Player Matchup

Izanami
Izanami
Magneticko
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
S3Z4M
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Party 2
Athena
Athena
UnknownsYuna
Athena
Level 8
God Stats
8W - 10L
1,740 SR
Queue Stats
139W - 74L
1,537 Elo+
Party 4
Hel
Hel
VTyppulS
Hel
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Pele
Pele
qF Likeable
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Team Averages
Level 5
1,548 SR
1,532 Elo+

VS

Team Averages
Level 21
1,500 SR
1,377 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ChinaXman
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,299 Elo+
Solo
Izanami
Izanami
Heruxt
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 3
Bakasura
Bakasura
Monturas
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
sebamat4321
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magneticko
Izanami
8
0 / 6 / 1
5,180
518
3,665
8,018
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
S3Z4M
Artemis
10
1 / 2 / 1
5,703
570
2,991
5,780
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
6 / 1 / 10
6,431
643
6,550
6,572
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
7 / 0 / 9
6,883
688
6,782
5,268
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 0
7,231
723
5,036
7,384
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
1 / 7 / 0
4,654
465
757
7,786
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
ChinaXman
Scylla
9
2 / 3 / 4
5,140
514
5,018
5,229
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Heruxt
Izanami
6
0 / 7 / 0
4,223
422
1,949
7,098
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Monturas
Bakasura
8
4 / 4 / 2
5,488
549
2,883
8,755
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
sebamat4321
Kukulkan
8
2 / 2 / 0
5,114
511
4,285
4,169
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
9
10
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
7
0
0.14
L
Scylla
ChinaXman
Scylla
2
3
4
1.33
L
Izanami
Heruxt
Izanami
0
7
0
0
W
Izanami
Magneticko
Izanami
0
6
1
0.08
L
Bakasura
Monturas
Bakasura
4
4
2
1.25
W
Artemis
S3Z4M
Artemis
1
2
1
0.75
W
Athena
6
1
10
11
W
7
0
9
11.5
W
8
1
0
8
L
Kukulkan
sebamat4321
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
14,892
33,022
Taken
33,037
10,714
Mitigated
10,588
12,767
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
757
160
0
635
7,786
3,685
0
6,192
1,594
4,600
0
L
Scylla
ChinaXman
Scylla
5,018
571
0
1,010
5,229
1,334
0
1,014
4,215
20,995
0
L
Izanami
Heruxt
Izanami
1,949
1,472
0
1,101
7,098
1,820
0
4,495
2,603
0
19,484
W
Izanami
Magneticko
Izanami
3,665
3,201
0
1,209
8,018
2,617
675
5,116
2,802
0
23,152
L
Bakasura
Monturas
Bakasura
2,883
2,093
0
2,366
8,755
2,653
0
1,631
7,124
0
17,639
W
Artemis
S3Z4M
Artemis
2,991
1,872
0
1,596
5,780
1,879
939
3,150
2,630
0
20,356
W
Athena
6,550
2,278
467
467
6,572
2,542
651
1,051
5,466
19,622
0
W
6,782
1,143
2,487
3,297
5,268
1,452
1,121
604
4,664
44,121
0
W
5,036
1,629
0
3,244
7,384
2,224
198
139
6,839
0
38,748
L
Kukulkan
sebamat4321
Kukulkan
4,285
1,257
0
750
4,169
1,096
148
0
4,169
18,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
24,619
296
Minions Killed
153
0
Camps Cleared
0
943,813
Distance Traveled
879,719
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,654
465
7
1
0
194,792
4
L
Scylla
5,140
514
33
3
0
164,845
2
L
Izanami
4,223
422
33
3
0
184,895
1
W
Izanami
5,180
518
38
4
0
167,162
3
L
Bakasura
5,488
549
44
4
0
187,808
2
W
Artemis
5,703
570
54
5
0
147,587
0
W
Athena
6,431
643
36
4
0
208,664
2
W
Hel
6,883
688
78
8
0
190,213
0
W
Pele
7,231
723
90
9
0
230,187
1
L
Kukulkan
5,114
511
36
4
0
147,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role