Player Matchup

Baron Samedi
Baron Samedi
Hck zZeuz
Baron Samedi
Level 65
God Stats
36W - 36L
1,542 SR
Queue Stats
407W - 448L
1,523 Elo+
Solo
King Arthur
King Arthur
Russellihnio
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,575 Elo+
Solo
Aphrodite
Aphrodite
dat09boij
Aphrodite
Level 148
God Stats
9W - 14L
1,413 SR
Queue Stats
291W - 305L
1,542 Elo+
Solo
Izanami
Izanami
detectiveroberts
Izanami
Level 109
God Stats
1W - 3L
1,362 SR
Queue Stats
14W - 26L
1,429 Elo+
Solo
Fenrir
Fenrir
dope49
Fenrir
Level 135
God Stats
66W - 66L
1,399 SR
Queue Stats
563W - 593L
1,536 Elo+
Solo
Team Averages
Level 112
1,443 SR
1,521 Elo+

VS

Team Averages
Level 115
1,616 SR
1,648 Elo+
Hera
Hera
HustleThaGOD
Hera
Level 120
God Stats
43W - 44L
1,634 SR
Queue Stats
313W - 315L
1,607 Elo+
Solo
Merlin
Merlin
Ko_Taurii
Merlin
Level 100
God Stats
62W - 57L
1,473 SR
Queue Stats
770W - 751L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Tobyltdk
Guan Yu
Level 125
God Stats
9W - 10L
1,867 SR
Queue Stats
191W - 181L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trangur
Ah Muzen Cab
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 199L
1,814 Elo+
Solo
Susano
Susano
vSnottyGreen
Susano
Level 116
God Stats
7W - 5L
1,606 SR
Queue Stats
68W - 71L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hck zZeuz
Baron Samedi
20
3 / 3 / 15
16,158
950
22,253
17,740
13,760
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Russellihnio
King Arthur
20
2 / 11 / 14
14,633
861
15,863
48,011
51,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
dat09boij
Aphrodite
20
4 / 6 / 11
15,154
891
17,347
27,437
23,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 9
16,040
944
29,575
32,047
12,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
dope49
Fenrir
20
8 / 5 / 10
15,702
924
15,512
26,852
19,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
17,748
1,044
26,162
9,543
3,758
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Ko_Taurii
Merlin
20
11 / 3 / 11
16,577
975
31,122
13,017
5,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Tobyltdk
Guan Yu
20
3 / 7 / 22
15,390
905
23,515
41,730
56,351
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Trangur
Ah Muzen Cab
20
6 / 5 / 20
16,396
964
41,884
17,962
7,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
20
3 / 5 / 19
15,135
890
23,863
23,303
11,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
120
23
Kills
33
33
Deaths
23
59
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hck zZeuz
Baron Samedi
3
3
15
3.5
W
10
3
15
5.83
W
Merlin
Ko_Taurii
Merlin
11
3
11
5.5
L
King Arthur
Russellihnio
King Arthur
2
11
14
0.82
W
Guan Yu
Tobyltdk
Guan Yu
3
7
22
2
W
Ah Muzen Cab
Trangur
Ah Muzen Cab
6
5
20
3.2
L
Aphrodite
dat09boij
Aphrodite
4
6
11
1.58
L
6
8
9
1.31
L
Fenrir
dope49
Fenrir
8
5
10
2.6
W
Susano
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,550
Damage
146,546
152,087
Taken
105,555
120,774
Mitigated
84,641
43,261
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hck zZeuz
Baron Samedi
22,253
451
4,672
3,655
17,740
13,760
0
8,372
9,316
62,902
0
W
26,162
5,526
94
1,046
9,543
3,758
0
4,792
4,701
59,194
0
W
Merlin
Ko_Taurii
Merlin
31,122
652
0
0
13,017
5,417
0
5,262
7,730
44,323
0
L
King Arthur
Russellihnio
King Arthur
15,863
2,122
200
5,160
48,011
51,409
0
21,527
26,310
0
34,780
W
Guan Yu
Tobyltdk
Guan Yu
23,515
2,495
4,894
5,502
41,730
56,351
0
17,165
23,800
7,722
25,783
W
Ah Muzen Cab
Trangur
Ah Muzen Cab
41,884
18,323
0
3,083
17,962
7,630
0
6,738
11,149
0
94,267
L
Aphrodite
dat09boij
Aphrodite
17,347
1,525
11,222
12,971
27,437
23,011
0
10,421
16,846
38,013
0
L
29,575
26,903
0
4,736
32,047
12,691
0
11,995
20,030
0
87,366
L
Fenrir
dope49
Fenrir
15,512
1,027
0
645
26,852
19,903
0
9,537
17,155
0
20,688
W
Susano
23,863
2,206
0
0
23,303
11,485
0
5,643
17,535
0
44,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,687
Gold Earned
81,246
330
Minions Killed
306
12
Camps Cleared
11
1,626,172
Distance Traveled
1,618,277
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,158
950
89
5
1
306,163
0
W
Hera
17,748
1,044
71
4
5
313,868
1
W
Merlin
16,577
975
28
2
6
323,962
0
L
King Arthur
14,633
861
39
2
3
333,378
3
W
Guan Yu
15,390
905
31
2
0
335,531
2
W
Ah Muzen Cab
16,396
964
123
7
0
307,700
0
L
Aphrodite
15,154
891
52
3
0
336,998
0
L
Izanami
16,040
944
141
8
6
301,442
0
L
Fenrir
15,702
924
9
1
2
348,191
4
W
Susano
15,135
890
53
3
0
337,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role