Player Matchup

Sobek
Sobek
BigSpoonularItem
Sobek
Level 128
God Stats
3W - 0L
1,181 SR
Queue Stats
15W - 9L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
NuggetWrestler
Kukulkan
Level 129
God Stats
1W - 0L
1,669 SR
Queue Stats
15W - 11L
1,298 Elo+
Party 2
Nemesis
Nemesis
SimpleChromosome
Nemesis
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,298 Elo+
Party 2
Team Averages
Level 124
1,450 SR
1,298 Elo+

VS

Team Averages
Level 73
1,457 SR
1,412 Elo+
Chaac
Chaac
DoRiToS132
Chaac
Level 69
God Stats
0W - 3L
1,130 SR
Queue Stats
23W - 32L
1,345 Elo+
Party 1
He Bo
He Bo
Lucve115
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,529 Elo+
Solo
Bellona
Bellona
deurkliink
Bellona
Level 83
God Stats
2W - 4L
1,742 SR
Queue Stats
75W - 113L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 14
12,488
781
8,705
14,252
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
15
4 / 2 / 12
11,235
702
16,138
6,575
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 1 / 7
12,877
805
13,731
14,722
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 8 / 1
9,716
607
9,814
19,537
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Lucve115
He Bo
13
1 / 9 / 1
9,633
602
8,097
12,045
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
deurkliink
Bellona
11
0 / 5 / 2
8,740
546
5,707
13,724
6,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
3
3
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
Chaac
2
8
1
0.31
L
He Bo
Lucve115
He Bo
1
9
1
0.17
W
Kukulkan
4
2
12
5
W
12
1
7
15.5
L
Bellona
deurkliink
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
23,618
35,549
Taken
45,306
26,161
Mitigated
23,388
9,419
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,705
778
0
5,165
14,252
15,862
427
2,726
10,750
23,733
0
L
Chaac
9,814
2,251
0
4,981
19,537
13,525
21
12,275
7,262
0
34,209
L
He Bo
Lucve115
He Bo
8,097
231
0
1,912
12,045
3,137
0
4,856
7,189
24,474
0
W
Kukulkan
16,138
611
0
0
6,575
3,241
101
835
5,586
69,788
0
W
13,731
5,930
0
4,254
14,722
7,058
1,173
3,805
10,358
0
64,802
L
Bellona
deurkliink
Bellona
5,707
2,414
0
315
13,724
6,726
0
7,756
5,968
0
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
28,089
196
Minions Killed
120
0
Camps Cleared
0
897,645
Distance Traveled
862,212
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,488
781
21
1
0
305,953
0
L
Chaac
9,716
607
42
3
0
290,020
1
L
He Bo
9,633
602
43
3
0
237,504
5
W
Kukulkan
11,235
702
99
6
0
276,369
1
W
Nemesis
12,877
805
76
5
0
315,323
1
L
Bellona
8,740
546
35
2
0
334,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role