Player Matchup

Thanatos
Thanatos
AlphaTrion2001
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
NikoIFox
Odin
Level 16
God Stats
3W - 10L
1,317 SR
Queue Stats
29W - 41L
1,271 Elo+
Solo
Persephone
Persephone
PLisket
Persephone
Level 5
God Stats
9W - 9L
1,516 SR
Queue Stats
67W - 81L
1,456 Elo+
Solo
Medusa
Medusa
Sygll
Medusa
Level 6
God Stats
3W - 2L
1,570 SR
Queue Stats
3W - 2L
1,607 Elo+
Solo
Heimdallr
Heimdallr
ThatUnreal99
Heimdallr
Level 29
God Stats
168W - 177L
1,438 SR
Queue Stats
480W - 536L
1,301 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,427 Elo+

VS

Team Averages
Level 19
1,520 SR
1,452 Elo+
Bellona
Bellona
Aiien Slayer
Bellona
Level 7
God Stats
6W - 1L
1,797 SR
Queue Stats
195W - 208L
1,684 Elo+
Solo
Kukulkan
Kukulkan
Ehvaa
Kukulkan
Level 61
God Stats
216W - 202L
1,305 SR
Queue Stats
424W - 444L
1,333 Elo+
Party 1
Ares
Ares
FlameDragYT
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,445 Elo+
Solo
Olorun
Olorun
Morbidly Toxic
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
anton26071974
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
0 / 6 / 0
9,737
749
1,269
6,218
2,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
13
0 / 0 / 0
8,100
623
0
0
0
Persephone
PLisket
Persephone
20
3 / 4 / 7
13,091
1,007
15,601
19,358
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Sygll
Medusa
18
4 / 7 / 4
12,485
960
18,974
24,797
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ThatUnreal99
Heimdallr
19
5 / 10 / 7
13,426
1,033
35,921
23,565
10,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aiien Slayer
Bellona
18
4 / 6 / 12
12,568
967
13,541
21,204
18,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Ehvaa
Kukulkan
20
11 / 1 / 8
14,224
1,094
25,006
8,825
3,993
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
3 / 3 / 13
13,459
1,035
11,783
22,897
33,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 2 / 13
12,210
939
6,186
11,919
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
6 / 1 / 10
12,720
978
13,048
14,905
12,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
12
Kills
27
27
Deaths
13
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aiien Slayer
Bellona
4
6
12
1.67
L
Thanatos
0
6
0
0
W
Kukulkan
Ehvaa
Kukulkan
11
1
8
15
W
3
3
13
3.17
W
3
2
13
4.75
L
Odin
0
0
0
0
L
Persephone
PLisket
Persephone
3
4
7
1.63
L
Medusa
Sygll
Medusa
4
7
4
0.86
L
Heimdallr
ThatUnreal99
Heimdallr
5
10
7
0.85
W
Cthulhu
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,765
Damage
69,564
73,938
Taken
79,750
31,244
Mitigated
74,781
8,060
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aiien Slayer
Bellona
13,541
6,254
0
794
21,204
18,860
0
3,916
16,962
56
32,528
L
Thanatos
1,269
613
0
494
6,218
2,346
0
4,459
1,684
0
3,008
W
Kukulkan
Ehvaa
Kukulkan
25,006
2,561
1,221
1,614
8,825
3,993
0
1,782
7,043
58,033
0
W
11,783
1,779
876
3,003
22,897
33,431
0
3,566
19,331
25,072
0
W
6,186
2,318
1,509
5,251
11,919
6,184
0
4,296
7,623
18,012
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
PLisket
Persephone
15,601
2,810
0
505
19,358
8,065
0
16,741
2,539
36,127
0
L
Medusa
Sygll
Medusa
18,974
10,212
0
3,058
24,797
10,106
0
19,451
5,121
0
49,455
L
Heimdallr
ThatUnreal99
Heimdallr
35,921
24,588
309
3,694
23,565
10,727
0
15,426
7,939
0
58,309
W
Cthulhu
13,048
858
0
893
14,905
12,313
0
2,041
12,864
29,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
65,181
171
Minions Killed
235
0
Camps Cleared
1
691,454
Distance Traveled
1,247,442
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,568
967
50
4
1
256,692
0
L
Thanatos
9,737
749
4
0
0
62,859
0
W
Kukulkan
14,224
1,094
85
7
0
224,901
1
W
Ares
13,459
1,035
31
2
0
290,329
3
W
Olorun
12,210
939
27
2
0
164,544
1
L
Odin
8,100
623
0
0
0
0
0
L
Persephone
13,091
1,007
53
4
0
221,113
0
L
Medusa
12,485
960
72
6
0
231,297
0
L
Heimdallr
13,426
1,033
42
3
0
176,185
4
W
Cthulhu
12,720
978
42
3
0
310,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role