Player Matchup

Fafnir
Fafnir
ICdeathskull
Fafnir
Level 21
God Stats
1W - 2L
1,632 SR
Queue Stats
33W - 28L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
Nakilto1k
Erlang Shen
Level 16
God Stats
19W - 22L
1,577 SR
Queue Stats
446W - 445L
1,642 Elo+
Solo
Izanami
Izanami
Poontatious
Izanami
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 101L
1,735 Elo+
Solo
Thor
Thor
STOPMEYO
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,617 Elo+
Solo
Set
Set
ZenBuddha-
Set
Level 17
God Stats
6W - 3L
1,674 SR
Queue Stats
190W - 96L
1,826 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,694 Elo+

VS

Team Averages
Level 20
1,503 SR
1,679 Elo+
Yemoja
Yemoja
I NahNi I
Yemoja
Level 22
God Stats
1W - 1L
1,477 SR
Queue Stats
104W - 71L
1,681 Elo+
Party 1
Hel
Hel
I Uncorn I
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,766 Elo+
Party 1
Serqet
Serqet
Kvng_Kuda
Serqet
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 330L
1,624 Elo+
Solo
Ah Puch
Ah Puch
TrapLover48
Ah Puch
Level 26
God Stats
2W - 3L
1,683 SR
Queue Stats
135W - 127L
1,654 Elo+
Solo
Hades
Hades
lolomggtp
Hades
Level 13
God Stats
0W - 1L
1,356 SR
Queue Stats
28W - 32L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
6 / 1 / 18
11,938
597
9,456
16,234
20,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Nakilto1k
Erlang Shen
15
3 / 5 / 5
9,600
480
9,248
17,081
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Poontatious
Izanami
16
2 / 2 / 1
10,278
514
6,217
11,970
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
18
9 / 6 / 4
11,572
579
9,088
16,889
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
13 / 1 / 11
12,292
615
21,541
21,278
12,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I NahNi I
Yemoja
14
5 / 4 / 3
10,048
502
8,391
15,947
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 11 / 5
8,732
437
6,567
15,885
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Kvng_Kuda
Serqet
16
2 / 5 / 5
9,517
476
5,853
15,308
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TrapLover48
Ah Puch
17
5 / 4 / 6
10,410
521
22,705
12,583
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
lolomggtp
Hades
12
2 / 9 / 2
8,062
403
5,858
14,828
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
33
Kills
15
15
Deaths
33
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
I NahNi I
Yemoja
5
4
3
1.63
L
1
11
5
0.32
W
Fafnir
6
1
18
15
L
Serqet
Kvng_Kuda
Serqet
2
5
5
0.9
W
Erlang Shen
Nakilto1k
Erlang Shen
3
5
5
1.1
W
Izanami
Poontatious
Izanami
2
2
1
1.25
W
Thor
9
6
4
1.83
L
Ah Puch
TrapLover48
Ah Puch
5
4
6
2
W
13
1
11
18.5
L
Hades
lolomggtp
Hades
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
49,374
83,452
Taken
74,551
58,509
Mitigated
40,597
24,894
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
I NahNi I
Yemoja
8,391
971
416
1,374
15,947
19,117
76
2,486
13,461
34,380
0
L
6,567
370
2,190
3,901
15,885
4,833
0
1,342
14,543
43,096
0
W
Fafnir
9,456
2,991
0
5,027
16,234
20,381
56
9,674
5,982
34,370
0
L
Serqet
Kvng_Kuda
Serqet
5,853
1,086
0
4,847
15,308
5,950
0
1,841
13,467
0
56,645
W
Erlang Shen
Nakilto1k
Erlang Shen
9,248
3,623
0
5,291
17,081
10,866
191
9,714
7,367
0
45,829
W
Izanami
Poontatious
Izanami
6,217
4,675
0
2,205
11,970
4,364
2,721
6,425
5,545
0
67,689
W
Thor
9,088
1,104
0
4,784
16,889
10,074
0
6,663
9,599
0
80,561
L
Ah Puch
TrapLover48
Ah Puch
22,705
887
0
1,991
12,583
4,297
500
716
11,867
79,226
0
W
21,541
10,585
0
7,587
21,278
12,824
174
11,045
9,993
0
110,026
L
Hades
lolomggtp
Hades
5,858
347
221
2,074
14,828
6,400
132
3,071
11,757
32,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
46,769
522
Minions Killed
437
0
Camps Cleared
0
1,826,015
Distance Traveled
1,714,576
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,048
502
58
3
0
349,919
4
L
Hel
8,732
437
80
4
0
341,592
0
W
Fafnir
11,938
597
57
3
0
385,713
2
L
Serqet
9,517
476
113
6
0
381,056
5
W
Erlang Shen
9,600
480
67
3
0
381,083
1
W
Izanami
10,278
514
129
6
0
335,706
1
W
Thor
11,572
579
128
6
0
335,001
8
L
Ah Puch
10,410
521
121
6
0
335,657
1
W
Set
12,292
615
141
7
0
388,512
9
L
Hades
8,062
403
65
3
0
306,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role