Player Matchup

Sylvanus
Sylvanus
Icarus200
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,731 Elo+
Party 1
King Arthur
King Arthur
cameroncoleyy
King Arthur
Level 149
God Stats
8W - 3L
1,645 SR
Queue Stats
42W - 30L
1,731 Elo+
Party 1
Fenrir
Fenrir
dragon2969
Fenrir
Level 155
God Stats
9W - 3L
1,711 SR
Queue Stats
153W - 94L
1,833 Elo+
Party 1
Neith
Neith
ggwerewolf
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,845 Elo+
Party 1
Tiamat
Tiamat
sergi-h0e-
Tiamat
Level 109
God Stats
5W - 9L
1,381 SR
Queue Stats
83W - 101L
1,532 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,735 Elo+

VS

Team Averages
Level 133
1,561 SR
1,644 Elo+
Da Ji
Da Ji
Arlequuin
Da Ji
Level 117
God Stats
3W - 7L
1,771 SR
Queue Stats
556W - 561L
1,681 Elo+
Party 2
Sol
Sol
PokiToki
Sol
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
441W - 412L
1,628 Elo+
Party 2
Sobek
Sobek
Steamed Ratz
Sobek
Level 154
God Stats
1W - 1L
1,566 SR
Queue Stats
45W - 46L
1,607 Elo+
Solo
Thoth
Thoth
crisigc23
Thoth
Level 89
God Stats
1W - 5L
1,329 SR
Queue Stats
437W - 419L
1,644 Elo+
Solo
Thor
Thor
swaGGMysinFul55
Thor
Level 149
God Stats
20W - 13L
1,638 SR
Queue Stats
300W - 286L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Icarus200
Sylvanus
9
3 / 1 / 4
5,863
586
4,267
5,458
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
cameroncoleyy
King Arthur
11
3 / 0 / 1
6,281
628
5,852
6,666
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
dragon2969
Fenrir
11
3 / 1 / 2
6,202
620
2,663
5,918
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
4 / 0 / 2
6,424
642
5,598
5,670
1,811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
sergi-h0e-
Tiamat
10
3 / 0 / 3
5,832
583
4,987
5,051
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arlequuin
Da Ji
8
1 / 3 / 0
4,948
495
3,267
7,304
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,719
472
2,690
6,450
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
5,181
518
2,310
9,044
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
crisigc23
Thoth
8
0 / 3 / 0
4,832
483
3,019
4,625
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,318
532
3,634
8,266
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arlequuin
Da Ji
1
3
0
0.33
W
Sylvanus
Icarus200
Sylvanus
3
1
4
5
L
0
4
0
0
L
1
3
0
0.33
W
King Arthur
cameroncoleyy
King Arthur
3
0
1
3.5
L
Thoth
crisigc23
Thoth
0
3
0
0
W
Fenrir
dragon2969
Fenrir
3
1
2
4
W
Neith
4
0
2
5
W
Tiamat
sergi-h0e-
Tiamat
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
14,920
28,763
Taken
35,689
12,612
Mitigated
10,372
10,179
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arlequuin
Da Ji
3,267
1,097
0
1,778
7,304
2,010
0
1,919
5,231
0
21,416
W
Sylvanus
Icarus200
Sylvanus
4,267
1,482
800
2,232
5,458
2,312
87
2,889
2,535
12,948
0
L
2,690
1,064
0
2,707
6,450
1,178
0
549
5,901
23,237
0
L
2,310
458
0
4,392
9,044
3,553
0
4,647
4,305
14,472
0
W
King Arthur
cameroncoleyy
King Arthur
5,852
1,257
0
2,420
6,666
4,228
0
0
6,666
0
33,614
L
Thoth
crisigc23
Thoth
3,019
126
0
710
4,625
1,178
0
1,760
2,697
26,600
0
W
Fenrir
dragon2969
Fenrir
2,663
470
0
2,446
5,918
2,000
0
401
5,439
0
35,174
W
Neith
5,598
2,230
0
892
5,670
1,811
415
2,034
3,598
0
38,978
W
Tiamat
sergi-h0e-
Tiamat
4,987
889
0
1,389
5,051
2,261
0
2,250
2,506
29,764
0
L
3,634
1,605
0
1,788
8,266
2,453
0
15
7,901
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
24,998
300
Minions Killed
250
0
Camps Cleared
0
981,671
Distance Traveled
916,964
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,948
495
52
5
0
195,629
1
W
Sylvanus
5,863
586
26
3
0
193,511
1
L
Sol
4,719
472
49
5
0
170,960
2
L
Sobek
5,181
518
22
2
0
202,847
3
W
King Arthur
6,281
628
65
7
0
199,136
1
L
Thoth
4,832
483
66
7
0
195,642
1
W
Fenrir
6,202
620
79
8
0
214,238
1
W
Neith
6,424
642
71
7
0
174,945
3
W
Tiamat
5,832
583
59
6
0
199,841
4
L
Thor
5,318
532
61
6
0
151,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role