
0
1,696
10,353
4,419
0
6,096
4,232
0
36,718
L
14,844
4,019
0
1,787
18,865
6,606
0
8,422
10,443
36,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
55,611
89
Minions Killed
190
0
Camps Cleared
4
500,620
Distance Traveled
1,039,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,350
759
0
0
0
13,567
0
L
Baron Samedi
9,464
860
18
2
0
151,500
0
W
Agni
10,843
986
47
4
3
183,328
0
W
Merlin
9,960
905
15
1
0
180,855
0
L
Kukulkan
8,350
759
0
0
0
19,796
0
W
Chaac
11,329
1,030
54
5
1
197,041
0
L
Danzaburou
10,910
992
25
2
0
166,472
1
W
Yemoja
10,820
984
15
1
0
201,259
0
W
Pele
12,659
1,151
59
5
0
276,727
0
L
Zeus
10,532
957
46
4
0
149,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role