Player Matchup

Osiris
Osiris
JuzekFryc
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Marox043
Fenrir
Level 62
God Stats
0W - 1L
1,800 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ares
Ares
Mestofed
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Janus
Janus
Pelcyk
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Sanya0904
Apollo
Level 23
God Stats
5W - 12L
1,500 SR
Queue Stats
391W - 409L
1,559 Elo+
Solo
Team Averages
Level 31
1,560 SR
1,512 Elo+

VS

Team Averages
Level 17
1,740 SR
1,479 Elo+
Bellona
Bellona
BeeRHunteeR
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 1
Cerberus
Cerberus
BlueNote7
Cerberus
Level 16
God Stats
12W - 4L
2,012 SR
Queue Stats
70W - 63L
1,519 Elo+
Party 1
Ra
Ra
ChainOfBlows
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,435 Elo+
Solo
Thanatos
Thanatos
DeaDPooLUmuT
Thanatos
Level 15
God Stats
3W - 1L
1,725 SR
Queue Stats
41W - 38L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Onimalo
Cernunnos
Level 39
God Stats
16W - 6L
1,963 SR
Queue Stats
77W - 78L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JuzekFryc
Osiris
8
1 / 5 / 0
4,687
469
2,204
6,055
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Marox043
Fenrir
6
1 / 6 / 0
4,651
465
1,967
7,710
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
6
0 / 7 / 0
4,113
411
1,202
8,220
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Pelcyk
Janus
6
0 / 3 / 1
4,155
416
2,603
4,296
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Sanya0904
Apollo
6
0 / 5 / 0
3,874
387
2,183
6,367
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeRHunteeR
Bellona
10
6 / 1 / 1
6,146
615
4,456
4,784
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
BlueNote7
Cerberus
9
3 / 0 / 12
6,119
612
3,680
5,948
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 5
6,042
604
3,063
3,652
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
DeaDPooLUmuT
Thanatos
10
7 / 1 / 3
6,114
611
3,381
6,289
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Onimalo
Cernunnos
10
7 / 0 / 8
6,234
623
9,183
4,406
1,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
25
26
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeeRHunteeR
Bellona
6
1
1
6.5
W
Cerberus
BlueNote7
Cerberus
3
0
12
9
W
2
0
5
4.5
W
Thanatos
DeaDPooLUmuT
Thanatos
7
1
3
8.5
L
Osiris
JuzekFryc
Osiris
1
5
0
0.2
L
Fenrir
Marox043
Fenrir
1
6
0
0.17
L
Ares
0
7
0
0
W
Cernunnos
Onimalo
Cernunnos
7
0
8
11
L
Janus
Pelcyk
Janus
0
3
1
0.17
L
Apollo
Sanya0904
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,159
Damage
23,763
32,648
Taken
25,079
9,541
Mitigated
11,312
4,731
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeeRHunteeR
Bellona
4,456
1,071
0
1,718
4,784
3,715
168
524
4,192
2,389
17,637
W
Cerberus
BlueNote7
Cerberus
3,680
580
0
2,654
5,948
3,202
200
681
5,267
14,456
0
W
3,063
583
73
1,809
3,652
1,184
190
1,018
2,518
35,627
0
W
Thanatos
DeaDPooLUmuT
Thanatos
3,381
870
0
6,629
6,289
1,853
0
829
5,412
0
20,328
L
Osiris
JuzekFryc
Osiris
2,204
707
0
0
6,055
3,008
0
951
4,866
0
18,067
L
Fenrir
Marox043
Fenrir
1,967
1,104
0
2,313
7,710
1,727
280
628
7,032
0
13,224
L
Ares
1,202
314
0
439
8,220
2,518
0
1,860
6,295
4,413
0
W
Cernunnos
Onimalo
Cernunnos
9,183
5,034
0
2,925
4,406
1,358
1,130
521
3,885
0
35,834
L
Janus
Pelcyk
Janus
2,603
226
0
740
4,296
1,058
0
1,548
2,607
12,783
0
L
Apollo
Sanya0904
Apollo
2,183
1,428
0
1,239
6,367
1,230
0
1,808
4,559
0
12,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
30,655
120
Minions Killed
263
0
Camps Cleared
0
820,609
Distance Traveled
915,202
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,146
615
35
4
0
164,054
2
W
Cerberus
6,119
612
25
3
0
174,496
2
W
Ra
6,042
604
70
7
0
205,751
1
W
Thanatos
6,114
611
55
6
0
207,660
3
L
Osiris
4,687
469
42
4
0
163,330
1
L
Fenrir
4,651
465
32
3
0
172,972
0
L
Ares
4,113
411
8
1
0
176,958
1
W
Cernunnos
6,234
623
78
8
0
163,241
3
L
Janus
4,155
416
18
2
0
147,499
1
L
Apollo
3,874
387
20
2
0
159,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role