Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AMUSEDHYPERION
Anhur
Level 159
God Stats
34W - 33L
1,662 SR
Queue Stats
1,217W - 1,229L
1,446 Elo+
Solo
Yemoja
Yemoja
DeathbyNarnia
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,462 Elo+
Solo
Osiris
Osiris
MxD_Snipess
Osiris
Level 100
God Stats
9W - 10L
1,306 SR
Queue Stats
189W - 202L
1,393 Elo+
Solo
Bastet
Bastet
ivi_500_
Bastet
Level 64
God Stats
3W - 5L
1,381 SR
Queue Stats
77W - 63L
1,459 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,452 Elo+

VS

Team Averages
Level 94
1,587 SR
1,424 Elo+
Sun Wukong
Sun Wukong
ElChapoFdez
Sun Wukong
Level 61
God Stats
18W - 36L
1,322 SR
Queue Stats
98W - 164L
1,303 Elo+
Solo
Discordia
Discordia
LowenHerz-_-
Discordia
Level 97
God Stats
4W - 2L
1,821 SR
Queue Stats
146W - 164L
1,446 Elo+
Solo
Danzaburou
Danzaburou
blue_crybaby
Danzaburou
Level 70
God Stats
14W - 5L
1,790 SR
Queue Stats
35W - 42L
1,391 Elo+
Solo
Ne Zha
Ne Zha
dudedi781
Ne Zha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 133L
1,525 Elo+
Solo
Athena
Athena
speit91
Athena
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 7 / 1
7,563
420
6,971
12,154
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 5
8,446
469
10,262
12,640
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 5
7,969
443
5,633
12,018
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
14
5 / 6 / 2
8,938
497
13,015
17,645
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
ivi_500_
Bastet
15
8 / 4 / 2
9,757
542
9,994
12,478
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElChapoFdez
Sun Wukong
16
3 / 6 / 3
9,525
529
10,455
14,122
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LowenHerz-_-
Discordia
15
4 / 2 / 6
9,447
525
9,954
6,981
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
blue_crybaby
Danzaburou
14
2 / 2 / 6
8,389
466
8,832
14,311
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
dudedi781
Ne Zha
17
9 / 4 / 3
10,478
582
9,056
14,525
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
speit91
Athena
15
6 / 3 / 3
9,750
542
9,937
16,379
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
17
Kills
24
24
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
1
0.36
L
2
4
5
1.13
L
0
3
5
0.83
W
Sun Wukong
ElChapoFdez
Sun Wukong
3
6
3
0.75
W
Discordia
LowenHerz-_-
Discordia
4
2
6
3.5
L
Osiris
5
6
2
1
W
Danzaburou
blue_crybaby
Danzaburou
2
2
6
2.5
W
Ne Zha
dudedi781
Ne Zha
9
4
3
2.63
L
Bastet
ivi_500_
Bastet
8
4
2
2.25
W
Athena
speit91
Athena
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
48,234
66,935
Taken
66,318
32,171
Mitigated
33,573
23,191
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,971
497
483
2,200
12,154
4,139
0
3,582
8,296
32,365
0
L
10,262
4,852
0
3,521
12,640
3,639
0
5,770
6,694
0
46,013
L
5,633
1,218
3,424
4,082
12,018
7,272
0
5,555
6,295
34,338
0
W
Sun Wukong
ElChapoFdez
Sun Wukong
10,455
4,920
0
3,170
14,122
7,997
744
0
14,122
0
50,950
W
Discordia
LowenHerz-_-
Discordia
9,954
334
0
1,161
6,981
2,354
483
2,074
4,646
51,342
0
L
Osiris
13,015
5,875
0
5,545
17,645
12,949
1,077
0
17,645
0
54,629
W
Danzaburou
blue_crybaby
Danzaburou
8,832
3,664
381
7,036
14,311
4,268
1,209
4,970
9,157
0
46,314
W
Ne Zha
dudedi781
Ne Zha
9,056
1,905
0
5,764
14,525
6,277
0
445
14,044
0
60,397
L
Bastet
ivi_500_
Bastet
9,994
4,069
0
3,936
12,478
4,172
99
4,174
8,114
0
45,217
W
Athena
speit91
Athena
9,937
1,798
0
1,412
16,379
12,677
35
4,378
11,745
44,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
47,589
364
Minions Killed
428
0
Camps Cleared
0
1,573,140
Distance Traveled
1,695,544
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,563
420
58
3
0
298,487
2
L
Anhur
8,446
469
84
5
0
287,175
3
L
Yemoja
7,969
443
62
3
0
316,137
0
W
Sun Wukong
9,525
529
96
5
0
308,531
4
W
Discordia
9,447
525
93
5
0
332,344
2
L
Osiris
8,938
497
84
5
0
301,284
2
W
Danzaburou
8,389
466
78
4
0
336,817
0
W
Ne Zha
10,478
582
99
6
0
368,924
2
L
Bastet
9,757
542
76
4
0
370,057
3
W
Athena
9,750
542
62
3
0
348,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role