Player Matchup

Danzaburou
Danzaburou
Dumoi
Danzaburou
Level 17
God Stats
55W - 64L
1,421 SR
Queue Stats
91W - 99L
1,325 Elo+
Solo
Ra
Ra
GEBORIFEED
Ra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 125L
1,565 Elo+
Solo
Pele
Pele
IamBurrrr
Pele
Level 29
God Stats
4W - 0L
1,713 SR
Queue Stats
106W - 131L
1,507 Elo+
Solo
Bellona
Bellona
edoroto
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 103L
1,084 Elo+
Solo
Cthulhu
Cthulhu
lukos17
Cthulhu
Level 14
God Stats
23W - 28L
1,785 SR
Queue Stats
231W - 260L
1,571 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,410 Elo+

VS

Team Averages
Level 12
1,441 SR
1,450 Elo+
Loki
Loki
LokisLifeMatters
Loki
Level 27
God Stats
7W - 11L
1,266 SR
Queue Stats
14W - 21L
1,371 Elo+
Party 1
Zeus
Zeus
TooColdWithIt
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Ra
Ra
killergator4
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
meraki87
Olorun
Level 7
God Stats
1W - 2L
1,526 SR
Queue Stats
17W - 22L
1,424 Elo+
Party 1
Izanami
Izanami
mrleborgne
Izanami
Level 18
God Stats
40W - 27L
1,410 SR
Queue Stats
100W - 92L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dumoi
Danzaburou
8
2 / 3 / 0
5,250
525
1,505
4,742
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
11 / 2 / 1
7,384
738
7,736
6,813
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
3 / 2 / 0
6,062
606
3,674
6,247
1,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
edoroto
Bellona
9
2 / 3 / 6
5,949
595
1,613
6,006
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lukos17
Cthulhu
7
0 / 1 / 1
4,896
490
1,344
4,670
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,269
527
3,238
5,710
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 2
4,166
417
1,077
3,705
1,514
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 7 / 2
4,145
415
1,686
4,602
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
meraki87
Olorun
9
1 / 3 / 1
5,502
550
2,780
7,348
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
mrleborgne
Izanami
11
7 / 1 / 0
6,736
674
5,476
4,742
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
18
Kills
11
11
Deaths
18
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dumoi
Danzaburou
2
3
0
0.67
W
11
2
1
5.75
W
Pele
3
2
0
1.5
L
3
3
1
1.17
L
0
4
2
0.25
W
Bellona
edoroto
Bellona
2
3
6
1.67
L
0
7
2
0.14
W
Cthulhu
lukos17
Cthulhu
0
1
1
0.5
L
Olorun
meraki87
Olorun
1
3
1
0.5
L
Izanami
mrleborgne
Izanami
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
14,257
28,478
Taken
26,107
10,551
Mitigated
8,638
8,400
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dumoi
Danzaburou
1,505
254
0
605
4,742
1,136
752
108
4,634
0
17,428
W
7,736
1,442
0
3,063
6,813
2,328
344
1,302
5,511
44,566
0
W
Pele
3,674
1,451
0
2,050
6,247
1,937
602
2,323
3,924
0
32,329
L
3,238
621
0
1,490
5,710
1,438
0
1,435
4,093
0
18,883
L
1,077
560
0
42
3,705
1,514
0
1,694
1,929
9,548
0
W
Bellona
edoroto
Bellona
1,613
500
0
475
6,006
3,453
96
1,458
4,548
0
12,365
L
1,686
578
48
313
4,602
1,332
0
2,832
1,648
9,100
0
W
Cthulhu
lukos17
Cthulhu
1,344
218
99
2,108
4,670
1,697
243
352
4,318
12,328
0
L
Olorun
meraki87
Olorun
2,780
1,605
0
2,738
7,348
2,216
786
1,025
6,272
24,475
0
L
Izanami
mrleborgne
Izanami
5,476
3,595
0
1,039
4,742
2,138
152
1,737
2,894
0
36,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
25,818
231
Minions Killed
211
0
Camps Cleared
0
894,225
Distance Traveled
844,013
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,250
525
29
3
0
157,099
0
W
Ra
7,384
738
77
8
0
184,344
1
W
Pele
6,062
606
65
7
0
173,352
0
L
Loki
5,269
527
44
4
0
206,938
3
L
Zeus
4,166
417
14
1
0
144,442
0
W
Bellona
5,949
595
32
3
0
214,450
2
L
Ra
4,145
415
12
1
0
170,378
0
W
Cthulhu
4,896
490
28
3
0
164,980
1
L
Olorun
5,502
550
56
6
0
157,062
0
L
Izanami
6,736
674
85
9
0
165,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role