Player Matchup

Tiamat
Tiamat
Ohly
Tiamat
Level 11
God Stats
12W - 15L
1,538 SR
Queue Stats
22W - 25L
1,487 Elo+
Solo
Ymir
Ymir
Rafa05Jose
Ymir
Level 29
God Stats
27W - 33L
1,467 SR
Queue Stats
373W - 468L
1,464 Elo+
Party 2
Chiron
Chiron
Razkhur
Chiron
Level 22
God Stats
1W - 3L
1,414 SR
Queue Stats
118W - 122L
1,585 Elo+
Solo
Thanatos
Thanatos
X_Consoli_X
Thanatos
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 96L
1,489 Elo+
Solo
Raijin
Raijin
rafaelzika_
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 177L
1,486 Elo+
Party 2
Team Averages
Level 19
1,441 SR
1,502 Elo+

VS

Team Averages
Level 22
1,525 SR
1,562 Elo+
Cupid
Cupid
CjLyons_5
Cupid
Level 25
God Stats
30W - 25L
1,612 SR
Queue Stats
30W - 27L
1,623 Elo+
Party 1
Hercules
Hercules
LastAnsei
Hercules
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
49W - 31L
1,543 Elo+
Solo
Neith
Neith
NeverCrossMe-__-
Neith
Level 14
God Stats
46W - 30L
1,619 SR
Queue Stats
50W - 41L
1,570 Elo+
Party 1
Sol
Sol
deepfriedsloth
Sol
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
70W - 62L
1,485 Elo+
Party 3
Loki
Loki
deepfriedzebra
Loki
Level 27
God Stats
2W - 1L
1,602 SR
Queue Stats
34W - 34L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ohly
Tiamat
17
3 / 10 / 9
10,905
991
11,566
21,426
13,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 5 / 11
10,804
982
11,715
22,367
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Razkhur
Chiron
16
3 / 6 / 8
10,368
943
9,151
14,937
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
X_Consoli_X
Thanatos
15
4 / 10 / 5
10,588
963
9,283
15,095
6,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
15
3 / 9 / 8
10,564
960
11,282
15,710
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

60

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CjLyons_5
Cupid
19
13 / 4 / 18
12,802
1,164
23,811
12,794
4,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
LastAnsei
Hercules
19
5 / 2 / 28
11,612
1,056
6,502
13,940
12,915
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 2 / 20
12,489
1,135
26,545
10,734
3,536
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 3 / 20
12,501
1,136
16,594
9,718
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 2 / 24
11,362
1,033
8,813
9,694
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
150
13
Kills
40
40
Deaths
13
41
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cupid
CjLyons_5
Cupid
13
4
18
5.5
W
Hercules
LastAnsei
Hercules
5
2
28
9.5
W
10
2
20
10
L
Tiamat
Ohly
Tiamat
3
10
9
0.75
L
0
5
11
1.1
L
Chiron
Razkhur
Chiron
3
6
8
1.17
L
Thanatos
X_Consoli_X
Thanatos
4
10
5
0.65
W
8
3
20
6
W
4
2
24
8
L
Raijin
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,997
Damage
82,265
89,535
Taken
56,880
53,941
Mitigated
27,034
10,986
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CjLyons_5
Cupid
23,811
18,910
299
2,905
12,794
4,304
0
6,447
6,347
0
39,520
W
Hercules
LastAnsei
Hercules
6,502
1,044
0
4,915
13,940
12,915
0
10,063
3,877
0
19,472
W
26,545
20,790
0
2,185
10,734
3,536
0
5,676
5,058
0
35,100
L
Tiamat
Ohly
Tiamat
11,566
942
0
2,562
21,426
13,820
0
3,101
18,325
23,579
0
L
11,715
1,174
0
994
22,367
21,010
0
4,653
17,714
29,912
0
L
Chiron
Razkhur
Chiron
9,151
5,396
570
3,281
14,937
5,818
0
4,385
10,548
0
24,507
L
Thanatos
X_Consoli_X
Thanatos
9,283
1,877
0
3,579
15,095
6,858
0
1,430
13,665
0
19,838
W
16,594
4,213
736
2,476
9,718
3,027
0
6,085
3,633
41,132
0
W
8,813
1,136
1,275
1,118
9,694
3,252
0
6,292
3,402
0
15,346
L
Raijin
11,282
1,855
0
0
15,710
6,435
0
3,025
12,485
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
60,766
156
Minions Killed
149
5
Camps Cleared
5
935,617
Distance Traveled
942,578
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,802
1,164
28
3
2
171,300
0
W
Hercules
11,612
1,056
28
3
0
205,208
0
W
Neith
12,489
1,135
18
2
2
163,598
0
L
Tiamat
10,905
991
27
2
0
193,623
0
L
Ymir
10,804
982
48
4
1
200,405
2
L
Chiron
10,368
943
28
3
1
172,398
0
L
Thanatos
10,588
963
19
2
2
203,303
1
W
Sol
12,501
1,136
65
6
1
189,011
0
W
Loki
11,362
1,033
10
1
0
213,461
0
L
Raijin
10,564
960
34
3
1
165,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role