Player Matchup

Cthulhu
Cthulhu
CAPGustavo
Cthulhu
Level 29
God Stats
9W - 1L
1,950 SR
Queue Stats
368W - 400L
1,506 Elo+
Party 1
Thanatos
Thanatos
Curtarelli_71
Thanatos
Level 32
God Stats
103W - 114L
1,663 SR
Queue Stats
111W - 129L
1,589 Elo+
Party 1
Chronos
Chronos
lOzZyl
Chronos
Level 27
God Stats
8W - 6L
1,548 SR
Queue Stats
67W - 62L
1,526 Elo+
Solo
Osiris
Osiris
rafa252001
Osiris
Level 29
God Stats
7W - 6L
1,938 SR
Queue Stats
43W - 62L
1,706 Elo+
Party 1
Skadi
Skadi
tonieto01
Skadi
Level 28
God Stats
28W - 26L
1,616 SR
Queue Stats
343W - 387L
1,531 Elo+
Party 1
Team Averages
Level 29
1,743 SR
1,571 Elo+

VS

Team Averages
Level 15
1,545 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
CythunGod
Tsukuyomi
Level 29
God Stats
2W - 3L
1,880 SR
Queue Stats
78W - 81L
1,540 Elo+
Solo
Ymir
Ymir
Pardo_Gamer_1234
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 2
Nemesis
Nemesis
Rodolfo Soick
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,460 Elo+
Solo
Zeus
Zeus
Tanzinhooooo
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
crazy720cart
Neith
Level 29
God Stats
7W - 15L
1,347 SR
Queue Stats
183W - 242L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPGustavo
Cthulhu
12
5 / 1 / 7
7,918
609
4,432
8,710
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Curtarelli_71
Thanatos
13
3 / 2 / 0
7,390
568
1,969
8,242
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
lOzZyl
Chronos
14
10 / 0 / 2
8,861
682
8,672
5,888
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
rafa252001
Osiris
12
3 / 1 / 4
7,617
586
3,506
6,152
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
tonieto01
Skadi
13
6 / 0 / 7
8,085
622
7,962
7,744
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CythunGod
Tsukuyomi
9
1 / 6 / 0
5,926
456
2,670
10,616
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
5,099
392
3,081
7,541
2,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
9
0 / 6 / 0
5,183
399
2,113
8,761
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,165
397
344
3,048
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 0
5,320
409
1,508
7,164
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
27
Kills
1
4
Deaths
27
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAPGustavo
Cthulhu
5
1
7
8.5
W
Thanatos
Curtarelli_71
Thanatos
3
2
0
1.5
L
Tsukuyomi
CythunGod
Tsukuyomi
1
6
0
0.17
L
0
6
0
0
L
Nemesis
0
6
0
0
L
0
3
0
0
L
0
6
0
0
W
Chronos
lOzZyl
Chronos
10
0
2
11
W
Osiris
rafa252001
Osiris
3
1
4
5
W
Skadi
tonieto01
Skadi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
9,716
36,736
Taken
37,130
15,169
Mitigated
10,934
18,454
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAPGustavo
Cthulhu
4,432
845
0
876
8,710
4,415
748
2,877
5,833
27,669
0
W
Thanatos
Curtarelli_71
Thanatos
1,969
428
0
5,121
8,242
2,579
0
792
7,450
0
51,934
L
Tsukuyomi
CythunGod
Tsukuyomi
2,670
873
0
2,936
10,616
3,259
0
4,382
6,234
0
27,020
L
3,081
408
0
0
7,541
2,415
184
2,487
5,054
13,193
0
L
Nemesis
2,113
452
0
272
8,761
2,588
656
2,395
6,366
0
15,209
L
344
149
0
500
3,048
846
0
1,883
1,165
12,168
0
L
1,508
692
123
1,349
7,164
1,826
438
1,957
5,207
0
23,394
W
Chronos
lOzZyl
Chronos
8,672
2,865
0
4,572
5,888
2,249
1,980
344
5,544
55,111
0
W
Osiris
rafa252001
Osiris
3,506
777
0
3,503
6,152
3,189
1,917
1,696
4,456
0
30,170
W
Skadi
tonieto01
Skadi
7,962
4,915
311
4,071
7,744
2,737
597
2,636
5,108
0
48,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
26,693
412
Minions Killed
191
0
Camps Cleared
0
1,075,818
Distance Traveled
951,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,918
609
49
4
0
238,752
1
W
Thanatos
7,390
568
93
7
0
170,792
0
L
Tsukuyomi
5,926
456
63
5
0
154,541
1
L
Ymir
5,099
392
39
3
0
213,214
0
L
Nemesis
5,183
399
28
2
0
263,346
2
L
Zeus
5,165
397
27
2
0
132,428
3
L
Neith
5,320
409
34
3
0
188,230
0
W
Chronos
8,861
682
118
9
0
236,228
0
W
Osiris
7,617
586
61
5
0
188,790
0
W
Skadi
8,085
622
91
7
0
241,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role