Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bebejuice
Tiamat
Level 136
God Stats
3W - 7L
1,306 SR
Queue Stats
282W - 269L
1,516 Elo+
Solo
Ares
Ares
Big_Abomb
Ares
Level 106
God Stats
2W - 3L
1,640 SR
Queue Stats
225W - 197L
1,618 Elo+
Party 2
Thor
Thor
Jstar412
Thor
Level 56
God Stats
1W - 4L
1,246 SR
Queue Stats
190W - 174L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
smurfy2good
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,445 Elo+
Party 2
Team Averages
Level 115
1,439 SR
1,526 Elo+

VS

Team Averages
Level 129
1,550 SR
1,592 Elo+
Medusa
Medusa
NoFeaR CheeZe
Medusa
Level 148
God Stats
6W - 8L
1,492 SR
Queue Stats
292W - 256L
1,577 Elo+
Party 1
Thoth
Thoth
NoFeaRWanton
Thoth
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
TheHumanMontage
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,596 Elo+
Solo
Tiamat
Tiamat
ViralKing007
Tiamat
Level 157
God Stats
36W - 35L
1,632 SR
Queue Stats
128W - 123L
1,667 Elo+
Party 3
Cthulhu
Cthulhu
xZanovichx
Cthulhu
Level 121
God Stats
58W - 53L
1,625 SR
Queue Stats
106W - 106L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,230
523
5,152
7,587
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Bebejuice
Tiamat
6
0 / 3 / 1
4,219
422
1,244
4,888
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
7
0 / 5 / 2
4,648
465
2,040
8,827
2,638
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
1 / 3 / 0
5,345
535
2,499
7,158
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
9
1 / 2 / 0
5,221
522
2,482
5,980
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,940
594
4,162
2,987
1,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 0 / 2
5,988
599
7,578
2,739
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 1
5,850
585
4,666
7,112
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
2 / 1 / 1
5,557
556
1,658
4,794
3,340
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
xZanovichx
Cthulhu
9
3 / 1 / 6
5,896
590
5,566
8,913
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Tiamat
Bebejuice
Tiamat
0
3
1
0.17
L
Ares
0
5
2
0.2
L
Thor
1
3
0
0.33
W
3
0
2
4
W
6
0
2
7
W
1
0
1
1.5
W
Tiamat
2
1
1
2.5
L
Hou Yi
1
2
0
0.5
W
Cthulhu
xZanovichx
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
23,630
34,440
Taken
26,545
13,221
Mitigated
13,536
9,821
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,152
2,434
0
3,074
7,587
4,921
0
660
6,927
0
29,106
L
Tiamat
Bebejuice
Tiamat
1,244
152
0
740
4,888
2,082
0
3,938
695
12,366
0
L
Ares
2,040
139
0
2,200
8,827
2,638
0
5,331
3,067
10,743
0
L
Thor
2,499
954
0
2,596
7,158
2,186
0
2,823
4,209
0
28,895
W
4,162
1,596
0
1,430
2,987
1,197
0
283
2,704
0
29,750
W
7,578
230
0
664
2,739
734
743
719
1,958
22,717
0
W
4,666
1,552
0
2,822
7,112
4,454
0
0
7,112
0
34,391
W
Tiamat
1,658
86
0
2,216
4,794
3,340
59
428
4,298
25,369
0
L
Hou Yi
2,482
1,464
0
1,211
5,980
1,394
0
1,381
4,390
0
27,597
W
Cthulhu
xZanovichx
Cthulhu
5,566
296
77
3,965
8,913
3,811
476
1,688
7,189
22,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
29,231
224
Minions Killed
269
0
Camps Cleared
0
850,010
Distance Traveled
919,999
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,230
523
67
7
0
187,784
1
L
Tiamat
4,219
422
26
3
0
133,073
0
L
Ares
4,648
465
16
2
0
175,789
1
L
Thor
5,345
535
63
6
0
186,683
1
W
Medusa
5,940
594
72
7
0
183,082
2
W
Thoth
5,988
599
50
5
0
183,957
3
W
Tyr
5,850
585
75
8
0
177,215
3
W
Tiamat
5,557
556
48
5
0
171,963
1
L
Hou Yi
5,221
522
52
5
0
166,681
1
W
Cthulhu
5,896
590
24
2
0
203,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role