Player Matchup

Set
Set
EarthFury
Set
Level 25
God Stats
3W - 2L
1,689 SR
Queue Stats
35W - 32L
1,506 Elo+
Solo
Hachiman
Hachiman
FakeNegri
Hachiman
Level 6
God Stats
10W - 4L
1,799 SR
Queue Stats
86W - 54L
1,816 Elo+
Party 1
Achilles
Achilles
Pablito2510
Achilles
Level 25
God Stats
13W - 7L
1,554 SR
Queue Stats
48W - 40L
1,510 Elo+
Party 1
Cerberus
Cerberus
TessaGOD
Cerberus
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 25L
1,513 Elo+
Solo
Scylla
Scylla
pucholactosis
Scylla
Level 7
God Stats
11W - 15L
1,317 SR
Queue Stats
100W - 118L
1,495 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,568 Elo+

VS

Team Averages
Level 11
1,550 SR
1,411 Elo+
Kali
Kali
LUFFYZ1NNN
Kali
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
41W - 41L
1,564 Elo+
Solo
Athena
Athena
M4drug1nha
Athena
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 282L
1,523 Elo+
Solo
Neith
Neith
Martet
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
RyoukoGamer
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Merlin
Merlin
xJokest
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 16
11,013
1,101
9,694
8,881
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
FakeNegri
Hachiman
18
5 / 1 / 21
11,135
1,114
18,832
7,017
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Pablito2510
Achilles
17
10 / 1 / 17
11,382
1,138
12,781
12,187
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
TessaGOD
Cerberus
17
4 / 0 / 23
11,605
1,161
6,764
9,669
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 1 / 15
10,587
1,059
9,366
6,682
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,921
992
7,834
12,274
7,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
M4drug1nha
Athena
14
0 / 2 / 2
8,551
855
1,570
4,518
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Martet
Neith
15
1 / 10 / 3
9,272
927
9,296
17,204
6,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RyoukoGamer
Kukulkan
13
0 / 5 / 2
8,262
826
2,537
5,311
1,905
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
xJokest
Merlin
15
2 / 12 / 0
9,367
937
13,292
21,430
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
13
33
Kills
5
5
Deaths
33
92
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
W
Hachiman
FakeNegri
Hachiman
5
1
21
15.5
L
2
4
1
0.63
L
Athena
M4drug1nha
Athena
0
2
2
0.5
L
Neith
Martet
Neith
1
10
3
0.25
W
Achilles
Pablito2510
Achilles
10
1
17
18.5
L
Kukulkan
RyoukoGamer
Kukulkan
0
5
2
0.2
W
Cerberus
TessaGOD
Cerberus
4
0
23
15.5
W
7
1
15
14.5
L
Merlin
xJokest
Merlin
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,437
Damage
34,529
44,436
Taken
60,737
27,109
Mitigated
27,439
8,245
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,694
4,774
0
1,739
8,881
3,658
0
2,746
6,001
0
29,578
W
Hachiman
FakeNegri
Hachiman
18,832
7,860
0
2,133
7,017
2,666
0
3,377
3,640
0
48,988
L
7,834
3,312
0
837
12,274
7,167
0
3,336
8,863
0
24,460
L
Athena
M4drug1nha
Athena
1,570
706
0
97
4,518
2,950
0
830
3,563
4,349
0
L
Neith
Martet
Neith
9,296
3,279
0
783
17,204
6,805
0
5,105
11,949
0
25,824
W
Achilles
Pablito2510
Achilles
12,781
3,978
0
887
12,187
10,698
0
4,653
7,361
336
22,379
L
Kukulkan
RyoukoGamer
Kukulkan
2,537
887
0
0
5,311
1,905
0
1,373
3,838
4,986
0
W
Cerberus
TessaGOD
Cerberus
6,764
678
0
2,342
9,669
7,870
0
4,109
5,560
19,787
0
W
9,366
924
142
1,002
6,682
2,217
0
2,514
4,168
23,329
0
L
Merlin
xJokest
Merlin
13,292
1,449
0
819
21,430
8,612
0
5,822
15,433
34,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
45,373
214
Minions Killed
122
9
Camps Cleared
6
1,000,004
Distance Traveled
723,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,013
1,101
46
5
4
190,293
1
W
Hachiman
11,135
1,114
64
6
3
202,258
2
L
Kali
9,921
992
36
4
4
203,998
2
L
Athena
8,551
855
1
0
0
143,511
0
L
Neith
9,272
927
34
3
2
150,569
0
W
Achilles
11,382
1,138
23
2
0
233,402
0
L
Kukulkan
8,262
826
4
0
0
65,902
0
W
Cerberus
11,605
1,161
41
4
0
193,470
0
W
Scylla
10,587
1,059
40
4
2
180,581
1
L
Merlin
9,367
937
47
5
0
159,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role