Player Matchup

Agni
Agni
B33CH1998
Agni
Level 88
God Stats
18W - 17L
1,528 SR
Queue Stats
54W - 48L
1,527 Elo+
Solo
Ravana
Ravana
Dercof
Ravana
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 69L
1,406 Elo+
Party 1
Neith
Neith
Dprichinitelq
Neith
Level 65
God Stats
21W - 17L
1,516 SR
Queue Stats
201W - 167L
1,488 Elo+
Solo
Pele
Pele
JаnusОrb
Pele
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 147L
1,473 Elo+
Party 1
Ares
Ares
Plusterpanda
Ares
Level 32
God Stats
3W - 0L
1,869 SR
Queue Stats
212W - 233L
1,468 Elo+
Solo
Team Averages
Level 84
1,583 SR
1,472 Elo+

VS

Team Averages
Level 98
1,635 SR
1,507 Elo+
Nemesis
Nemesis
DdM30PT
Nemesis
Level 122
God Stats
4W - 8L
1,681 SR
Queue Stats
250W - 220L
1,506 Elo+
Solo
Rama
Rama
Huddaz
Rama
Level 88
God Stats
1W - 1L
1,720 SR
Queue Stats
93W - 101L
1,522 Elo+
Party 2
Cerberus
Cerberus
SaikoActive
Cerberus
Level 100
God Stats
1W - 1L
1,719 SR
Queue Stats
59W - 55L
1,523 Elo+
Party 2
Khepri
Khepri
UberKestrel
Khepri
Level 108
God Stats
3W - 7L
1,368 SR
Queue Stats
55W - 56L
1,521 Elo+
Party 2
Sol
Sol
hidifry
Sol
Level 73
God Stats
2W - 3L
1,687 SR
Queue Stats
34W - 43L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
4 / 1 / 1
5,732
717
4,448
4,415
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Dercof
Ravana
9
2 / 0 / 1
5,121
640
1,667
2,049
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 2
4,416
552
3,901
4,319
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 1
4,983
623
1,469
4,199
1,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 0
4,770
596
2,811
4,306
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DdM30PT
Nemesis
7
0 / 3 / 1
4,337
542
1,361
5,331
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Huddaz
Rama
6
1 / 2 / 0
4,232
529
2,458
3,559
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SaikoActive
Cerberus
8
0 / 2 / 0
4,669
584
2,755
4,650
1,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
8
1 / 0 / 0
4,840
605
2,495
5,477
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
6
0 / 3 / 0
3,978
497
1,396
3,191
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
2
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
1
4.5
L
Nemesis
DdM30PT
Nemesis
0
3
1
0.17
W
Ravana
Dercof
Ravana
2
0
1
2.5
W
0
0
2
1
L
Rama
Huddaz
Rama
1
2
0
0.5
W
2
0
1
2.5
W
2
1
0
2
L
Cerberus
SaikoActive
Cerberus
0
2
0
0
L
Khepri
1
0
0
1
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,296
Damage
10,465
19,288
Taken
22,208
6,870
Mitigated
6,477
8,470
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,448
614
0
2,215
4,415
1,246
400
1,237
2,988
25,769
0
L
Nemesis
DdM30PT
Nemesis
1,361
607
0
349
5,331
1,580
24
2,148
2,992
0
17,858
W
Ravana
Dercof
Ravana
1,667
262
0
1,277
2,049
753
0
173
1,876
0
21,135
W
3,901
2,202
0
3,112
4,319
1,202
0
1,218
3,101
0
25,116
L
Rama
Huddaz
Rama
2,458
2,056
0
1,499
3,559
690
0
998
2,561
0
13,758
W
1,469
229
0
991
4,199
1,744
30
2,720
1,479
0
21,263
W
2,811
440
0
875
4,306
1,925
0
1,108
3,198
11,741
0
L
Cerberus
SaikoActive
Cerberus
2,755
203
0
1,957
4,650
1,395
0
0
4,447
23,066
0
L
Khepri
2,495
170
0
1,581
5,477
1,929
0
1,813
3,664
12,430
0
L
Sol
1,396
367
0
414
3,191
883
827
1,924
1,057
13,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
22,056
233
Minions Killed
161
0
Camps Cleared
0
751,246
Distance Traveled
737,916
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,732
717
57
7
0
154,266
2
L
Nemesis
4,337
542
41
5
0
157,355
3
W
Ravana
5,121
640
54
7
0
157,263
3
W
Neith
4,416
552
40
5
0
125,184
2
L
Rama
4,232
529
26
3
0
127,341
2
W
Pele
4,983
623
57
7
0
145,769
0
W
Ares
4,770
596
25
3
0
168,764
4
L
Cerberus
4,669
584
53
7
0
156,366
4
L
Khepri
4,840
605
16
2
0
183,881
2
L
Sol
3,978
497
25
3
0
112,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role