Player Matchup

Chang'e
Chang'e
CykPlays
Chang'e
Level 62
God Stats
42W - 32L
1,871 SR
Queue Stats
714W - 683L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Manueluziel1996
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,471 Elo+
Solo
Artemis
Artemis
Saikfe
Artemis
Level 83
God Stats
8W - 7L
1,462 SR
Queue Stats
516W - 516L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
SixthFist_Hermit
Baron Samedi
Level 69
God Stats
60W - 45L
1,706 SR
Queue Stats
734W - 710L
1,473 Elo+
Solo
Kali
Kali
cowbrog
Kali
Level 67
God Stats
34W - 16L
1,500 SR
Queue Stats
168W - 148L
1,466 Elo+
Solo
Team Averages
Level 69
1,608 SR
1,449 Elo+

VS

Team Averages
Level 98
1,453 SR
1,408 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigGirthyGlock
Loki
Level 50
God Stats
2W - 5L
1,342 SR
Queue Stats
103W - 139L
1,334 Elo+
Party 1
Hera
Hera
Fearcum
Hera
Level 45
God Stats
1W - 2L
1,369 SR
Queue Stats
98W - 130L
1,344 Elo+
Party 1
King Arthur
King Arthur
Kain Khrusafix
King Arthur
Level 146
God Stats
4W - 11L
1,197 SR
Queue Stats
58W - 108L
1,373 Elo+
Solo
Apollo
Apollo
suubz3r0
Apollo
Level 104
God Stats
4W - 5L
1,858 SR
Queue Stats
207W - 204L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CykPlays
Chang'e
17
3 / 5 / 3
10,645
532
5,662
13,503
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
8 / 1 / 5
9,755
488
6,202
14,135
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Saikfe
Artemis
20
11 / 0 / 2
12,017
601
17,871
12,745
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SixthFist_Hermit
Baron Samedi
15
1 / 1 / 11
9,474
474
9,429
10,772
7,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
cowbrog
Kali
15
3 / 5 / 5
9,873
494
7,158
19,599
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 7 / 2
8,191
410
7,255
10,278
4,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 4
8,738
437
6,600
12,036
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Fearcum
Hera
14
6 / 6 / 2
9,261
463
15,975
9,302
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Kain Khrusafix
King Arthur
15
0 / 3 / 1
8,872
444
7,359
22,290
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
suubz3r0
Apollo
13
2 / 6 / 2
8,013
401
5,155
11,715
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
26
Kills
12
12
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
L
3
4
4
1.25
W
Chang'e
CykPlays
Chang'e
3
5
3
0.9
L
Hera
Fearcum
Hera
6
6
2
1.17
L
King Arthur
Kain Khrusafix
King Arthur
0
3
1
0.17
W
Jing Wei
8
1
5
10.5
W
Artemis
Saikfe
Artemis
11
0
2
12
W
Baron Samedi
SixthFist_Hermit
Baron Samedi
1
1
11
6.5
W
Kali
cowbrog
Kali
3
5
5
1.1
L
Apollo
suubz3r0
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,322
Damage
42,344
70,754
Taken
65,621
31,255
Mitigated
33,154
37,381
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,255
41
0
2,461
10,278
4,394
0
4,672
5,606
44,713
0
L
6,600
1,831
0
3,414
12,036
4,001
0
2,319
9,717
0
47,301
W
Chang'e
CykPlays
Chang'e
5,662
354
1,724
6,398
13,503
5,470
24
6,135
7,343
62,773
0
L
Hera
Fearcum
Hera
15,975
3,598
0
335
9,302
3,856
56
3,055
6,247
51,520
0
L
King Arthur
Kain Khrusafix
King Arthur
7,359
649
0
6,408
22,290
16,609
102
1,904
20,386
0
56,090
W
Jing Wei
6,202
5,471
573
6,554
14,135
5,108
2,395
5,790
8,345
0
51,692
W
Artemis
Saikfe
Artemis
17,871
10,978
0
9,352
12,745
5,292
3,906
2,347
9,923
0
86,967
W
Baron Samedi
SixthFist_Hermit
Baron Samedi
9,429
695
521
4,775
10,772
7,488
822
4,765
6,007
55,368
0
W
Kali
cowbrog
Kali
7,158
4,364
0
7,484
19,599
7,897
0
4,193
15,256
0
57,734
L
Apollo
suubz3r0
Apollo
5,155
3,033
0
2,552
11,715
4,294
0
3,141
8,574
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
43,075
505
Minions Killed
398
0
Camps Cleared
0
1,756,235
Distance Traveled
1,731,279
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,191
410
59
3
0
303,821
1
L
Loki
8,738
437
78
4
0
401,604
1
W
Chang'e
10,645
532
129
6
0
319,458
0
L
Hera
9,261
463
80
4
0
341,491
2
L
King Arthur
8,872
444
102
5
0
339,897
1
W
Jing Wei
9,755
488
87
4
0
368,173
4
W
Artemis
12,017
601
127
6
0
327,536
4
W
Baron Samedi
9,474
474
78
4
0
342,967
11
W
Kali
9,873
494
84
4
0
398,101
1
L
Apollo
8,013
401
79
4
0
344,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role