Player Matchup

Hades
Hades
Fifthuzzzzzzzzz
Hades
Level 17
God Stats
21W - 13L
1,491 SR
Queue Stats
63W - 76L
1,276 Elo+
Party 2
Raijin
Raijin
Zente9889
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,317 Elo+
Solo
Bacchus
Bacchus
brzaskun5
Bacchus
Level 46
God Stats
17W - 21L
1,639 SR
Queue Stats
150W - 204L
1,345 Elo+
Party 2
Team Averages
Level 26
1,543 SR
1,313 Elo+

VS

Team Averages
Level 54
1,407 SR
1,298 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kladas_SVK
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,264 Elo+
Solo
Zeus
Zeus
Rob_Noctis
Zeus
Level 26
God Stats
1W - 2L
1,220 SR
Queue Stats
14W - 20L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
10,024
668
10,865
13,791
6,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Zente9889
Raijin
9
0 / 11 / 0
7,501
500
328
9,665
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
brzaskun5
Bacchus
14
6 / 2 / 3
9,990
666
6,915
10,541
7,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 2 / 11
10,484
699
6,264
11,459
9,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
3 / 5 / 11
10,513
701
4,966
7,339
2,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
10 / 4 / 6
11,006
734
13,976
9,744
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
18
19
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
11
5.25
L
5
6
4
1.17
W
3
5
11
1.7
W
10
4
6
3.25
L
Raijin
Zente9889
Raijin
0
11
0
0
L
Bacchus
brzaskun5
Bacchus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
25,206
33,997
Taken
28,542
17,017
Mitigated
15,055
7,727
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,264
1,542
0
1,721
11,459
9,577
0
4,935
6,524
0
30,711
L
10,865
414
704
3,682
13,791
6,846
0
7,975
5,816
35,398
0
W
4,966
760
414
27
7,339
2,522
869
5,806
1,533
24,188
0
W
13,976
2,113
812
2,282
9,744
2,956
627
7,455
2,289
49,478
0
L
Raijin
Zente9889
Raijin
328
66
0
0
9,665
3,020
0
5,136
4,529
6,469
0
L
Bacchus
brzaskun5
Bacchus
6,915
513
477
2,864
10,541
7,151
0
5,988
4,553
20,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
32,003
73
Minions Killed
144
0
Camps Cleared
0
602,880
Distance Traveled
705,962
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,484
699
42
3
0
269,576
1
L
Hades
10,024
668
47
3
0
227,369
3
W
Ra
10,513
701
39
3
0
204,342
0
W
Zeus
11,006
734
63
4
0
232,044
0
L
Raijin
7,501
500
5
0
0
131,418
0
L
Bacchus
9,990
666
21
1
0
244,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role