Player Matchup

Da Ji
Da Ji
Arlequuin
Da Ji
Level 117
God Stats
3W - 7L
1,647 SR
Queue Stats
556W - 561L
1,672 Elo+
Party 2
Artio
Artio
AsylumOneThe
Artio
Level 108
God Stats
14W - 8L
1,693 SR
Queue Stats
272W - 235L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Falconz NR
Danzaburou
Level 146
God Stats
13W - 9L
1,602 SR
Queue Stats
184W - 192L
1,617 Elo+
Solo
Bacchus
Bacchus
PokiToki
Bacchus
Level 155
God Stats
2W - 4L
1,365 SR
Queue Stats
441W - 412L
1,621 Elo+
Party 2
Persephone
Persephone
sergi-h0e-
Persephone
Level 109
God Stats
2W - 5L
1,371 SR
Queue Stats
83W - 101L
1,551 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,624 Elo+

VS

Team Averages
Level 138
1,523 SR
1,772 Elo+
Mulan
Mulan
Icarus200
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,804 Elo+
Party 1
Thanatos
Thanatos
cameroncoleyy
Thanatos
Level 149
God Stats
1W - 2L
1,617 SR
Queue Stats
42W - 30L
1,747 Elo+
Party 1
Olorun
Olorun
dragon2969
Olorun
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 94L
1,844 Elo+
Party 1
Chronos
Chronos
ggwerewolf
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,866 Elo+
Party 1
Camazotz
Camazotz
pycho__Destroyer
Camazotz
Level 156
God Stats
4W - 7L
1,497 SR
Queue Stats
434W - 389L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arlequuin
Da Ji
15
5 / 4 / 3
8,715
545
11,219
14,152
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 3
9,424
589
10,355
11,476
10,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Falconz NR
Danzaburou
14
1 / 4 / 4
8,616
539
9,433
13,756
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
PokiToki
Bacchus
12
2 / 5 / 6
8,116
507
7,447
14,146
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
sergi-h0e-
Persephone
12
4 / 1 / 0
8,028
502
6,595
3,737
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Icarus200
Mulan
13
1 / 2 / 11
8,566
535
6,825
12,814
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
cameroncoleyy
Thanatos
15
8 / 5 / 4
9,501
594
7,965
10,785
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
dragon2969
Olorun
15
4 / 3 / 6
9,448
591
9,947
16,238
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
ggwerewolf
Chronos
14
2 / 1 / 5
8,343
521
8,348
10,679
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 2
7,835
490
7,221
13,866
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
15
15
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arlequuin
Da Ji
5
4
3
1.63
L
2
1
3
3.5
L
Danzaburou
Falconz NR
Danzaburou
1
4
4
0.75
W
Mulan
Icarus200
Mulan
1
2
11
3.25
L
Bacchus
PokiToki
Bacchus
2
5
6
1
W
Thanatos
cameroncoleyy
Thanatos
8
5
4
2
W
Olorun
dragon2969
Olorun
4
3
6
2.33
W
Chronos
ggwerewolf
Chronos
2
1
5
4.5
W
0
3
2
0.33
L
Persephone
sergi-h0e-
Persephone
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
40,306
57,267
Taken
64,382
34,291
Mitigated
29,027
20,915
Healing
31,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arlequuin
Da Ji
11,219
3,322
0
4,539
14,152
5,685
0
3,453
10,699
0
52,234
L
10,355
2,220
1,189
7,468
11,476
10,675
94
2,000
9,476
65,205
0
L
Danzaburou
Falconz NR
Danzaburou
9,433
5,399
0
5,647
13,756
4,006
67
6,559
7,197
0
61,299
W
Mulan
Icarus200
Mulan
6,825
1,426
0
3,465
12,814
7,652
38
5,959
6,663
0
36,186
L
Bacchus
PokiToki
Bacchus
7,447
865
0
1,024
14,146
12,733
0
4,904
9,242
27,257
0
W
Thanatos
cameroncoleyy
Thanatos
7,965
1,710
0
7,639
10,785
3,951
0
2,875
7,828
0
52,092
W
Olorun
dragon2969
Olorun
9,947
4,857
439
11,396
16,238
5,346
2,898
2,169
14,069
67,877
0
W
Chronos
ggwerewolf
Chronos
8,348
2,733
0
1,652
10,679
4,763
978
6,516
3,952
48,867
2,069
W
7,221
2,757
0
7,394
13,866
7,315
750
6,393
7,473
0
42,729
L
Persephone
sergi-h0e-
Persephone
6,595
399
0
1,048
3,737
1,192
0
1,162
2,575
38,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
43,693
450
Minions Killed
457
0
Camps Cleared
0
1,462,848
Distance Traveled
1,529,779
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,715
545
83
5
0
319,054
1
L
Artio
9,424
589
146
9
0
314,097
5
L
Danzaburou
8,616
539
105
7
0
291,198
3
W
Mulan
8,566
535
63
4
0
324,552
4
L
Bacchus
8,116
507
26
2
0
325,603
5
W
Thanatos
9,501
594
85
5
0
320,762
4
W
Olorun
9,448
591
122
8
0
273,241
3
W
Chronos
8,343
521
100
6
0
327,096
7
W
Camazotz
7,835
490
87
5
0
284,128
2
L
Persephone
8,028
502
90
6
0
212,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role