Player Matchup

Cerberus
Cerberus
AxioZs
Cerberus
Level 27
God Stats
15W - 8L
1,267 SR
Queue Stats
72W - 56L
1,549 Elo+
Party 1
Olorun
Olorun
Sootily
Olorun
Level 17
God Stats
3W - 2L
1,800 SR
Queue Stats
46W - 47L
1,458 Elo+
Solo
Tiamat
Tiamat
UpHillBattle
Tiamat
Level 15
God Stats
16W - 7L
1,847 SR
Queue Stats
23W - 18L
1,705 Elo+
Solo
Heimdallr
Heimdallr
WearifulPie8881
Heimdallr
Level 20
God Stats
27W - 11L
1,751 SR
Queue Stats
38W - 27L
1,535 Elo+
Party 1
Da Ji
Da Ji
sinderfall
Da Ji
Level 20
God Stats
35W - 28L
1,741 SR
Queue Stats
185W - 155L
1,659 Elo+
Solo
Team Averages
Level 20
1,681 SR
1,581 Elo+

VS

Team Averages
Level 24
1,439 SR
1,482 Elo+
Rama
Rama
Kelzar7
Rama
Level 20
God Stats
5W - 5L
1,324 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo
Neith
Neith
KrYptix-tE
Neith
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 5L
1,392 Elo+
Party 2
Janus
Janus
TehPersian1
Janus
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
150W - 127L
1,513 Elo+
Solo
Geb
Geb
ThePaleHokage
Geb
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
WatDaf123
Ao Kuang
Level 28
God Stats
0W - 5L
1,169 SR
Queue Stats
142W - 109L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxioZs
Cerberus
14
4 / 1 / 12
9,782
575
6,888
10,007
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Sootily
Olorun
18
4 / 0 / 1
10,938
643
6,552
10,061
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
18
5 / 1 / 5
11,406
671
9,532
7,400
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
WearifulPie8881
Heimdallr
15
13 / 2 / 4
10,345
609
13,936
10,294
3,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
2 / 1 / 7
9,667
569
6,289
10,650
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kelzar7
Rama
14
0 / 5 / 0
8,091
476
2,209
9,316
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
10
0 / 8 / 3
6,598
388
3,565
11,963
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 0
7,559
445
6,686
10,023
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 0
7,061
415
5,024
16,281
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
WatDaf123
Ao Kuang
13
3 / 2 / 0
8,005
471
5,024
8,673
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
28
Kills
5
5
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AxioZs
Cerberus
4
1
12
10
L
Rama
Kelzar7
Rama
0
5
0
0
L
Neith
0
8
3
0.19
W
Olorun
Sootily
Olorun
4
0
1
4.5
L
0
7
0
0
L
2
6
0
0.33
W
Tiamat
5
1
5
7.5
L
Ao Kuang
WatDaf123
Ao Kuang
3
2
0
1.5
W
Heimdallr
WearifulPie8881
Heimdallr
13
2
4
7.5
W
Da Ji
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
22,508
48,412
Taken
56,256
31,454
Mitigated
20,093
21,725
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AxioZs
Cerberus
6,888
647
0
1,705
10,007
9,057
188
2,992
6,903
38,497
0
L
Rama
Kelzar7
Rama
2,209
1,569
0
2,077
9,316
3,245
1,181
6,751
2,189
0
40,499
L
Neith
3,565
2,262
0
2,630
11,963
3,499
0
2,703
9,260
0
26,865
W
Olorun
Sootily
Olorun
6,552
3,282
371
5,250
10,061
4,260
1,687
3,011
6,912
90,906
0
L
6,686
367
0
550
10,023
3,022
0
5,638
4,317
47,094
0
L
5,024
650
0
2,189
16,281
7,310
0
4,839
11,411
23,688
0
W
Tiamat
9,532
1,221
0
4,394
7,400
9,011
667
1,232
6,134
70,296
0
L
Ao Kuang
WatDaf123
Ao Kuang
5,024
1,028
0
2,163
8,673
3,017
0
2,485
6,092
49,048
0
W
Heimdallr
WearifulPie8881
Heimdallr
13,936
9,561
0
5,829
10,294
3,788
3,621
4,543
5,661
0
52,224
W
Da Ji
6,289
1,436
0
4,176
10,650
5,338
1,278
4,518
6,068
0
58,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
37,314
564
Minions Killed
417
0
Camps Cleared
0
1,549,744
Distance Traveled
1,511,971
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,782
575
77
5
0
299,517
1
L
Rama
8,091
476
131
8
0
288,991
4
L
Neith
6,598
388
47
3
0
298,024
2
W
Olorun
10,938
643
152
9
0
308,405
1
L
Janus
7,559
445
116
7
0
272,681
6
L
Geb
7,061
415
27
2
0
345,274
5
W
Tiamat
11,406
671
163
10
0
331,470
4
L
Ao Kuang
8,005
471
96
6
0
307,001
1
W
Heimdallr
10,345
609
70
4
0
269,133
2
W
Da Ji
9,667
569
102
6
0
341,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role