Player Matchup

Izanami
Izanami
Jetestlejeu
Izanami
Level 5
God Stats
2W - 1L
1,298 SR
Queue Stats
4W - 8L
1,413 Elo+
Solo
Ymir
Ymir
P3ch1n
Ymir
Level 18
God Stats
46W - 29L
1,573 SR
Queue Stats
100W - 70L
1,586 Elo+
Party 1
Neith
Neith
suporteameesta
Neith
Level 28
God Stats
27W - 14L
1,656 SR
Queue Stats
87W - 52L
1,612 Elo+
Party 1
Team Averages
Level 17
1,509 SR
1,537 Elo+

VS

Team Averages
Level 51
1,620 SR
1,553 Elo+
Tiamat
Tiamat
Gh628ost
Tiamat
Level 27
God Stats
2W - 3L
1,639 SR
Queue Stats
3W - 11L
1,818 Elo+
Party 2
Achilles
Achilles
Shumenski
Achilles
Level 23
God Stats
0W - 6L
1,363 SR
Queue Stats
20W - 26L
1,425 Elo+
Solo
Chernobog
Chernobog
the_soap-mimic
Chernobog
Level 102
God Stats
2W - 1L
1,859 SR
Queue Stats
68W - 94L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jetestlejeu
Izanami
14
4 / 2 / 10
11,567
680
5,293
9,546
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
P3ch1n
Ymir
15
1 / 3 / 18
12,140
714
11,698
18,175
18,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
16 / 0 / 5
14,045
826
25,149
14,456
6,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gh628ost
Tiamat
13
1 / 5 / 2
10,213
601
9,803
11,926
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Shumenski
Achilles
13
2 / 8 / 2
10,519
619
8,686
17,841
20,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
the_soap-mimic
Chernobog
14
2 / 8 / 2
10,550
621
11,387
16,238
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gh628ost
Tiamat
1
5
2
0.4
W
Izanami
Jetestlejeu
Izanami
4
2
10
4.5
W
Ymir
P3ch1n
Ymir
1
3
18
3.33
L
Achilles
Shumenski
Achilles
2
8
2
0.38
W
16
0
5
18.5
L
Chernobog
the_soap-mimic
Chernobog
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,140
Damage
29,876
42,177
Taken
46,005
28,486
Mitigated
33,470
17,663
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gh628ost
Tiamat
9,803
1,121
0
3,292
11,926
7,428
701
3,149
8,777
45,667
0
W
Izanami
Jetestlejeu
Izanami
5,293
2,836
0
3,836
9,546
3,387
635
2,053
7,295
0
60,525
W
Ymir
P3ch1n
Ymir
11,698
1,969
0
3,452
18,175
18,501
508
4,519
13,190
21,871
0
L
Achilles
Shumenski
Achilles
8,686
1,856
0
1,210
17,841
20,531
0
4,900
12,941
2,250
21,193
W
25,149
16,576
0
10,375
14,456
6,598
2,464
3,622
10,577
0
101,544
L
Chernobog
the_soap-mimic
Chernobog
11,387
6,172
684
3,978
16,238
5,511
156
3,673
12,565
0
56,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
31,282
276
Minions Killed
192
0
Camps Cleared
0
892,800
Distance Traveled
821,092
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,213
601
93
5
0
282,121
3
W
Izanami
11,567
680
76
4
0
305,789
3
W
Ymir
12,140
714
19
1
0
300,679
3
L
Achilles
10,519
619
22
1
0
301,004
6
W
Neith
14,045
826
181
11
0
286,332
5
L
Chernobog
10,550
621
77
5
0
237,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role