Player Matchup

Sun Wukong
Sun Wukong
Azayoi Sakuya
Sun Wukong
Level 124
God Stats
8W - 6L
1,477 SR
Queue Stats
775W - 812L
1,482 Elo+
Solo
Odin
Odin
DarkRemains765
Odin
Level 69
God Stats
0W - 1L
1,174 SR
Queue Stats
18W - 33L
1,316 Elo+
Solo
Bastet
Bastet
Dev_4453
Bastet
Level 81
God Stats
2W - 5L
1,217 SR
Queue Stats
241W - 250L
1,448 Elo+
Solo
Xing Tian
Xing Tian
djoopy
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 256L
1,461 Elo+
Solo
Kali
Kali
griebous
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,393 Elo+
Solo
Team Averages
Level 106
1,374 SR
1,420 Elo+

VS

Team Averages
Level 100
1,607 SR
1,445 Elo+
Achilles
Achilles
ITz420Chieff
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
KfCPoWeR33260Fr
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,235 Elo+
Party 2
Chiron
Chiron
ScaryFoal217256
Chiron
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
7W - 9L
1,663 Elo+
Party 1
Zhong Kui
Zhong Kui
Seals I Chaos
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 100L
1,308 Elo+
Party 2
Geb
Geb
justbl4ze
Geb
Level 117
God Stats
13W - 9L
1,784 SR
Queue Stats
297W - 329L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azayoi Sakuya
Sun Wukong
20
3 / 4 / 16
13,572
679
17,383
21,806
23,950
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 16
13,379
669
14,110
25,239
30,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
Dev_4453
Bastet
20
7 / 6 / 9
13,985
699
20,559
21,298
10,221
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
djoopy
Xing Tian
19
2 / 7 / 16
12,245
612
17,641
32,521
28,263
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
19
6 / 9 / 10
12,952
648
14,597
23,602
10,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITz420Chieff
Achilles
20
4 / 4 / 20
13,008
650
13,245
23,788
30,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 4 / 22
15,042
752
35,214
23,746
24,268
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 4 / 12
14,215
711
17,963
14,491
9,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Seals I Chaos
Zhong Kui
19
5 / 7 / 16
12,750
638
30,839
22,758
15,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 15
13,206
660
12,975
21,506
27,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
116
22
Kills
31
31
Deaths
22
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Azayoi Sakuya
Sun Wukong
3
4
16
2.75
L
4
5
16
2.4
L
Bastet
Dev_4453
Bastet
7
6
9
1.92
W
Achilles
ITz420Chieff
Achilles
4
4
20
3.5
W
6
4
22
4.25
W
11
4
12
4.25
W
Zhong Kui
Seals I Chaos
Zhong Kui
5
7
16
1.86
L
Xing Tian
djoopy
Xing Tian
2
7
16
1.43
L
Kali
6
9
10
1.22
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,290
Damage
110,236
124,466
Taken
106,289
103,657
Mitigated
107,360
37,856
Healing
28,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Azayoi Sakuya
Sun Wukong
17,383
1,122
1,856
5,447
21,806
23,950
128
14,727
7,079
0
42,487
L
14,110
1,560
2,175
4,148
25,239
30,597
552
15,890
9,349
0
32,687
L
Bastet
Dev_4453
Bastet
20,559
5,106
2,608
2,449
21,298
10,221
1,854
12,055
9,243
0
39,797
W
Achilles
ITz420Chieff
Achilles
13,245
3,084
0
6,314
23,788
30,304
568
4,244
19,544
0
24,173
W
35,214
2,001
3,546
2,924
23,746
24,268
2,024
3,630
20,116
78,470
0
W
17,963
6,343
4,418
2,179
14,491
9,961
2,311
2,511
11,980
0
33,909
W
Zhong Kui
Seals I Chaos
Zhong Kui
30,839
2,208
1,487
5,703
22,758
15,751
792
3,626
19,132
45,804
0
L
Xing Tian
djoopy
Xing Tian
17,641
687
3,029
8,004
32,521
28,263
0
19,311
13,210
32,655
0
L
Kali
14,597
5,371
2,700
5,440
23,602
10,626
1,016
17,045
6,557
0
27,681
W
12,975
1,235
1,180
1,047
21,506
27,076
741
3,630
17,876
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,133
Gold Earned
68,221
193
Minions Killed
211
0
Camps Cleared
0
1,699,713
Distance Traveled
1,686,551
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,572
679
50
3
0
336,519
0
L
Odin
13,379
669
37
2
0
318,499
0
L
Bastet
13,985
699
48
2
0
391,517
2
W
Achilles
13,008
650
25
1
0
357,934
1
W
Cthulhu
15,042
752
95
5
0
354,231
0
W
Chiron
14,215
711
38
2
0
310,865
0
W
Zhong Kui
12,750
638
26
1
0
303,652
0
L
Xing Tian
12,245
612
28
1
0
321,457
1
L
Kali
12,952
648
30
2
0
331,721
1
W
Geb
13,206
660
27
1
0
359,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role